Torque3D/Engine/source/core
Phillip Khandeliants 32c5ada995 Fixed V591: Non-void function should return a value
If there is needed to prevent the copying of the object, then there is no need to provide the definition of the copy constructor and the assignment operator, because the member functions and friendly functions can still call them. If the code is compiled by a compiler with support for the C++11 standard, you can delete them using the keyword 'delete'
2017-04-27 10:33:31 +03:00
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ogg clang: constructor initialization order 2016-10-14 18:16:55 -05:00
stream Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
strings Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
util Fixed V591: Non-void function should return a value 2017-04-27 10:33:31 +03:00
bitMatrix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitRender.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
bitRender.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.h Fix BitVector copy constructor. 2013-06-21 14:22:49 +02:00
bitVectorW.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
color.cpp Initialize StockColors 2014-05-12 11:01:04 +02:00
color.h colorPicker/swatch srgb display. 2016-12-22 06:37:34 -06:00
crc.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
crc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dataChunker.cpp Reduce the amount of blocks of memory DataChunker uses 2016-09-30 18:35:14 +01:00
dataChunker.h Reduce the amount of blocks of memory DataChunker uses 2016-09-30 18:35:14 +01:00
dnet.cpp Merge pull request #1035 from bpay/memfixes 2015-01-25 13:42:32 +01:00
dnet.h Input event changes 2013-01-22 18:17:41 -05:00
factoryCache.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
fileio.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
fileObject.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
fileObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
filterStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
filterStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
frameAllocator.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
frameAllocator.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
idGenerator.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
idGenerator.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
iTickable.cpp ITickable supports object deletion 2013-11-08 17:31:52 -05:00
iTickable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
memVolume.cpp Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
memVolume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
module.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
module.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
resizeStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resizeStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resourceManager.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
resourceManager.h Remove namespace from header 2013-07-28 12:55:52 -05:00
stringBuffer.cpp Rename the memory allocating versions to make prev error less likely 2015-01-26 16:52:06 -05:00
stringBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
stringTable.cpp Add profiling to StringTable. 2014-12-29 20:20:00 +11:00
stringTable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tagDictionary.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 2016-12-20 22:50:28 -06:00
tagDictionary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tAlgorithm.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
threadStatic.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
threadStatic.h Fixed thread statics. 2014-08-20 10:00:46 +10:00
tokenizer.cpp Resolve issue #163 2013-03-27 21:36:17 -04:00
tokenizer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSimpleHashTable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSparseArray.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
virtualMountSystem.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
virtualMountSystem.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
volume.cpp Added Sanity Check for out of memory 2014-11-04 06:49:09 -05:00
volume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00