Torque3D/Engine/source
Anis 2794f18d78 Merge pull request #1730 from Azaezel/copyConstructorCorruption
accutex was left out of the copy constructor for TSRenderState.
2016-08-08 18:03:57 +02:00
..
app Merge pull request #1532 from GarageGames/pr/1143 2016-02-26 18:57:49 +01:00
assets The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 2016-06-06 21:20:00 -05:00
cinterface Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 2015-05-08 09:04:04 +10:00
collision Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
console Adds a missed cleanup for currentNewObj. 2016-06-20 12:34:07 -05:00
core adresses C4189 warnings ('identifier' : local variable is initialized but not referenced) 2016-07-31 10:46:52 -05:00
environment Merge pull request #1559 from rextimmy/dx11_clean 2016-03-29 00:51:23 -05:00
forest shadow caching 2015-10-13 18:12:19 -05:00
gfx Merge pull request #1714 from Azaezel/c4101_cleanup 2016-08-07 00:44:19 +02:00
gui addresses C4101 warnings ('identifier' : unreferenced local variable) 2016-07-31 11:00:37 -05:00
i18n localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 2016-06-06 09:42:00 -05:00
lighting Makes point and spot lights be correctly culled with zoning like other objects. 2016-06-17 00:47:46 -05:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials file name reporting for 'sampler not defined' and rtParams error reports. 2016-08-01 08:49:36 -05:00
math changes "Rotation" instead of "rotation" #1702 2016-07-31 19:40:06 +02:00
module Change back "enabled" values to lowercase 2016-07-31 19:25:35 +02:00
navigation navmesh file load error-fix 2016-08-01 17:22:19 -05:00
persistence Adds the onPostAdd callback for when objects are created via TAML. 2016-05-14 15:36:58 -05:00
platform Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
platformMac Fix case sensitivity and Platform::fileDelete 2016-01-09 00:37:45 -06:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformSDL Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection. 2016-07-06 00:46:16 -05:00
platformWin32 Merge branch 'development-gg' into epoxy 2016-04-17 23:59:42 -04:00
platformX86UNIX Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
postFx Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
renderInstance Merge pull request #1559 from rextimmy/dx11_clean 2016-03-29 00:51:23 -05:00
scene Merge pull request #1653 from Areloch/twiLightZone 2016-06-21 05:10:53 -05:00
sfx Merge pull request #1424 from rextimmy/fmod_crash_fix 2016-02-16 00:26:47 +01:00
shaderGen Merge pull request #1713 from Azaezel/c4189_cleanup 2016-08-07 00:38:51 +02:00
sim Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children. 2016-04-30 23:34:54 -05:00
T3D added path @dottools 2016-08-07 08:06:38 -05:00
terrain adresses #1704: partial reversion to 3.8 specs regarding layer blending. 2016-07-29 11:26:44 -05:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts accutex was left out of the copy constructor for TSRenderState. 2016-08-08 09:03:16 -05:00
util Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 2016-02-26 14:39:38 +01:00
windowManager Removes the old component code and moves the IProcessInput interface file into platform/input/ directory. 2016-05-12 23:31:15 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00