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test
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Add some tests for engineAPI and console
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2015-02-08 00:08:19 +00:00 |
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arrayObject.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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arrayObject.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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ast.h
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Added anomymous functions as in Konrad Kiss's resource.
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2014-12-29 21:49:52 +11:00 |
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astAlloc.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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astNodes.cpp
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Addresses roughly half of the C4189 errors though the following methodologies:
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2015-07-29 03:03:27 -05:00 |
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bison.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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bison.simple
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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cmdgram.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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cmdgram.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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CMDgram.y
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Use a buffer on the stack.
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2015-01-01 10:33:35 +11:00 |
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CMDscan.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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CMDscan.l
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Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
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2017-01-05 17:39:10 -05:00 |
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codeBlock.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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codeBlock.h
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Revert recent style cleanup changes.
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2015-03-04 11:58:36 +11:00 |
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compiledEval.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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compiler.cpp
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Fix mismatched free
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2014-12-13 16:08:47 -05:00 |
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compiler.h
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C4091 typedef ignored.
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2015-07-23 20:03:30 +10:00 |
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console.cpp
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Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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2017-04-08 20:30:57 -05:00 |
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console.h
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Whitespace consistency
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2017-01-06 23:10:14 -05:00 |
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consoleDoc.cpp
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Use the more stable method of checking the string by using the strlen call.
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2017-05-31 02:27:28 -05:00 |
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consoleDoc.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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consoleFunctions.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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consoleFunctions.h
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Added type checking functions
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2015-01-29 11:40:45 -08:00 |
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consoleInternal.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleInternal.h
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Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
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2015-02-16 21:23:42 +00:00 |
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consoleLogger.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleLogger.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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consoleObject.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleObject.h
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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consoleParser.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleParser.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleTypes.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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consoleTypes.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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consoleXMLExport.cpp
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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consoleXMLExport.h
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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debugOutputConsumer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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debugOutputConsumer.h
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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dynamicTypes.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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dynamicTypes.h
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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engineAPI.h
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Removed constexpr use to support VS2013
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2017-01-10 23:22:05 -05:00 |
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engineDoc.cpp
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Issue found with PVS-Studio:
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2015-07-13 23:08:17 -05:00 |
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engineExports.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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engineExports.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineFunctions.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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engineFunctions.h
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ups the #pragma pack call from 4 to 8 when using 64bit, as per suggested settings. This shaves off a lot of compatibility warnings.
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2017-05-08 19:13:10 -05:00 |
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engineObject.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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enginePrimitives.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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enginePrimitives.h
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Fixed type inference for nulls in console functions
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2017-01-06 17:18:37 -05:00 |
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engineStructs.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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engineStructs.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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engineTypeInfo.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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engineTypeInfo.h
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minor fixes, and converted the type table
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2017-01-06 17:19:36 -05:00 |
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engineTypes.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineTypes.h
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finished variadic conversion
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2017-01-06 17:19:43 -05:00 |
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engineXMLExport.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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fieldBrushObject.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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fieldBrushObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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fileSystemFunctions.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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generateCompiler.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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ICallMethod.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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persistenceManager.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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persistenceManager.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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propertyParsing.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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propertyParsing.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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runtimeClassRep.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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runtimeClassRep.h
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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scriptFilename.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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scriptFilename.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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scriptObjects.cpp
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Cleans up a redundant include.
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2017-05-15 01:02:15 -05:00 |
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scriptObjects.h
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New ScriptTickObject
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2013-01-22 17:09:14 -05:00 |
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sim.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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sim.h
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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simBase.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDatablock.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDatablock.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDictionary.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simDictionary.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.h
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Fix building on GCC
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2015-02-09 16:14:14 +00:00 |
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simFieldDictionary.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simFieldDictionary.h
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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simManager.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObject.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObject.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectList.cpp
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Fix stack balancing problems by refactoring execution calls
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2015-02-08 00:08:18 +00:00 |
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simObjectList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simObjectMemento.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectMemento.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectRef.h
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Fixed some random Worder warnings
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2015-07-03 15:52:38 +02:00 |
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simPersistID.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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simPersistID.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simPersistSet.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simPersistSet.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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simSerialize.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simSet.cpp
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fixes crash when callOnChildren
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2016-03-04 18:03:21 +01:00 |
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simSet.h
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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SimXMLDocument.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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SimXMLDocument.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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stringStack.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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stringStack.h
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Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
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2015-02-16 21:23:42 +00:00 |
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telnetConsole.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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telnetConsole.h
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Input event changes
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2013-01-22 18:17:41 -05:00 |
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telnetDebugger.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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telnetDebugger.h
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Fix: removed 'virtual' for classes which doesn't have child.
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2014-05-06 12:40:47 +04:00 |
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typeValidators.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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typeValidators.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |