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test
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Fix weird ternary operator in torquescript regression
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2022-04-27 21:02:55 -04:00 |
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arrayObject.cpp
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you want the higher number, not the lower
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2022-06-15 16:46:54 -05:00 |
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arrayObject.h
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ast.h
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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astAlloc.cpp
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make tests pass.
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2021-04-03 01:53:40 -04:00 |
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astNodes.cpp
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Fix weird ternary operator in torquescript regression
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2022-04-27 21:02:55 -04:00 |
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bison.bat
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bison.simple
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* BugFix: Don't use the register keyword in the console grammar files.
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2021-12-03 20:33:02 -05:00 |
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cmdgram.cpp
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* BugFix: Don't use the register keyword in the console grammar files.
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2021-12-03 20:33:02 -05:00 |
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cmdgram.h
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CMDgram.y
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compile fixes.
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2021-03-31 22:12:58 -04:00 |
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CMDscan.cpp
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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CMDscan.l
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fixes and some minor bc adjustment.
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2021-04-16 23:21:39 -04:00 |
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codeBlock.cpp
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Optionally allow to treat script assert as warning
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2021-11-17 18:01:35 -05:00 |
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codeBlock.h
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* BugFix: Fix a missing <vector> include for GCC.
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2021-09-03 00:26:48 -04:00 |
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compiledEval.cpp
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Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used
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2022-01-21 16:01:44 -06:00 |
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compiler.cpp
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Optionally allow to treat script assert as warning
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2021-11-17 18:01:35 -05:00 |
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compiler.h
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Optionally allow to treat script assert as warning
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2021-11-17 18:01:35 -05:00 |
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console.cpp
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Better allocator for TorqueScript temp conversions used during interpretation
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2022-05-21 21:55:44 -04:00 |
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console.h
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Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
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2022-05-23 20:25:32 -04:00 |
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consoleDoc.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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consoleDoc.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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consoleFunctions.cpp
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* BugFix: Correct the 'gotoWebPage' function not using the VFS.
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2022-06-13 12:21:06 -04:00 |
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consoleFunctions.h
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consoleInternal.cpp
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debugger support
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2021-08-19 22:05:43 -04:00 |
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consoleInternal.h
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debugger support
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2021-08-19 22:05:43 -04:00 |
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consoleLogger.cpp
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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consoleLogger.h
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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consoleObject.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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consoleObject.h
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Update usage of TinyXML to use TinyXML2
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2021-07-31 21:54:19 +02:00 |
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consoleParser.cpp
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consoleParser.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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consoleTypes.cpp
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* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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2021-08-14 17:44:17 -04:00 |
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consoleTypes.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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consoleValueStack.h
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Goodbye String Stack!
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2021-04-29 23:11:49 -04:00 |
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consoleXMLExport.cpp
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consoleXMLExport.h
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debugOutputConsumer.cpp
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debugOutputConsumer.h
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dynamicTypes.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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dynamicTypes.h
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Properly specify type of console types with a different native type
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2020-11-15 21:32:29 +01:00 |
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engineAPI.h
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* BugFix: Correct 3 missing defines in the GCC types include file.
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2021-07-09 21:05:55 -04:00 |
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engineDoc.cpp
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more changes.
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2021-04-12 21:26:26 -04:00 |
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engineExports.cpp
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engineExports.h
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EngineExportScope(){} *can't* be initialized by default, aparantly
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2020-10-05 13:44:08 -05:00 |
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engineFunctions.cpp
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engineFunctions.h
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Fix non-mvc compilation in EngineDefaultArguments
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2020-11-15 21:30:45 +01:00 |
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engineObject.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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engineObject.h
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enginePrimitives.cpp
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EngineAPI: Expose strings as UTF8 instead of UTF16
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2020-11-15 21:30:45 +01:00 |
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enginePrimitives.h
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EngineAPI: Expose strings as UTF8 instead of UTF16
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2020-11-15 21:30:45 +01:00 |
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engineStructs.cpp
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineStructs.h
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineTypeInfo.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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engineTypeInfo.h
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Add Type information for Properties in EngineXMLExport
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2018-04-21 09:08:44 +02:00 |
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engineTypes.cpp
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engineTypes.h
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Engine API: Pass structs by reference
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2020-11-15 21:30:45 +01:00 |
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engineXMLExport.cpp
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Improve type detection of EngineAPI types
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2020-11-15 21:32:29 +01:00 |
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fieldBrushObject.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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fieldBrushObject.h
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fileSystemFunctions.cpp
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* BugFix: Correct a small typo in the script function 'compareFileTimes'.
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2022-06-13 11:45:05 -04:00 |
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fixedTuple.h
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Improve Engine API export, robust Default Value logic and allow _ in arg
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2020-11-15 21:30:45 +01:00 |
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generateCompiler.bat
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ICallMethod.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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optimizer.cpp
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compile fixes.
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2021-03-31 22:12:58 -04:00 |
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persistenceManager.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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persistenceManager.h
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propertyParsing.cpp
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propertyParsing.h
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returnBuffer.cpp
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returnBuffer.h
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runtimeClassRep.cpp
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runtimeClassRep.h
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scriptFilename.cpp
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scriptFilename.h
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scriptObjects.cpp
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scriptObjects.h
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sim.cpp
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Shifts handling of forest brush and item elements into standard simsets for consistency
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2022-04-07 18:19:13 -05:00 |
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sim.h
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Shifts handling of forest brush and item elements into standard simsets for consistency
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2022-04-07 18:19:13 -05:00 |
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simBase.h
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simDatablock.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simDatablock.h
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simDictionary.cpp
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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simDictionary.h
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simEvents.cpp
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debugger support
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2021-08-19 22:05:43 -04:00 |
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simEvents.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simFieldDictionary.cpp
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simFieldDictionary.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simManager.cpp
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Shifts handling of forest brush and item elements into standard simsets for consistency
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2022-04-07 18:19:13 -05:00 |
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simObject.cpp
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Improves logical checks for the default value so it's more sane and stable
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2022-02-14 01:07:39 -06:00 |
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simObject.h
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Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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2022-01-30 11:50:16 -06:00 |
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simObjectList.cpp
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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simObjectList.h
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simObjectMemento.cpp
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simObjectMemento.h
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simObjectRef.h
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simPersistID.cpp
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Expose SimPersistID to EngineAPI
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2020-11-15 21:30:45 +01:00 |
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simPersistID.h
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Expose SimPersistID to EngineAPI
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2020-11-15 21:30:45 +01:00 |
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simPersistSet.cpp
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simPersistSet.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simSerialize.cpp
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simSet.cpp
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cleanup todos
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2021-08-19 22:25:11 -04:00 |
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simSet.h
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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SimXMLDocument.cpp
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* BugFix: Clear some MSVC compiler warnings.
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2021-10-07 00:27:39 -04:00 |
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SimXMLDocument.h
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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stringStack.cpp
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remove unused code.
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2021-04-20 19:55:35 -04:00 |
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stringStack.h
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remove unused code.
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2021-04-20 19:55:35 -04:00 |
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telnetConsole.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetConsole.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetDebugger.cpp
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debugger support
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2021-08-19 22:05:43 -04:00 |
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telnetDebugger.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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typeValidators.cpp
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typeValidators.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |