Torque3D/Engine/source
DavidWyand-GG 15673810c6 Expand PostFX Viewport Options
- Added an option for a postFX to get its viewport from a named texture
in slot 0, if there is one.  This allows the postFX to operate when the
named input texture's viewport is different than the current viewport.
- Modified the SSAO postFX to use the new
PFXTargetViewport_NamedInTexture0 option to more closely link SSAO with
the prepass buffer.
- Modifed the GFX method setActiveRenderTarget() with a new parameter
that indicates if the current viewport should be modified with the new
rendering target.  This defaults to true to maintain its previous
behaviour.  The postFX rendering pipeline sets this to false as it now
handles its own viewport setup, and removes an unnecessary
GFX->setViewport() call.
2013-10-24 13:40:44 -04:00
..
app Created Header file for net.cpp 2013-06-14 10:12:34 -04:00
cinterface Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
collision Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
component Moved platform input event files under new input directory 2013-01-23 02:37:37 -05:00
console Just making sure the error output is consistent with the other errors. 2013-08-05 06:20:44 -05:00
core Merge pull request #449 from Phantom139/uuidreplacement 2013-10-09 12:31:47 -07:00
environment added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
forest Merge pull request #449 from Phantom139/uuidreplacement 2013-10-09 12:31:47 -07:00
gfx Expand PostFX Viewport Options 2013-10-24 13:40:44 -04:00
gui Merge pull request #424 from tdev/lock-checking 2013-08-11 22:14:16 -07:00
i18n Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lighting Merge pull request #310 from thecelloman/goodbyeDIF 2013-04-20 13:44:11 -07:00
main Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materials Merge pull request #424 from tdev/lock-checking 2013-08-11 22:14:16 -07:00
math Changed mASin to mSin in mEaseOutElastic 2013-05-15 20:54:40 +02:00
navigation Added navmesh wrapper code and module. 2013-07-04 17:27:48 +10:00
platform Oculus Rift Sensor Data Comparison Change 2013-10-21 11:28:41 -04:00
platformMac Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
platformPOSIX Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformWin32 GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
platformX86UNIX Changes to have Linux dedicated compiling again 2013-05-08 06:55:51 +00:00
postFx Expand PostFX Viewport Options 2013-10-24 13:40:44 -04:00
renderInstance Viewport Fix for Glow PostFX 2013-10-23 02:15:14 -04:00
scene DecalManager scene container fix 2013-09-27 12:15:44 -04:00
sfx Remove namespace from header 2013-07-28 12:55:52 -05:00
shaderGen Fix for Issue #94 for Cubemap render bug 2012-10-17 11:46:17 -04:00
sim Gamepad and joystick dead zone fix 2013-09-27 12:40:54 -04:00
T3D Merge pull request #384 from eightyeight/dont-stress-clientmissioncleanup 2013-10-15 11:32:12 -07:00
terrain Merge pull request #449 from Phantom139/uuidreplacement 2013-10-09 12:31:47 -07:00
ts added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
unit Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
util Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
windowManager GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00