Torque3D/Templates/Full/game/art
2015-11-02 23:06:51 -06:00
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datablocks Fix weapon image camera shake. 2014-12-07 20:59:17 +11:00
decals Full Template for ticket #1 2012-09-19 11:54:25 -04:00
environment Adds material definitions for groundcover referencing. 2014-09-01 19:39:29 -05:00
forest Case-sensitive filenames for Linux. See #1287. 2015-05-16 22:37:58 +10:00
gui Correct customProfiles.cs execution. 2013-04-09 06:01:53 -04:00
lights Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
particles Moved teleporter related particle data out of the managed data file and into art/datablock/teleporter.cs. I also corrected a bad filepath that would prevent mission loading. 2013-04-02 14:54:01 -04:00
ribbons Put ribbons in the FX category so they can be created from the editor. 2015-07-25 11:50:47 +10:00
roads revised road top texture 2015-01-25 18:06:22 -06:00
shapes castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. 2015-11-02 23:06:51 -06:00
skies Relocating sky related assets. 2013-04-04 10:46:28 -04:00
sound Remove unused and duplicate sounds. 2013-04-11 15:37:40 -04:00
terrains Revert - Merge pull request #962 Fix OpenGL new terrain blend 2014-12-03 21:54:57 +01:00
water Relocate water related assets. 2013-04-04 14:13:46 -04:00
main.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00