Torque3D/Engine/source/terrain
2021-01-03 01:49:07 +01:00
..
glsl Remove baseline component from contrast 2021-01-03 01:49:07 +01:00
hlsl Remove baseline component from contrast 2021-01-03 01:49:07 +01:00
terrCell.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
terrCell.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrCellMaterial.cpp Add global blendDepth slider and update default blendDepth for mats 2021-01-03 01:26:19 +01:00
terrCellMaterial.h Add blend contrast slider 2021-01-02 03:20:18 +01:00
terrCollision.cpp uninitialized variables-terrain 2020-05-11 15:37:43 -05:00
terrCollision.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrData.cpp Make terrain texture settings global, add dialog to painter 2021-01-03 00:50:42 +01:00
terrData.h Make terrain texture settings global, add dialog to painter 2021-01-03 00:50:42 +01:00
terrExport.cpp Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
terrFeatureTypes.cpp New terrain blending 2021-01-01 21:07:12 +01:00
terrFeatureTypes.h New terrain blending 2021-01-01 21:07:12 +01:00
terrFile.cpp Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
terrFile.h Add a new Terrain brush action: Smooth Slope. 2013-04-10 08:44:22 -04:00
terrImport.cpp Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
terrLighting.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrMaterial.cpp Add global blendDepth slider and update default blendDepth for mats 2021-01-03 01:26:19 +01:00
terrMaterial.h Add blend contrast slider 2021-01-02 03:20:18 +01:00
terrRender.cpp Make terrain texture settings global, add dialog to painter 2021-01-03 00:50:42 +01:00
terrRender.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00