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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-19 22:53:47 +00:00
Add global blendDepth slider and update default blendDepth for mats
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parent
db496fa0c4
commit
60a10f4334
5 changed files with 62 additions and 13 deletions
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@ -803,7 +803,14 @@ bool TerrainCellMaterial::setupPass( const SceneRenderState *state,
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mConsts->set( mFogDataConst, fogData );
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}
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mConsts->setSafe( mBlendDepthConst, Con::getFloatVariable("$Terrain::BlendDepth", 0.2f) );
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if (String::isEmpty(Con::getVariable("$Terrain::BlendDepth")))
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{
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mConsts->setSafe(mBlendDepthConst, 0.2f);
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}
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else
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{
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mConsts->setSafe(mBlendDepthConst, Con::getFloatVariable("$Terrain::BlendDepth"));
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}
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mConsts->setSafe( mFogColorConst, sceneData.fogColor );
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@ -68,7 +68,7 @@ TerrainMaterial::TerrainMaterial()
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mMacroStrength( 0.7f ),
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mMacroDistance( 500.0f ),
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mParallaxScale( 0.0f ),
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mBlendDepth( 0.5f ),
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mBlendDepth( 0.0f ),
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mBlendContrast( 1.0f ),
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mIsSRGB(false),
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mInvertRoughness(false)
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@ -12,6 +12,7 @@ function Core_Rendering::onCreate(%this)
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$pref::ReflectionProbes::BakeResolution = ProjectSettings.value("Rendering/ProbeCaptureResolution", "64");
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$Terrain::LerpBlend = ProjectSettings.value("Terrain/LerpBlend");
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$Terrain::BlendDepth = ProjectSettings.value("Terrain/BlendDepth");
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$Terrain::DetailTextureSize = ProjectSettings.value("Terrain/DetailTextureSize");
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$Terrain::MacroTextureSize = ProjectSettings.value("Terrain/MacroTextureSize");
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@ -24,6 +25,7 @@ function Core_Rendering::onCreate(%this)
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$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat");
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exec("./scripts/graphicsOptions.cs");
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exec("./scripts/terrainSettings.cs");
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exec("./scripts/renderManager.cs");
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exec("./scripts/gfxData/clouds.cs");
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exec("./scripts/gfxData/commonMaterialData.cs");
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@ -32,6 +34,8 @@ function Core_Rendering::onCreate(%this)
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exec("./scripts/gfxData/terrainBlock.cs");
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exec("./scripts/gfxData/water.cs");
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exec("./scripts/gfxData/warningTerrainMat.cs");
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loadTerrainSettings();
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}
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function Core_Rendering::onDestroy(%this)
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@ -61,13 +61,44 @@
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};
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new GuiControl() {
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position = "20 80";
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position = "20 70";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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new GuiTextCtrl() {
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text = "Global Blend Depth:";
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profile = "ToolsGuiTextProfile";
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tooltipProfile = "ToolsGuiToolTipProfile";
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tooltip = "Controls the general level of bleding across all textures, has no effect if Lerp Blend is enabled.";
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position = "0 0";
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extent = "120 20";
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};
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new GuiSliderCtrl() {
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internalName = "blendDepthSlider";
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profile = "ToolsGuiSliderProfile";
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command = "TerrainTextureSettingsDlg.apply();";
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altCommand = "TerrainTextureSettingsDlg.updateBlendDepth();";
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position = "130 0";
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extent = "170 20";
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range = "0.01 1.0";
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};
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};
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new GuiControl() {
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position = "20 100";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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new GuiTextCtrl() {
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text = "Detail Texture Size:";
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profile = "ToolsGuiTextProfile";
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command = "TerrainTextureSettingsDlg.apply();";
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position = "0 0";
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extent = "120 20";
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@ -85,7 +116,7 @@
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};
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new GuiControl() {
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position = "20 110";
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position = "20 130";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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@ -109,7 +140,7 @@
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};
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new GuiControl() {
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position = "20 140";
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position = "20 160";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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@ -133,7 +164,7 @@
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};
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new GuiControl() {
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position = "20 170";
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position = "20 190";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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@ -157,7 +188,7 @@
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};
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new GuiControl() {
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position = "20 200";
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position = "20 220";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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@ -181,7 +212,7 @@
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};
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new GuiControl() {
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position = "20 230";
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position = "20 250";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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@ -205,7 +236,7 @@
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};
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new GuiControl() {
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position = "20 260";
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position = "20 280";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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@ -227,7 +258,7 @@
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};
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new GuiControl() {
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position = "20 290";
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position = "20 310";
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profile = "ToolsGuiDefaultProfile";
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extent = "300 20";
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@ -258,9 +289,9 @@
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profile = "ToolsGuiButtonProfile";
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position = "0 0";
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extent = "145 30";
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command = "TerrainTextureSettingsDlg.applyAndSave();";
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extent = "145 30";
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};
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new GuiButtonCtrl() {
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@ -31,12 +31,12 @@ $TerrainTextureSettingsDlg::TerrainTextureFormat =
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function TerrainTextureSettingsDlg::show( %this )
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{
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//%this.onWake();
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Canvas.pushDialog( %this );
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}
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function TerrainTextureSettingsDlg::onWake( %this ) {
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%this-->lerpBlendCheckBox.setStateOn(ProjectSettings.value("Terrain/LerpBlend"));
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%this-->blendDepthSlider.setValue(ProjectSettings.value("Terrain/BlendDepth"));
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%this-->detailTextureFormatPopUpMenu.clear();
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%this-->macroTextureFormatPopUpMenu.clear();
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@ -63,8 +63,13 @@ function TerrainTextureSettingsDlg::onWake( %this ) {
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%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize"));
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}
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function TerrainTextureSettingsDlg::updateBlendDepth( %this ) {
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$Terrain::BlendDepth = %this-->blendDepthSlider.getValue();
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}
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function TerrainTextureSettingsDlg::apply( %this ) {
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$Terrain::LerpBlend = %this-->lerpBlendCheckBox.isStateOn();
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$Terrain::BlendDepth = %this-->blendDepthSlider.getValue();
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$Terrain::DetailTextureFormat = %this-->detailTextureFormatPopUpMenu.getSelected();
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$Terrain::MacroTextureFormat = %this-->macroTextureFormatPopUpMenu.getSelected();
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@ -112,6 +117,7 @@ function TerrainTextureSettingsDlg::validate( %this ) {
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function TerrainTextureSettingsDlg::cancel( %this ) {
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$Terrain::LerpBlend = ProjectSettings.value("Terrain/LerpBlend");
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$Terrain::BlendDepth = ProjectSettings.value("Terrain/BlendDepth");
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$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat");
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$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat");
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@ -134,6 +140,7 @@ function TerrainTextureSettingsDlg::applyAndSave( %this ) {
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%this.apply();
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ProjectSettings.setValue("Terrain/LerpBlend", $Terrain::LerpBlend);
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ProjectSettings.setValue("Terrain/BlendDepth", $Terrain::BlendDepth);
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ProjectSettings.setValue("Terrain/DetailTextureFormat", $Terrain::DetailTextureFormat);
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ProjectSettings.setValue("Terrain/MacroTextureFormat", $Terrain::MacroTextureFormat);
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