mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Make terrain texture settings global, add dialog to painter
This commit is contained in:
parent
d3996aec84
commit
db496fa0c4
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@ -319,7 +319,7 @@ void GBitmap::allocateBitmap(const U32 in_width, const U32 in_height, const bool
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U32 currWidth = in_width;
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U32 currHeight = in_height;
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do
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while (currWidth != 1 || currHeight != 1)
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{
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mMipLevelOffsets[mNumMipLevels] = mMipLevelOffsets[mNumMipLevels - 1] +
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(currWidth * currHeight * mBytesPerPixel);
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@ -330,7 +330,7 @@ void GBitmap::allocateBitmap(const U32 in_width, const U32 in_height, const bool
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mNumMipLevels++;
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allocPixels += currWidth * currHeight * mBytesPerPixel;
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} while (currWidth != 1 || currHeight != 1);
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}
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U32 expectedMips = mFloor(mLog2(mMax(in_width, in_height))) + 1;
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AssertFatal(mNumMipLevels == expectedMips, "GBitmap::allocateBitmap: mipmap count wrong");
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@ -197,14 +197,6 @@ TerrainBlock::TerrainBlock()
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mLayerTexDirty( false ),
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mBaseTexSize( 1024 ),
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mBaseTexFormat( TerrainBlock::DDS ),
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mDetailTexSize(0),
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mDetailTexFormat(GFXFormat_COUNT),
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mMacroTexSize(0),
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mMacroTexFormat(GFXFormat_COUNT),
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mNormalTexSize(0),
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mNormalTexFormat(GFXFormat_COUNT),
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mOrmTexSize(0),
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mOrmTexFormat(GFXFormat_COUNT),
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mCell( NULL ),
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mBaseMaterial( NULL ),
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mDefaultMatInst( NULL ),
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@ -355,142 +347,6 @@ bool TerrainBlock::_setLightMapSize( void *obj, const char *index, const char *d
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return false;
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}
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bool TerrainBlock::_setDetailTexSize(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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S32 size;
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castConsoleTypeFromString(size, data);
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if (terrain->mDetailTexSize != size)
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{
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terrain->mDetailTexSize = size;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::_setDetailTexFormat(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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GFXFormat format;
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castConsoleTypeFromString(format, data);
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if (terrain->mDetailTexFormat != format)
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{
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terrain->mDetailTexFormat = format;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::_setMacroTexSize(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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S32 size;
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castConsoleTypeFromString(size, data);
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if (terrain->mMacroTexSize != size)
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{
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terrain->mMacroTexSize = size;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::_setMacroTexFormat(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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GFXFormat format;
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castConsoleTypeFromString(format, data);
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if (terrain->mMacroTexFormat != format)
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{
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terrain->mMacroTexFormat = format;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::_setNormalTexSize(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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S32 size;
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castConsoleTypeFromString(size, data);
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if (terrain->mNormalTexSize != size)
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{
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terrain->mNormalTexSize = size;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::_setNormalTexFormat(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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GFXFormat format;
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castConsoleTypeFromString(format, data);
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if (terrain->mNormalTexFormat != format)
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{
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terrain->mNormalTexFormat = format;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::_setOrmTexSize(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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S32 size;
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castConsoleTypeFromString(size, data);
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if (terrain->mOrmTexSize != size)
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{
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terrain->mOrmTexSize = size;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::_setOrmTexFormat(void* obj, const char* index, const char* data)
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{
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TerrainBlock* terrain = static_cast<TerrainBlock*>(obj);
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GFXFormat format;
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castConsoleTypeFromString(format, data);
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if (terrain->mOrmTexFormat != format)
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{
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terrain->mOrmTexFormat = format;
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terrain->_updateMaterials();
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terrain->setMaskBits(MaterialMask);
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}
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return false;
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}
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bool TerrainBlock::setFile( const FileName &terrFileName )
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{
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if ( mTerrainAsset && mTerrainAsset->getTerrainFilePath() == terrFileName )
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@ -1440,38 +1296,6 @@ void TerrainBlock::initPersistFields()
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&TerrainBlock::_setLightMapSize, &defaultProtectedGetFn,
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"Light map dimensions in pixels." );
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addProtectedField("detailTexSize", TypeS32, Offset(mDetailTexSize, TerrainBlock),
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&TerrainBlock::_setDetailTexSize, &defaultProtectedGetFn,
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"");
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addProtectedField("detailTexFormat", TypeGFXFormat, Offset(mDetailTexFormat, TerrainBlock),
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&TerrainBlock::_setDetailTexFormat, &defaultProtectedGetFn,
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"");
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addProtectedField("macroTexSize", TypeS32, Offset(mMacroTexSize, TerrainBlock),
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&TerrainBlock::_setMacroTexSize, &defaultProtectedGetFn,
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"");
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addProtectedField("macroTexFormat", TypeGFXFormat, Offset(mMacroTexFormat, TerrainBlock),
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&TerrainBlock::_setMacroTexFormat, &defaultProtectedGetFn,
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"");
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addProtectedField("normalTexSize", TypeS32, Offset(mNormalTexSize, TerrainBlock),
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&TerrainBlock::_setNormalTexSize, &defaultProtectedGetFn,
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"");
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addProtectedField("normalTexFormat", TypeGFXFormat, Offset(mNormalTexFormat, TerrainBlock),
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&TerrainBlock::_setNormalTexFormat, &defaultProtectedGetFn,
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"");
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addProtectedField("ormTexSize", TypeS32, Offset(mOrmTexSize, TerrainBlock),
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&TerrainBlock::_setOrmTexSize, &defaultProtectedGetFn,
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"");
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addProtectedField("ormTexFormat", TypeGFXFormat, Offset(mOrmTexFormat, TerrainBlock),
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&TerrainBlock::_setOrmTexFormat, &defaultProtectedGetFn,
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"");
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addField( "screenError", TypeS32, Offset( mScreenError, TerrainBlock ), "Not yet implemented." );
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addField( "updateBasetex", TypeBool, Offset( mUpdateBasetex, TerrainBlock ), "Whether or not to update the Base Texture" );
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@ -1524,15 +1348,6 @@ U32 TerrainBlock::packUpdate(NetConnection* con, U32 mask, BitStream *stream)
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{
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stream->write( mBaseTexSize );
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stream->write( mLightMapSize );
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stream->write( mDetailTexSize );
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stream->write( static_cast<S32>(mDetailTexFormat) );
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stream->write( mMacroTexSize );
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stream->write( static_cast<S32>(mMacroTexFormat) );
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stream->write( mNormalTexSize );
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stream->write( static_cast<S32>(mNormalTexFormat) );
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stream->write( mOrmTexSize );
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stream->write( static_cast<S32>(mOrmTexFormat) );
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}
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stream->writeFlag( mask & HeightMapChangeMask );
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@ -1595,73 +1410,6 @@ void TerrainBlock::unpackUpdate(NetConnection* con, BitStream *stream)
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clearLightMap();
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}
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}
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bool updateMaterials = false;
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U32 detailTexSize;
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stream->read(&detailTexSize);
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if (mDetailTexSize != detailTexSize)
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{
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mDetailTexSize = detailTexSize;
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updateMaterials = true;
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}
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S32 detailTexFormat;
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stream->read(&detailTexFormat);
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if (mDetailTexFormat != detailTexFormat)
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{
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mDetailTexFormat = static_cast<GFXFormat>(detailTexFormat);
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updateMaterials = true;
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}
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U32 macroTexSize;
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stream->read(¯oTexSize);
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if (mMacroTexSize != macroTexSize)
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{
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mMacroTexSize = macroTexSize;
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updateMaterials = true;
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}
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S32 macroTexFormat;
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stream->read(¯oTexFormat);
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if (mMacroTexFormat != macroTexFormat)
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{
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mMacroTexFormat = static_cast<GFXFormat>(macroTexFormat);
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updateMaterials = true;
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}
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U32 normalTexSize;
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stream->read(&normalTexSize);
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if (mNormalTexSize != normalTexSize)
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{
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mNormalTexSize = normalTexSize;
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updateMaterials = true;
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}
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S32 normalTexFormat;
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stream->read(&normalTexFormat);
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if (mNormalTexFormat != normalTexFormat)
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{
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mNormalTexFormat = static_cast<GFXFormat>(normalTexFormat);
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updateMaterials = true;
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}
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U32 ormTexSize;
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stream->read(&ormTexSize);
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if (mOrmTexSize != ormTexSize)
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{
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mOrmTexSize = ormTexSize;
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updateMaterials = true;
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}
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S32 ormTexFormat;
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stream->read(&ormTexFormat);
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if (mOrmTexFormat != ormTexFormat)
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{
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mOrmTexFormat = static_cast<GFXFormat>(ormTexFormat);
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updateMaterials = true;
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}
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if (updateMaterials && isProperlyAdded())
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{
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_updateMaterials();
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}
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}
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if ( stream->readFlag() && isProperlyAdded() ) // HeightMapChangeMask
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@ -174,15 +174,6 @@ protected:
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BaseTexFormat mBaseTexFormat;
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U32 mDetailTexSize;
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GFXFormat mDetailTexFormat;
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U32 mMacroTexSize;
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GFXFormat mMacroTexFormat;
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U32 mNormalTexSize;
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GFXFormat mNormalTexFormat;
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U32 mOrmTexSize;
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GFXFormat mOrmTexFormat;
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///
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TerrCell *mCell;
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@ -267,14 +258,6 @@ protected:
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static bool _setSquareSize( void *obj, const char *index, const char *data );
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static bool _setBaseTexSize(void *obj, const char *index, const char *data);
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static bool _setBaseTexFormat(void *obj, const char *index, const char *data);
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static bool _setDetailTexSize(void *obj, const char *index, const char *data);
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static bool _setDetailTexFormat(void *obj, const char *index, const char *data);
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static bool _setMacroTexSize(void *obj, const char *index, const char *data);
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static bool _setMacroTexFormat(void *obj, const char *index, const char *data);
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static bool _setNormalTexSize(void *obj, const char *index, const char *data);
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static bool _setNormalTexFormat(void *obj, const char *index, const char *data);
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static bool _setOrmTexSize(void *obj, const char *index, const char *data);
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static bool _setOrmTexFormat(void *obj, const char *index, const char *data);
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static bool _setLightMapSize( void *obj, const char *index, const char *data );
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public:
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@ -173,41 +173,52 @@ void TerrainBlock::_updateMaterials()
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#endif
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// Format has been explicitly set
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if (mDetailTexSize != 0)
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const U32 detailTexSize = Con::getIntVariable("Terrain::DetailTextureSize");
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const GFXFormat detailTexFormat = static_cast<GFXFormat>(Con::getIntVariable("Terrain::DetailTextureFormat"));
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if (detailTexSize != 0)
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{
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GFXFormat format = GFXFormatR8G8B8A8;
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if (mDetailTexFormat < GFXFormat_COUNT)
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if (detailTexFormat < GFXFormat_COUNT)
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{
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format = mDetailTexFormat;
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format = detailTexFormat;
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}
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mDetailTextureArray->set(mDetailTexSize, mDetailTexSize, detailTexArraySize, format);
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mDetailTextureArray->set(detailTexSize, detailTexSize, detailTexArraySize, format);
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}
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if (mMacroTexSize != 0)
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const U32 macroTexSize = Con::getIntVariable("Terrain::MacroTextureSize");
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const GFXFormat macroTexFormat = static_cast<GFXFormat>(Con::getIntVariable("Terrain::MacroTextureFormat"));
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if (macroTexSize != 0)
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{
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GFXFormat format = GFXFormatR8G8B8A8;
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if (mMacroTexFormat < GFXFormat_COUNT)
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if (macroTexFormat < GFXFormat_COUNT)
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{
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format = mMacroTexFormat;
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format = macroTexFormat;
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}
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mMacroTextureArray->set(mMacroTexSize, mMacroTexSize, macroTexArraySize, format);
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mMacroTextureArray->set(macroTexSize, macroTexSize, macroTexArraySize, format);
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}
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if (mNormalTexSize != 0)
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const U32 normalTexSize = Con::getIntVariable("Terrain::NormalTextureSize");
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const GFXFormat normalTexFormat = static_cast<GFXFormat>(Con::getIntVariable("Terrain::NormalTextureFormat"));
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if (normalTexSize != 0)
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{
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GFXFormat format = GFXFormatR8G8B8A8;
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if (mNormalTexFormat < GFXFormat_COUNT)
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if (normalTexFormat < GFXFormat_COUNT)
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{
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format = mNormalTexFormat;
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format = normalTexFormat;
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}
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mNormalTextureArray->set(mNormalTexSize, mNormalTexSize, normalTexArraySize, format);
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mNormalTextureArray->set(normalTexSize, normalTexSize, normalTexArraySize, format);
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}
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if (mOrmTexSize != 0)
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const U32 ormTexSize = Con::getIntVariable("Terrain::OrmTextureSize");
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const GFXFormat ormTexFormat = static_cast<GFXFormat>(Con::getIntVariable("Terrain::OrmTextureFormat"));
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if (ormTexSize != 0)
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{
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GFXFormat format = GFXFormatR8G8B8A8;
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if (mOrmTexFormat < GFXFormat_COUNT)
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if (ormTexFormat < GFXFormat_COUNT)
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{
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format = mOrmTexFormat;
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format = ormTexFormat;
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}
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mOrmTextureArray->set(mOrmTexSize, mOrmTexSize, ormTexArraySize, format);
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mOrmTextureArray->set(ormTexSize, ormTexSize, ormTexArraySize, format);
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}
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if (!mDetailTextureArray->fromTextureArray(detailTexArray, detailTexArraySize))
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@ -11,6 +11,18 @@ function Core_Rendering::onCreate(%this)
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$pref::ReflectionProbes::BakeResolution = ProjectSettings.value("Rendering/ProbeCaptureResolution", "64");
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$Terrain::LerpBlend = ProjectSettings.value("Terrain/LerpBlend");
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$Terrain::DetailTextureSize = ProjectSettings.value("Terrain/DetailTextureSize");
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$Terrain::MacroTextureSize = ProjectSettings.value("Terrain/MacroTextureSize");
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$Terrain::NormalTextureSize = ProjectSettings.value("Terrain/NormalTextureSize");
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$Terrain::OrmTextureSize = ProjectSettings.value("Terrain/OrmTextureSize");
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$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat");
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$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat");
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$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat");
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$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat");
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exec("./scripts/graphicsOptions.cs");
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exec("./scripts/renderManager.cs");
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exec("./scripts/gfxData/clouds.cs");
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@ -464,9 +464,9 @@
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bitmap = "tools/gui/images/separator-h.png";
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};
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new GuiControl(LerpBlendCheckButtonContainer,EditorGuiGroup) {
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new GuiControl(TerrainTextureSettingsButtonContainer,EditorGuiGroup) {
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position = "628 5";
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extent = "70 50";
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extent = "90 18";
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minExtent = "8 2";
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horizSizing = "right";
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vertSizing = "bottom";
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@ -478,27 +478,17 @@
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isContainer = "1";
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canSave = "1";
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canSaveDynamicFields = "0";
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new GuiCheckBoxCtrl() {
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text = " LerpBlend";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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position = "0 2";
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extent = "140 18";
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minExtent = "8 2";
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new GuiButtonCtrl() {
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text = "Texture Settings";
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buttonType = "pushButton";
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profile = "ToolsGuiButtonProfile";
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command = "TerrainTextureSettingsDlg.show();";
|
||||
tooltipProfile = "ToolsGuiToolTipProfile";
|
||||
position = "0 0";
|
||||
extent = "90 18";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
profile = "ToolsGuiCheckBoxProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
command = "ETerrainEditor.toggleBlendType($ThisControl);";
|
||||
tooltipProfile = "ToolsGuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "0";
|
||||
internalName = "LerpBlendCheckBox";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -0,0 +1,278 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
%guiContent = new GuiControl(TerrainTextureSettingsDlg, EditorGuiGroup) {
|
||||
position = "0 0";
|
||||
extent = "1024 768";
|
||||
minExtent = "8 2";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
tooltipProfile = "ToolsGuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
|
||||
new GuiWindowCtrl() {
|
||||
canSaveDynamicFields = "0";
|
||||
internalName = "TerrainTextureSettings";
|
||||
Enabled = "1";
|
||||
isContainer = "1";
|
||||
Profile = "ToolsGuiWindowProfile";
|
||||
position = "342 184";
|
||||
extent = "340 400";
|
||||
minExtent = "340 400";
|
||||
horizSizing = "center";
|
||||
vertSizing = "center";
|
||||
canSave = "1";
|
||||
isDecoy = "0";
|
||||
Visible = "1";
|
||||
tooltipprofile = "ToolsGuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
Margin = "0 0 0 0";
|
||||
Padding = "0 0 0 0";
|
||||
AnchorTop = "1";
|
||||
AnchorBottom = "1";
|
||||
AnchorLeft = "1";
|
||||
AnchorRight = "1";
|
||||
resizeWidth = "1";
|
||||
resizeHeight = "0";
|
||||
canMove = "1";
|
||||
canClose = "1";
|
||||
canMinimize = "0";
|
||||
canMaximize = "0";
|
||||
minSize = "4 4";
|
||||
closeCommand = "TerrainTextureSettingsDlg.cancel();";
|
||||
EdgeSnap = "0";
|
||||
text = "Global Terrain Texture Settings";
|
||||
|
||||
new GuiCheckBoxCtrl() {
|
||||
internalName = "lerpBlendCheckBox";
|
||||
text = "LerpBlend";
|
||||
profile = "ToolsGuiCheckBoxProfile";
|
||||
tooltipProfile = "ToolsGuiToolTipProfile";
|
||||
tooltip = "If enabled, terrain textures will use a simple linear interpolation blending method.";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.apply();";
|
||||
|
||||
position = "20 40";
|
||||
extent = "300 20";
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 80";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "Detail Texture Size:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiTextEditCtrl() {
|
||||
internalName = "detailTextureSizeTextEdit";
|
||||
profile = "ToolsGuiTextEditProfile";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.apply();";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 110";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "Detail Texture Format:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiPopUpMenuCtrl() {
|
||||
internalName = "detailTextureFormatPopUpMenu";
|
||||
profile = "ToolsGuiPopUpMenuProfile";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.apply();";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 140";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "Macro Texture Size:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiTextEditCtrl() {
|
||||
internalName = "macroTextureSizeTextEdit";
|
||||
profile = "ToolsGuiTextEditProfile";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.apply();";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 170";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "Macro Texture Format:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiPopUpMenuCtrl() {
|
||||
internalName = "macroTextureFormatPopUpMenu";
|
||||
profile = "ToolsGuiPopUpMenuProfile";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.apply();";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 200";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "Normal Texture Size:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiTextEditCtrl() {
|
||||
internalName = "normalTextureSizeTextEdit";
|
||||
profile = "ToolsGuiTextEditProfile";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.apply();";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 230";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "Normal Texture Format:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiPopUpMenuCtrl() {
|
||||
internalName = "normalTextureFormatPopUpMenu";
|
||||
profile = "ToolsGuiPopUpMenuProfile";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.apply();";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 260";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "ORM Texture Size:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiTextEditCtrl() {
|
||||
internalName = "ormTextureSizeTextEdit";
|
||||
profile = "ToolsGuiTextEditProfile";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 290";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 20";
|
||||
|
||||
new GuiTextCtrl() {
|
||||
text = "ORM Texture Format:";
|
||||
profile = "ToolsGuiTextProfile";
|
||||
|
||||
position = "0 0";
|
||||
extent = "120 20";
|
||||
};
|
||||
|
||||
new GuiPopUpMenuCtrl() {
|
||||
internalName = "ormTextureFormatPopUpMenu";
|
||||
profile = "ToolsGuiPopUpMenuProfile";
|
||||
|
||||
position = "130 0";
|
||||
extent = "170 20";
|
||||
};
|
||||
};
|
||||
|
||||
new GuiControl() {
|
||||
position = "20 350";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
extent = "300 30";
|
||||
|
||||
new GuiButtonCtrl() {
|
||||
text = "Apply & Save";
|
||||
profile = "ToolsGuiButtonProfile";
|
||||
position = "0 0";
|
||||
|
||||
extent = "145 30";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.applyAndSave();";
|
||||
};
|
||||
|
||||
new GuiButtonCtrl() {
|
||||
text = "Cancel";
|
||||
profile = "ToolsGuiButtonProfile";
|
||||
position = "155 0";
|
||||
|
||||
command = "TerrainTextureSettingsDlg.cancel();";
|
||||
|
||||
extent = "145 30";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
|
@ -119,7 +119,8 @@ function EditorGui::init(%this)
|
|||
}
|
||||
|
||||
exec("~/worldEditor/gui/guiTerrainMaterialDlg.ed.gui");
|
||||
exec("~/worldEditor/gui/TerrainBrushSoftnessCurveDlg.ed.gui");
|
||||
exec("~/worldEditor/gui/TerrainBrushSoftnessCurveDlg.ed.gui");
|
||||
exec("~/worldEditor/gui/guiTerrainTextureSettingsDlg.ed.gui");
|
||||
}
|
||||
if ( !isObject( %this-->TerrainPainterToolbar) )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -222,8 +222,6 @@ function EPainter::setup( %this, %matIndex )
|
|||
ETerrainEditor.setAction( ETerrainEditor.currentAction );
|
||||
EditorGuiStatusBar.setInfo(ETerrainEditor.currentActionDesc);
|
||||
ETerrainEditor.renderVertexSelection = true;
|
||||
|
||||
EWTerrainPainterToolbar-->LerpBlendCheckBox.setValue($Terrain::LerpBlend);
|
||||
}
|
||||
|
||||
function onNeedRelight()
|
||||
|
|
@ -259,12 +257,6 @@ function TerrainEditor::toggleBrushType( %this, %brush )
|
|||
%this.setBrushType( %brush.internalName );
|
||||
}
|
||||
|
||||
function TerrainEditor::toggleBlendType( %this, %check )
|
||||
{
|
||||
$Terrain::LerpBlend = %check.getValue();
|
||||
%this.getActiveTerrain().getClientObject().setMaterialsDirty();
|
||||
}
|
||||
|
||||
function TerrainEditor::offsetBrush(%this, %x, %y)
|
||||
{
|
||||
%curPos = %this.getBrushPos();
|
||||
|
|
|
|||
|
|
@ -0,0 +1,151 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$TerrainTextureSettingsDlg::TerrainTextureFormat =
|
||||
"R8G8B8 10" TAB
|
||||
"R8G8B8_SRGB 11" TAB
|
||||
"R8G8B8A8 12" TAB
|
||||
"R8G8B8A8_SRGB 15" TAB
|
||||
"BC5 33";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function TerrainTextureSettingsDlg::show( %this )
|
||||
{
|
||||
//%this.onWake();
|
||||
Canvas.pushDialog( %this );
|
||||
}
|
||||
|
||||
function TerrainTextureSettingsDlg::onWake( %this ) {
|
||||
%this-->lerpBlendCheckBox.setStateOn(ProjectSettings.value("Terrain/LerpBlend"));
|
||||
|
||||
%this-->detailTextureFormatPopUpMenu.clear();
|
||||
%this-->macroTextureFormatPopUpMenu.clear();
|
||||
%this-->normalTextureFormatPopUpMenu.clear();
|
||||
%this-->ormTextureFormatPopUpMenu.clear();
|
||||
|
||||
for(%i = 0; %i < getFieldCount($TerrainTextureSettingsDlg::TerrainTextureFormat); %i++) {
|
||||
%field = getField($TerrainTextureSettingsDlg::TerrainTextureFormat, %i);
|
||||
|
||||
%this-->detailTextureFormatPopUpMenu.add(getWord(%field, 0), getWord(%field, 1));
|
||||
%this-->macroTextureFormatPopUpMenu.add(getWord(%field, 0), getWord(%field, 1));
|
||||
%this-->normalTextureFormatPopUpMenu.add(getWord(%field, 0), getWord(%field, 1));
|
||||
%this-->ormTextureFormatPopUpMenu.add(getWord(%field, 0), getWord(%field, 1));
|
||||
}
|
||||
|
||||
%this-->detailTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/DetailTextureFormat"), false);
|
||||
%this-->macroTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/MacroTextureFormat"), false);
|
||||
%this-->normalTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/NormalTextureFormat"), false);
|
||||
%this-->ormTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/OrmTextureFormat"), false);
|
||||
|
||||
%this-->detailTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/DetailTextureSize"));
|
||||
%this-->macroTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/MacroTextureSize"));
|
||||
%this-->normalTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/NormalTextureSize"));
|
||||
%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize"));
|
||||
}
|
||||
|
||||
function TerrainTextureSettingsDlg::apply( %this ) {
|
||||
$Terrain::LerpBlend = %this-->lerpBlendCheckBox.isStateOn();
|
||||
|
||||
$Terrain::DetailTextureFormat = %this-->detailTextureFormatPopUpMenu.getSelected();
|
||||
$Terrain::MacroTextureFormat = %this-->macroTextureFormatPopUpMenu.getSelected();
|
||||
$Terrain::NormalTextureFormat = %this-->normalTextureFormatPopUpMenu.getSelected();
|
||||
$Terrain::OrmTextureFormat = %this-->ormTextureFormatPopUpMenu.getSelected();
|
||||
|
||||
if (%this-->detailTextureSizeTextEdit.getText() $= "" || mIsPow2(%this-->detailTextureSizeTextEdit.getText())) {
|
||||
$Terrain::DetailTextureSize = %this-->detailTextureSizeTextEdit.getText();
|
||||
}
|
||||
if (%this-->macroTextureSizeTextEdit.getText() $= "" || mIsPow2(%this-->macroTextureSizeTextEdit.getText())) {
|
||||
$Terrain::MacroTextureSize = %this-->macroTextureSizeTextEdit.getText();
|
||||
}
|
||||
if (%this-->normalTextureSizeTextEdit.getText() $= "" || mIsPow2(%this-->normalTextureSizeTextEdit.getText())) {
|
||||
$Terrain::NormalTextureSize = %this-->normalTextureSizeTextEdit.getText();
|
||||
}
|
||||
if (%this-->ormTextureSizeTextEdit.getText() $= "" || mIsPow2(%this-->ormTextureSizeTextEdit.getText())) {
|
||||
$Terrain::OrmTextureSize = %this-->ormTextureSizeTextEdit.getText();
|
||||
}
|
||||
|
||||
ETerrainEditor.getActiveTerrain().getClientObject().setMaterialsDirty();
|
||||
}
|
||||
|
||||
|
||||
function TerrainTextureSettingsDlg::validate( %this ) {
|
||||
if (%this-->detailTextureSizeTextEdit.getText() !$= "" && !mIsPow2(%this-->detailTextureSizeTextEdit.getText())) {
|
||||
toolsMessageBoxOK("Detail Texture Error!", "Detail texture resolution must be a power of 2");
|
||||
return false;
|
||||
}
|
||||
if (%this-->macroTextureSizeTextEdit.getText() !$= "" && !mIsPow2(%this-->macroTextureSizeTextEdit.getText())) {
|
||||
toolsMessageBoxOK("Macro Texture Error!", "Macro texture resolution must be a power of 2");
|
||||
return false;
|
||||
}
|
||||
if (%this-->normalTextureSizeTextEdit.getText() !$= "" && !mIsPow2(%this-->normalTextureSizeTextEdit.getText())) {
|
||||
toolsMessageBoxOK("Normal Texture Error!", "Normal texture resolution must be a power of 2");
|
||||
return false;
|
||||
}
|
||||
if (%this-->ormTextureSizeTextEdit.getText() !$= "" && !mIsPow2(%this-->ormTextureSizeTextEdit.getText())) {
|
||||
toolsMessageBoxOK("ORM Texture Error!", "ORM texture resolution must be a power of 2");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
function TerrainTextureSettingsDlg::cancel( %this ) {
|
||||
$Terrain::LerpBlend = ProjectSettings.value("Terrain/LerpBlend");
|
||||
|
||||
$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat");
|
||||
$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat");
|
||||
$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat");
|
||||
$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat");
|
||||
|
||||
$Terrain::DetailTextureSize = ProjectSettings.value("Terrain/DetailTextureSize");
|
||||
$Terrain::MacroTextureSize = ProjectSettings.value("Terrain/MacroTextureSize");
|
||||
$Terrain::NormalTextureSize = ProjectSettings.value("Terrain/NormalTextureSize");
|
||||
$Terrain::OrmTextureSize = ProjectSettings.value("Terrain/OrmTextureSize");
|
||||
|
||||
ETerrainEditor.getActiveTerrain().getClientObject().setMaterialsDirty();
|
||||
Canvas.popDialog(%this);
|
||||
}
|
||||
|
||||
function TerrainTextureSettingsDlg::applyAndSave( %this ) {
|
||||
if (!%this.validate()) {
|
||||
return;
|
||||
}
|
||||
%this.apply();
|
||||
|
||||
ProjectSettings.setValue("Terrain/LerpBlend", $Terrain::LerpBlend);
|
||||
|
||||
ProjectSettings.setValue("Terrain/DetailTextureFormat", $Terrain::DetailTextureFormat);
|
||||
ProjectSettings.setValue("Terrain/MacroTextureFormat", $Terrain::MacroTextureFormat);
|
||||
ProjectSettings.setValue("Terrain/NormalTextureFormat", $Terrain::NormalTextureFormat);
|
||||
ProjectSettings.setValue("Terrain/OrmTextureFormat", $Terrain::OrmTextureFormat);
|
||||
|
||||
ProjectSettings.setValue("Terrain/DetailTextureSize", $Terrain::DetailTextureSize);
|
||||
ProjectSettings.setValue("Terrain/MacroTextureSize", $Terrain::MacroTextureSize);
|
||||
ProjectSettings.setValue("Terrain/NormalTextureSize", $Terrain::NormalTextureSize);
|
||||
ProjectSettings.setValue("Terrain/OrmTextureSize", $Terrain::OrmTextureSize);
|
||||
|
||||
ProjectSettings.write();
|
||||
|
||||
Canvas.popDialog(%this);
|
||||
}
|
||||
Loading…
Reference in a new issue