Areloch
d2a78b0a82
Merge pull request #2250 from Areloch/popupMenuFixesPR
...
Fixes various incorrect popup menu behaviors.
2018-09-05 13:06:26 -05:00
Ratfish Studios
7af34fa432
Rearranges the right-mouse click popup menus for the world editor and gui editors to a) be organized more logically and b) be more flexible.
...
This also fixes some insecure behavior relying on %this value eval'ing, which has also been modified to be better.
Also fixes up some old calls for getting menubar menus by internal name, which is no longer supported, instead using the findMenu function call.
2018-05-08 00:30:15 -05:00
Azaezel
59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
...
# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Areloch
037d089c4d
Merge pull request #2146 from Azaezel/specializationShenanigans
...
changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel
28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
...
# Conflicts:
# Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Areloch
ffe9405568
Adds a convenience function to refresh the console dialog.
2018-03-17 14:37:07 -05:00
Areloch
81f9f1bdbd
Merge pull request #2215 from Areloch/MeshBaking_Expanded
...
Expanded mesh baking functionality
2018-03-17 00:41:37 -05:00
Areloch
71ac83fc9f
Merge pull request #2219 from CouleeApps/security-fixes
...
Security Fixes: String Buffers
2018-03-16 23:48:19 -05:00
Areloch
ac67ed8e1a
Merge pull request #2090 from Areloch/ConsoleLogFilters
...
Adds some filtering options to the console log gui
2018-03-16 23:41:00 -05:00
Azaezel
0f3843cc5e
shadowvar cleanup
2018-03-16 17:40:25 -05:00
Azaezel
de4f2ddc2a
(crashfix) clean up shadowvar followup.
2018-03-16 16:21:53 -05:00
Azaezel
870acaf5e4
gfxDrawutil, gizmo shadowvar cleanups
2018-03-15 20:44:13 -05:00
Azaezel
342bf8f3d3
gui shadowvar cleanups
2018-03-15 14:50:54 -05:00
Azaezel
2009bf1ee3
refactor to avoid shadowvars
2018-03-15 00:52:03 -05:00
Azaezel
b20e6875f7
frustum definition duplication(s)
2018-03-15 00:43:29 -05:00
Azaezel
584d7fdc29
shadowvar cleanup
2018-03-14 19:07:03 -05:00
Azaezel
3ceaa0ed50
cleaned up member::radius
2018-03-13 15:31:00 -05:00
Azaezel
4615bd6db8
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
2018-03-13 14:53:23 -05:00
Azaezel
242a51eefe
bounds to mBounds conflict avoidance
2018-03-13 01:05:15 -05:00
Azaezel
95b46c107a
winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
2018-03-12 19:10:55 -05:00
Azaezel
261a71c3f9
clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair
2018-03-12 16:00:10 -05:00
Azaezel
9141d37ca2
corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports.
2018-03-12 14:30:49 -05:00
Azaezel
0a09aaba2e
nother set of generic 'object' varnames, all of which referenced different things
2018-03-12 04:37:41 -05:00
Glenn Smith
6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
2018-03-08 20:59:40 -05:00
Glenn Smith
963333c583
More cats and cpys in files that xcode doesn't see
2018-03-07 01:13:56 -05:00
Glenn Smith
751ccae12d
Missed a couple +1s here and there
2018-03-07 00:44:46 -05:00
Glenn Smith
a94587af43
Use strncpy instead of strcpy because again, buffer overflows
2018-03-06 02:35:33 -05:00
Glenn Smith
1728fe39ad
Use strncat instead of strcat to prevent some buffer overflows
2018-03-06 00:48:44 -05:00
Areloch
43ca2c5bc2
Cleanup of export function to remove redundant arg
...
Removed unused var
Cleaned up collision export on convexShape
Added prefab export functionality
2018-03-04 16:03:39 -06:00
Areloch
f309b736ca
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
2018-03-01 01:51:18 -06:00
Areloch
b914670338
Merge pull request #2206 from Azaezel/profileProblem
...
companion to #2203 :
2018-02-14 00:59:08 -06:00
Areloch
010912f393
Merge pull request #2198 from Areloch/MenuBarMoreFixup
...
Fixes up some menubar issues.
2018-02-13 14:55:49 -06:00
Azaezel
f9ab317f65
companion to #2203 : corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
2018-02-13 02:51:28 -06:00
Areloch
937ef6c33d
Tabs&Spaces
2018-02-08 16:04:50 -06:00
Areloch
f237caff5e
Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well.
...
Also fixes an issue where the findMenu call wasn't properly translating the incoming string to StringTableEntry.
2018-02-08 16:00:11 -06:00
Areloch
c337649019
Some code cleanup, tweak and optimizations for assets, entities and components.
2018-02-04 16:21:07 -06:00
Areloch
80c7dfcb6c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
...
Asset browser initial
2018-02-01 21:14:50 -06:00
Areloch
fae9b17be8
Corrects the clearFields function of the variableInspector and enables the callback field support.
2018-02-01 01:51:51 -06:00
Areloch
640e50565b
Tabs n' spaces
2018-01-29 15:24:46 -06:00
Areloch
3ed1cafcbe
Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly.
2018-01-29 15:20:34 -06:00
Areloch
8bd533e001
Adds the Systems for the Entity-Component-Systems setup.
2018-01-28 16:58:00 -06:00
Areloch
b645068530
Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check.
2018-01-28 15:15:10 -06:00
Areloch
1c98d6ece8
Added function to guiMenuBar to find a menu by name.
2018-01-28 15:14:16 -06:00
Areloch
73b81a8246
Small fixes to the inspector, and added the ability for the variableInspector to process command and filename field types.
2018-01-28 15:12:02 -06:00
Areloch
6563f46242
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
2018-01-28 15:07:50 -06:00
Areloch
66f522668b
Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas.
2018-01-28 15:03:44 -06:00
Areloch
2d05d9dd70
Merge pull request #2118 from Areloch/MenuAndPopups
...
Refactors the Popup menus and GuiMenuBars
2018-01-27 18:41:00 -06:00
Areloch
7eb71b531e
Merge pull request #2126 from Areloch/FixComponentEditorDisplay
...
Fixes the inspector/component editor to display components
2018-01-10 13:12:35 -06:00
Areloch
936f468b5d
Merge pull request #2059 from Bloodknight/SaharaUndo
...
#define AUTOPAINT_UNDO
2018-01-10 09:47:24 -06:00
Azaezel
491a7dcfdd
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00