mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
gui shadowvar cleanups
This commit is contained in:
parent
2009bf1ee3
commit
342bf8f3d3
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@ -142,7 +142,6 @@ void GuiDecoyCtrl::onMouseMove(const GuiEvent &event)
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if(mIsDecoy == true)
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{
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mVisible = false;
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GuiControl *parent = getParent();
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GuiControl *tempControl = parent->findHitControl(localPoint);
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//the decoy control has the responsibility of keeping track of the decoyed controls status
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@ -189,7 +189,7 @@ DefineEngineMethod( GuiDirectoryFileListCtrl, getSelectedFiles, const char*, (),
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// Fetch the remaining entries
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for( S32 i = 1; i < ItemVector.size(); i++ )
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{
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StringTableEntry itemText = object->getItemText( ItemVector[i] );
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itemText = object->getItemText( ItemVector[i] );
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if( !itemText )
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continue;
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@ -3004,10 +3004,10 @@ void GuiTreeViewCtrl::onMouseUp(const GuiEvent &event)
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{
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if( !mActive || !mAwake || !mVisible )
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return;
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BitSet32 hitFlags = 0;
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if( isMethod("onMouseUp") )
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{
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BitSet32 hitFlags = 0;
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Item* item;
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S32 hitItemId = -1;
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@ -3025,7 +3025,7 @@ void GuiTreeViewCtrl::onMouseUp(const GuiEvent &event)
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return;
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}
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BitSet32 hitFlags = 0;
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hitFlags = 0;
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Item *item;
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bool hitCheck = _hitTest( event.mousePoint, item, hitFlags );
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mRenamingItem = NULL;
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@ -3061,7 +3061,7 @@ void GuiTreeViewCtrl::onMouseUp(const GuiEvent &event)
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{
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Parent::onMouseMove( event );
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BitSet32 hitFlags = 0;
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hitFlags = 0;
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if( !_hitTest( event.mousePoint, newItem2, hitFlags ) )
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{
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if( !mShowRoot )
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@ -3794,16 +3794,12 @@ void GuiTreeViewCtrl::onMouseDown(const GuiEvent & event)
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if (item->isInspectorData())
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{
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Entity* e = dynamic_cast<Entity*>(item->getObject());
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//if (item->mScriptInfo.mText != StringTable->insert("Components"))
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{
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Entity* e = dynamic_cast<Entity*>(item->getObject());
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if (e)
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{
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if (item->isExpanded())
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e->onInspect();
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else
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e->onEndInspect();
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}
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if (e)
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{
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if (item->isExpanded())
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e->onInspect();
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else
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e->onEndInspect();
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}
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}
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@ -1530,9 +1530,9 @@ void GuiCanvas::popDialogControl(GuiControl *gui)
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if (size() > 0)
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{
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GuiControl *ctrl = static_cast<GuiControl *>(last());
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if( ctrl->getFirstResponder() )
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ctrl->getFirstResponder()->setFirstResponder();
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GuiControl *lastCtrl = static_cast<GuiControl *>(last());
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if(lastCtrl->getFirstResponder() )
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lastCtrl->getFirstResponder()->setFirstResponder();
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}
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else
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{
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@ -1547,8 +1547,8 @@ void GuiCanvas::popDialogControl(GuiControl *gui)
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if (size() > 0)
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{
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GuiControl *ctrl = static_cast<GuiControl*>(last());
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ctrl->buildAcceleratorMap();
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GuiControl *lastCtrl = static_cast<GuiControl*>(last());
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lastCtrl->buildAcceleratorMap();
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}
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refreshMouseControl();
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}
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@ -542,10 +542,10 @@ void GuiEditCtrl::onMouseDragged( const GuiEvent &event )
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// Snap the mouse cursor to grid if active. Do this on the mouse cursor so that we handle
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// incremental drags correctly.
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Point2I mousePoint = event.mousePoint;
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snapToGrid( mousePoint );
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Point2I dragPoint = event.mousePoint;
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snapToGrid(dragPoint);
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Point2I delta = mousePoint - mLastDragPos;
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Point2I delta = dragPoint - mLastDragPos;
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// If CTRL is down, apply smart snapping.
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@ -584,7 +584,7 @@ void GuiEditCtrl::onMouseDragged( const GuiEvent &event )
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// Remember drag point.
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mLastDragPos = mousePoint;
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mLastDragPos = dragPoint;
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}
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else if (mMouseDownMode == MovingSelection && mSelectedControls.size())
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{
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@ -770,7 +770,7 @@ void GuiEditCtrl::onRender(Point2I offset, const RectI &updateRect)
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( mMouseDownMode == MovingSelection || mMouseDownMode == SizingSelection ) &&
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( mGridSnap.x || mGridSnap.y ) )
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{
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Point2I cext = getContentControl()->getExtent();
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cext = getContentControl()->getExtent();
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Point2I coff = getContentControl()->localToGlobalCoord(Point2I(0,0));
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// create point-dots
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@ -847,8 +847,8 @@ void GuiEditCtrl::onRender(Point2I offset, const RectI &updateRect)
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if( mSnapTargets[ axis ] )
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{
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RectI bounds = mSnapTargets[ axis ]->getGlobalBounds();
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drawer->drawRect( bounds, ColorI( 128, 128, 128, 128 ) );
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RectI snapBounds = mSnapTargets[ axis ]->getGlobalBounds();
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drawer->drawRect(snapBounds, ColorI( 128, 128, 128, 128 ) );
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}
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}
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}
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@ -177,9 +177,9 @@ void GuiFilterCtrl::onRender(Point2I offset, const RectI &updateRect)
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Point2I pos = offset;
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Point2I ext = getExtent();
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RectI r(pos, ext);
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GFX->getDrawUtil()->drawRectFill(r, ColorI(255,255,255));
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GFX->getDrawUtil()->drawRect(r, ColorI(0,0,0));
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RectI bgRect(pos, ext);
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GFX->getDrawUtil()->drawRectFill(bgRect, ColorI(255,255,255));
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GFX->getDrawUtil()->drawRect(bgRect, ColorI(0,0,0));
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// shrink by 2 pixels
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pos.x += 2;
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@ -218,13 +218,13 @@ void GuiFilterCtrl::onRender(Point2I offset, const RectI &updateRect)
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// draw the knots
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for (U32 k=0; k < mFilter.size(); k++)
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{
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RectI r;
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r.point.x = (S32)(((F32)ext.x/(F32)(mFilter.size()-1)*(F32)k));
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r.point.y = (S32)(ext.y - ((F32)ext.y * mFilter[k]));
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r.point += pos + Point2I(-2,-2);
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r.extent = Point2I(5,5);
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RectI knotRect;
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knotRect.point.x = (S32)(((F32)ext.x/(F32)(mFilter.size()-1)*(F32)k));
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knotRect.point.y = (S32)(ext.y - ((F32)ext.y * mFilter[k]));
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knotRect.point += pos + Point2I(-2,-2);
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knotRect.extent = Point2I(5,5);
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GFX->getDrawUtil()->drawRectFill(r, ColorI(255,0,0));
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GFX->getDrawUtil()->drawRectFill(knotRect, ColorI(255,0,0));
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}
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renderChildControls(offset, updateRect);
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@ -658,18 +658,18 @@ void GuiInspector::refresh()
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if( !group && !isGroupFiltered( itr->pGroupname ) )
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{
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GuiInspectorGroup *group = new GuiInspectorGroup( itr->pGroupname, this );
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GuiInspectorGroup *newGroup = new GuiInspectorGroup( itr->pGroupname, this );
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group->registerObject();
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if( !group->getNumFields() )
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newGroup->registerObject();
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if( !newGroup->getNumFields() )
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{
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#ifdef DEBUG_SPEW
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Platform::outputDebugString( "[GuiInspector] Removing empty group '%s'",
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group->getCaption().c_str() );
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newGroup->getCaption().c_str() );
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#endif
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// The group ended up having no fields. Remove it.
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group->deleteObject();
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newGroup->deleteObject();
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}
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else
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{
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@ -1035,7 +1035,6 @@ GuiControl* GuiInspectorTypeEaseF::constructEditControl()
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mBrowseButton = new GuiButtonCtrl();
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{
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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char szBuffer[512];
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dSprintf( szBuffer, sizeof( szBuffer ), "GetEaseF(%d.getText(), \"%d.apply\", %d.getRoot());", retCtrl->getId(), getId(), getId() );
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mBrowseButton->setField( "Command", szBuffer );
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mBrowseButton->setField( "text", "E" );
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@ -535,10 +535,10 @@ void GuiNavEditorCtrl::renderScene(const RectI & updateRect)
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GFXStateBlockDesc desc;
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desc.setBlend(false);
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desc.setZReadWrite(true ,true);
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MatrixF mat(true);
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mat.setPosition(mLinkStart);
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MatrixF linkMat(true);
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linkMat.setPosition(mLinkStart);
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Point3F scale(0.8f, 0.8f, 0.8f);
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GFX->getDrawUtil()->drawTransform(desc, mat, &scale);
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GFX->getDrawUtil()->drawTransform(desc, linkMat, &scale);
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}
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}
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