Brian Roberts
37ef090137
Merge pull request #1615 from TorqueGameEngines/revert-1612-alpha41/translucentReflectionOpacity
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Revert "take ibl amount into account for translucent opacity"
2025-12-15 13:54:22 -06:00
Brian Roberts
854bea3246
Revert "take ibl amount into account for translucent opacity"
2025-12-15 13:53:31 -06:00
Brian Roberts
e9a8961543
Merge pull request #1612 from Azaezel/alpha41/translucentReflectionOpacity
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Waiting to run
MacOSX Build / ${{matrix.config.name}} (map[build_type:Release cc:clang cxx:clang++ generator:Ninja name:MacOSX Latest Clang]) (push) Waiting to run
Windows Build / ${{matrix.config.name}} (map[build_type:Release cc:cl cxx:cl environment_script:C:/Program Files (x86)/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat generator:Visual Studio 17 2022 name:Windows Latest MSVC]) (push) Waiting to run
take ibl amount into account for translucent opacity
2025-12-15 10:06:41 -06:00
Brian Roberts
9c233bd1c5
Merge pull request #1614 from Azaezel/alpha41/editorTweaks
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clean up editor ui seperations
2025-12-15 10:06:00 -06:00
Brian Roberts
30ef348124
Merge pull request #1610 from Azaezel/alpha41/physicsFindings
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physics findings
2025-12-15 09:49:06 -06:00
Brian Roberts
50ee9606bf
Merge pull request #1613 from Azaezel/alpha41/fileExecTrace
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add executing file reporting to the trace(true/false) script command
2025-12-15 09:48:06 -06:00
AzaezelX
1a2ca353f1
clean up editor ui seperations
2025-12-14 17:37:40 -06:00
AzaezelX
f78f3606b5
add executing file reporting to the trace(true/false) script command
2025-12-14 16:33:39 -06:00
AzaezelX
681caf9392
brdf calc fixes from mar, rake roughness into account for translucent reflections
2025-12-14 15:33:30 -06:00
AzaezelX
5893355d0a
simplify calcs, account for roughness for better defered vs translucent pairing outcomes when fed textures
2025-12-14 14:01:48 -06:00
AzaezelX
f00b1d955f
revisions to ensure high saturation reflections overtake albedo
2025-12-14 12:40:19 -06:00
AzaezelX
2199fb6881
use a nonlinear reflectionopacity curve, and the greater of metalness or reflectionopacity for ibl overtaking albedo
2025-12-14 02:29:31 -06:00
AzaezelX
fad8e12667
take ibl amount into account for translucent opacity
2025-12-13 20:52:36 -06:00
AzaezelX
4c083d713d
physics findings
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rigid: main finding is rigid needs to take delta into account for integration (aka interpolation)
also used POINT_EPSILON for thresholds for consistency
for rigidshape/item/player, main finding was length calcs for the search area were all over the place,
so we now derive the extended length of the cached area based on the velocity and the object's radius itself rather than guessin per class
atrest gravity calc suplimental syncing between rigidshape and vehicle
**remindernote POINT_EPSILO is 0.0001
2025-12-13 17:41:21 -06:00
Sir-Skurpsalot
2e2b33fcea
Update utility.tscript
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correction to last commit
2025-12-12 21:39:58 -07:00
Sir-Skurpsalot
b65f06aa25
Update optionsMenu.tscript
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removed -skurps from last commit
2025-12-12 21:12:29 -07:00
Sir-Skurpsalot
b245368fa0
Update client.tscript
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moved prefs stuff below moduleExec()
2025-12-12 21:05:51 -07:00
Sir-Skurpsalot
5307a09075
Update input.tscript
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moved addKeyRemap() to remapDlg.tscript in the UI Module, since the function is useless without the UI module anyway
2025-12-12 20:55:03 -07:00
Sir-Skurpsalot
750190b70a
Update UI.tscript
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isFile check to prevent console whinging about no languageMap
2025-12-12 20:41:53 -07:00
Sir-Skurpsalot
6470b91d0a
Update utility.tscript
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fix for languageMap paths and extension
2025-12-12 20:34:08 -07:00
Sir-Skurpsalot
d80e0aeef4
Update ExampleModule.tscript
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removed execution of keybinds, only done in core/clientServer/scripts/client/client.tscript now.
2025-12-12 20:11:18 -07:00
Sir-Skurpsalot
7b81f5de44
Update client.tscript
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Added execution of keybinds script, if generated by UI module
2025-12-12 20:08:58 -07:00
Sir-Skurpsalot
b3b98cd58e
Update remapDlg.tscript
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Fixes with handling of mouse to keyboard and vice versa remapping. Removed some unused function arguments, some organization / cleanup.
2025-12-12 20:03:39 -07:00
Sir-Skurpsalot
04af5aafcc
Update optionsMenu.tscript
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Fixed problems mapping mouse to keyboard and vice versa, added saving of custom keybinds, added mouse sensitivity slider, changed organization of file, added some commenting
2025-12-12 19:57:27 -07:00
Sir-Skurpsalot
a032b9e2a9
Delete Templates/BaseGame/game/data/UI/guis/remapConfirmDlg.gui
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Not used
2025-12-12 19:45:37 -07:00
Sir-Skurpsalot
fc1a3712a9
Delete Templates/BaseGame/game/data/UI/scripts/controlsMenu.tscript
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Deleted due to unused functions, functions in-use moved to relevant scripts
2025-12-12 19:42:18 -07:00
Brian Roberts
9f29bee45f
Merge pull request #1606 from marauder2k9-torque/AssimpImportFixes
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Has been cancelled
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Assimp Import Axis
2025-12-11 11:02:40 -06:00
Brian Roberts
d2e4ae383d
Merge pull request #1607 from Azaezel/alpha41/fixKeyvalue
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Waiting to run
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set default hdr postfx keyvalue to baseline
2025-12-10 16:34:21 -06:00
AzaezelX
f57bc015a9
set default hdr postfx keyvalue to baseline
2025-12-10 16:29:09 -06:00
marauder2k7
dd1486c8d8
Update build-macos-clang.yml
2025-12-10 08:22:20 +00:00
marauder2k7
cc17dcdc17
Update assimpShapeLoader.cpp
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signage still causes issues
2025-12-10 08:21:47 +00:00
marauder2k7
a716107dd2
Assimp Import Axis
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Build a matrix to fix the assimp import to be zup yforward
2025-12-10 04:52:03 +00:00
Brian Roberts
b919ab50ed
Merge pull request #1604 from Sir-Skurpsalot/Skurpz/controls-menu-fixes
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Waiting to run
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Skurpz/controls menu fixes
2025-12-09 21:31:43 -06:00
Brian Roberts
bebce304b3
Merge pull request #1603 from Azaezel/alpha41/assetNetworkFollowup
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followup to https://github.com/TorqueGameEngines/Torque3D/pull/1601
2025-12-09 21:31:30 -06:00
Brian Roberts
3448d8f21a
Merge pull request #1605 from marauder2k9-torque/Asset-Networking
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follow up to asset data management
2025-12-09 21:31:04 -06:00
marauder2k7
34a8e5ef52
follow up to asset data management
2025-12-10 03:27:54 +00:00
Sir-Skurpsalot
083fe1e70f
Update utility.tscript
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ctrl key bitmap shows in keybinds menu now
2025-12-09 18:58:58 -07:00
Sir-Skurpsalot
6526e87724
Update optionsMenu.tscript
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Fixed re-mappable binds with "mouse" as the device not showing up in the menu.
2025-12-09 18:35:43 -07:00
Sir-Skurpsalot
2e291d8ab2
Update controlsMenu.tscript
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Fixed broken refreshing of the mapping list in the menu when you remap an action to a key / button that is already being used. Got rid of unused / broken / redundant functions in this script.
2025-12-09 18:31:01 -07:00
Sir-Skurpsalot
b55be19d7a
Update utility.tscript
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Fixed so remappable actions bound to the control key show the proper bitmap in the menu.
2025-12-09 18:25:18 -07:00
AzaezelX
3ec347b2bb
followup to https://github.com/TorqueGameEngines/Torque3D/pull/1601
2025-12-09 18:46:00 -06:00
Brian Roberts
af73e79424
Merge pull request #1601 from marauder2k9-torque/Asset-Networking
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Waiting to run
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Asset data management
2025-12-09 15:19:48 -06:00
Brian Roberts
1321c89686
Merge pull request #1602 from Azaezel/alpha41/glowyScrolly
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extra testcase
2025-12-09 15:19:37 -06:00
AzaezelX
2b95634a6b
extra testcase
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add a placeable, scrollable, glowing, decal arrow
2025-12-09 12:31:08 -06:00
marauder2k7
74638c0f2c
Asset data management
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Added functions to AssetManager to pack/unpack assets using an id hash instead of their id string this cuts down how much data is sent across the network for assets
All asset macros updated to use this new functionality.
2025-12-09 10:05:39 +00:00
Brian Roberts
563c0266e4
Merge pull request #1599 from Azaezel/cleanupCleanups
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Has been cancelled
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clean up polluted placeholder slots
2025-12-04 20:52:26 -06:00
AzaezelX
d822ebb178
clean up polluted placeholder slots
2025-12-04 20:51:37 -06:00
Brian Roberts
2ebd49a058
Merge pull request #1598 from Azaezel/profileCleanups
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Waiting to run
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Profile cleanups
2025-12-04 12:30:04 -06:00
AzaezelX
abe1bc6e1e
use modal = false profiles for overlay guis not intended to capture clicks
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minor layout adjustments
2025-12-04 10:35:00 -06:00
AzaezelX
dc41f1f4d7
add missing profiles
2025-12-04 10:33:27 -06:00