Commit graph

4010 commits

Author SHA1 Message Date
AzaezelX
678fd2a3cc assert to skip the rest 2023-06-21 13:02:12 -05:00
AzaezelX
fd758b1736 fix forest element inspector 2023-06-17 11:31:32 -05:00
marauder2k7
5527207805 AngAxis toEuler
Add Euler set and to functions to AngAxis.
Removes the need to use a matrix
2023-06-13 15:11:28 +01:00
marauder2k7
a4e2bfe34e Commit before cleanup
-TypeRotationMatrix working as designed
no more funny business on focus.
2023-06-11 22:37:08 +01:00
marauder2k7
cbe2bd4c7b Conversions
Commit from Azaezel to fix the naming of inspector fields.
TypeMatrixField still messes around on first responder, we know these functions convert angAxis to eul properly and from eul to angAxis but when the data comes to TypeMatrix it changes.... weird issue is weird.
2023-06-11 21:59:03 +01:00
AzaezelX
1ddef642c1 helps if we test the right order azy... 2023-06-10 18:20:05 -05:00
AzaezelX
dc1c1b6c0d try an additional CI gtest filter... 2023-06-10 18:17:34 -05:00
marauder2k7
92920dbcd9 Change to GuiTextEditSliderCtrl
Change dimension elements to a guiTextEditSliderCtrl
add a button to copy all elements of the multi dimension class to the platform clipboard
2023-06-10 21:30:58 +01:00
marauder2k7
0a7550eeba Update guiInspectorTypes.cpp 2023-06-10 18:15:03 +01:00
marauder2k7
e6dbe0a860 Add multi dimensional entries to inspector
-Added 3 new classes
GuiInspectorType2DValue - 2 dimensional value
GuiInspectorType3DValue - 3 dimensional value
GuiInspectorType4DValue - 4 dimensional value

Added GuiInspectorTypePoint3F for 3 dimensional positions.
Added GuiInspectorTypeMatrixRotation for object rotation. Translates rotation to degrees atm. Input from this is not accounted for just yet.
2023-06-10 16:50:59 +01:00
AzaezelX
52093cbde5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/cmake_adjustments 2023-06-08 13:31:34 -05:00
AzaezelX
1c8af18b35 if a module lacks a cmakelists.txt or cmake file, yet contains a /source/ directory, throw in the .h and .cpp files under modules/modulename/source 2023-06-07 10:34:28 -05:00
AzaezelX
9f01515e78 library containment:
after execution of found cmakelists.txt files, searh the engine/lib and apname/data directories recursively for a *torque_postbuild.cmake file, including the contents, to ensure any values used, such as TORQUE_LINK_LIBRARIES remain in parent scope
2023-06-06 19:32:58 -05:00
AzaezelX
3ef60ffcb6 rework apple specific rpath assigns 2023-06-05 17:35:34 -05:00
AzaezelX
db3e7984ad fix mac compile 2023-06-04 12:45:55 -05:00
AzaezelX
653580b469 get ogg working 2023-06-03 20:29:35 -05:00
AzaezelX
8906c12ddd kill dupe macro definitions, add macro(addFramework framework) for mac support to append frameworks, and further mark-as-advanced cleanups 2023-06-03 13:47:36 -05:00
Brian Roberts
06e4ce01a9
Merge pull request #1024 from Azaezel/alpha41/TypeHints
add TypeHints for scenetree viewing
2023-06-02 10:46:33 -05:00
Brian Roberts
b481dc5db9
Merge pull request #1021 from ohmtal/development
FreeBSD ready reloaded
2023-06-02 10:46:16 -05:00
Brian Roberts
687fd97ce0
Merge pull request #1025 from Azaezel/alpha41/unsignedunmangle
fix strrepeat <0
2023-06-02 10:46:04 -05:00
AzaezelX
06f20a0476 correct a few cmake flags and options 2023-05-31 16:43:51 -05:00
AzaezelX
81ed240bf6 typofix 2023-05-30 20:00:20 -05:00
AzaezelX
60c27696ea get addDef back to working, add additional compiler flags win side to set the warning level back to 4 (and supress the more innocuous ones that we were doing previously till we've time for a focused pass there) 2023-05-30 19:24:35 -05:00
AzaezelX
a14c7d7113 partial backport of the old addDef code. still needs fixup.
fix exe naming winside. todo: same for mac and 'nix
set startup project winside
2023-05-29 21:51:32 -05:00
AzaezelX
8d434807af more targetted fix for c++20
readd blacklist via a filterOut macro
2023-05-28 00:13:36 -05:00
AzaezelX
a5f3e70653 further conflict resolutions 2023-05-27 19:57:51 -05:00
AzaezelX
c61439c2f9 Merge branch 'cmake_adjustments' of https://github.com/Ragora/Torque3D into alpha41/cmake_adjustments
# Conflicts:
#	Engine/lib/assimp/INSTALL
#	Engine/source/console/fileSystemFunctions.cpp
#	Tools/CMake/basics.cmake
#	Tools/CMake/modules/module_testing.cmake
2023-05-27 18:18:17 -05:00
AzaezelX
f79c6280b3 fix strrepeat <0 2023-05-25 18:38:45 -05:00
AzaezelX
361ea5286e set typehint for spawners to the spawndatablock 2023-05-24 19:58:34 -05:00
AzaezelX
b1f118898e add TypeHints for inspector viewing
typehints operate as an additional label for a given class in the inspector, allowing one to specify what class-entry to use as a tag
examples: Prefab displays prefab filename
TSStatic displays the used shape asset name
SFXEmitter displays the played sound asset
GameBase derivatives display the datablock used
2023-05-23 12:35:07 -05:00
Brian Roberts
cc3c2c53ae
Merge pull request #1023 from Azaezel/alpha41/mInvLerp
inverse lerp function
2023-05-22 12:08:17 -05:00
AzaezelX
c5afb407db inverse lerp function 2023-05-21 12:10:33 -05:00
AzaezelX
a03586a5fe account for null dumpmatix captions 2023-05-18 10:19:30 -05:00
XXTH
ed1402cbd3 better cpu count guess 2023-05-12 13:47:55 +02:00
XXTH
4a0c4a69f0 added comments 2023-05-12 13:32:01 +02:00
XXTH
cb47c2849c disabled PosixCPU info for freebsd
added sdlCPUInfo
2023-05-12 13:17:35 +02:00
XXTH
a81c6ebd06 clean up 2023-05-12 11:42:06 +02:00
XXTH
31481931e8 added fix for onExit => https://torque3d.org/forums/topic/7261-fix-for-onexit-not-called-on-linuxbsd-posix/ 2023-05-11 20:46:36 +02:00
XXTH
6cbc09954a fixed POSIXCPUInfo trim 2023-05-10 20:14:24 +02:00
XXTH
e0ab3830af bsd ready 2023-05-10 14:58:47 +02:00
Brian Roberts
0d981b62cf
Merge pull request #1015 from Azaezel/alpha41/consoleCleanups
fix warn reports for buffer over-runs
2023-05-09 14:44:01 -05:00
Brian Roberts
2dd0bde5e1
Merge pull request #1019 from Azaezel/alpha41/massCenter
fix massCenter exposure
2023-05-09 11:51:17 -05:00
AzaezelX
5693adb348 fix massCenter exposure 2023-05-09 11:50:43 -05:00
Brian Roberts
a6f03897ed
Merge pull request #1016 from Azaezel/alpha41/mangledMath
clean up math varsize complaints
2023-05-08 21:28:49 -05:00
Areloch
667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
Added sanity check to reflectionProbe preview shape so if the material didn't load right, it doesn't crash
Added logic to better control if module groups as a whole should fail if a module dependency in that group fails, defaulted to off
Added sanity check if a shape's material failed to load so it doesn't crash when checking accumulation rules
Added search bar to SimView control for easier use
2023-05-08 21:18:23 -05:00
Brian Roberts
3538da30d0
Merge pull request #1014 from Azaezel/alpha41/EnumErrata
add safeties for enum math across define boundaries
2023-05-03 13:38:23 -05:00
AzaezelX
3f2113bf7d revert some removals of vert to pixel shader getters to avoid register mismatches.
(cherry picked from commit 1e1e39f4f72ac6d4ce19704f69ba34bbff29d89c)
2023-05-01 17:10:38 -05:00
AzaezelX
835d6f009a thread var initialization fixes 2023-05-01 14:17:17 -05:00
AzaezelX
e386a360ca more arithmetic overflow warns
(cherry picked from commit 3974775b9c6bc49fba7295dcdd35e8f2cc06a0c9)
2023-05-01 10:43:11 -05:00
AzaezelX
b86716c670 further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes
(cherry picked from commit 833149e962d165aa4c10e6c760bb1a1116d1baf8)
2023-05-01 10:41:33 -05:00