mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
kill dupe macro definitions, add macro(addFramework framework) for mac support to append frameworks, and further mark-as-advanced cleanups
This commit is contained in:
parent
e55d71f6ee
commit
8906c12ddd
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@ -1,12 +1,14 @@
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add_subdirectory(nativeFileDialogs ${CMAKE_BINARY_DIR}/temp/nfd EXCLUDE_FROM_ALL)
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# Ask CMake to perform builds in a temporary directory for all of these.
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# We also use EXCLUDE_FROM_ALL to ensure we only build and install what we want
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set(SDL_SHARED on CACHE BOOL "" FORCE)
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add_subdirectory(sdl ${CMAKE_BINARY_DIR}/temp/sdl2 EXCLUDE_FROM_ALL)
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# Png depends on zlib
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add_subdirectory(zlib ${CMAKE_BINARY_DIR}/temp/zlib EXCLUDE_FROM_ALL)
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#SDL
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set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library" FORCE)
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set(SDL_STATIC OFF CACHE BOOL "Build a static version of the library" FORCE)
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mark_as_advanced(SDL2_DISABLE_INSTALL)
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mark_as_advanced(SDL2_DISABLE_SDL2MAIN)
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mark_as_advanced(SDL2_DISABLE_UNINSTALL)
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add_subdirectory(sdl ${CMAKE_BINARY_DIR}/temp/sdl2 EXCLUDE_FROM_ALL)
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add_subdirectory(nativeFileDialogs ${CMAKE_BINARY_DIR}/temp/nfd EXCLUDE_FROM_ALL)
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# Assimp depends on zlib
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set(BUILD_SHARED_LIBS off CACHE BOOL "" FORCE)
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@ -18,13 +20,33 @@ add_subdirectory(assimp ${CMAKE_BINARY_DIR}/temp/assimp EXCLUDE_FROM_ALL)
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if (TORQUE_CPU_ARM32 OR TORQUE_CPU_ARM64)
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set(PNG_ARM_NEON on CACHE BOOL "" FORCE)
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endif (TORQUE_CPU_ARM32 OR TORQUE_CPU_ARM64)
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#PNG
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set(PNG_STATIC on CACHE BOOL "" FORCE)
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mark_as_advanced(PNG_STATIC)
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set(PNG_SHARED off CACHE BOOL "" FORCE)
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mark_as_advanced(PNG_SHARED)
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set(PNG_BUILD_ZLIB on CACHE BOOL "" FORCE)
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mark_as_advanced(PNG_BUILD_ZLIB)
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set(PNG_TESTS off CACHE BOOL "" FORCE)
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mark_as_advanced(PNG_TESTS)
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set(PNG_HARDWARE_OPTIMIZATIONS on CACHE BOOL "" FORCE)
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mark_as_advanced(PNG_HARDWARE_OPTIMIZATIONS)
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if(APPLE)
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set(PNG_FRAMEWORK on CACHE BOOL "" FORCE)
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addDef(PNG_DEBUG Debug)
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endif()
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mark_as_advanced(PNG_DEBUG)
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mark_as_advanced(PNG_FRAMEWORK)
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mark_as_advanced(PNG_PREFIX)
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add_subdirectory(lpng ${CMAKE_BINARY_DIR}/temp/lpng EXCLUDE_FROM_ALL)
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#ZLIB
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get_filename_component(ZLIB_ROOT "zlib" REALPATH BASE_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
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set(ZLIB_ROOT "${ZLIB_ROOT}" CACHE STRING "ZLib root location" FORCE)
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add_subdirectory(lpng ${CMAKE_BINARY_DIR}/temp/lpng EXCLUDE_FROM_ALL)
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mark_as_advanced(ZLIB_ROOT)
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# Png depends on zlib
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add_subdirectory(zlib ${CMAKE_BINARY_DIR}/temp/zlib EXCLUDE_FROM_ALL)
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add_subdirectory(ljpeg ${CMAKE_BINARY_DIR}/temp/ljpeg EXCLUDE_FROM_ALL)
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add_subdirectory(tinyxml ${CMAKE_BINARY_DIR}/temp/tinyxml EXCLUDE_FROM_ALL)
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@ -33,4 +55,4 @@ add_subdirectory(pcre ${CMAKE_BINARY_DIR}/temp/pcre EXCLUDE_FROM_ALL)
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add_subdirectory(convexDecomp ${CMAKE_BINARY_DIR}/temp/convexDecomp EXCLUDE_FROM_ALL)
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add_subdirectory(squish ${CMAKE_BINARY_DIR}/temp/squish EXCLUDE_FROM_ALL)
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add_subdirectory(collada ${CMAKE_BINARY_DIR}/temp/collada EXCLUDE_FROM_ALL)
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add_subdirectory(glad ${CMAKE_BINARY_DIR}/temp/glad EXCLUDE_FROM_ALL)
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add_subdirectory(glad ${CMAKE_BINARY_DIR}/temp/glad EXCLUDE_FROM_ALL)
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@ -25,31 +25,6 @@ set(TORQUE_LINK_LIBRARIES tinyxml collada ljpeg squish png_static opcode assimp
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SDL2 glad pcre convexDecomp zlib)
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################# Helper Functions ###################
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# Helper function to add a directory to the TORQUE_SOURCE_FILES variable. It automatically searches for .cpp and .h files in the
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# specified directory then adds them to the TORQUE_SOURCE_FILES variable.
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macro (torqueAddSourceDirectories)
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foreach(ARGUMENT ${ARGV})
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file(GLOB SCANNED_SOURCE_FILES "${ARGUMENT}/*.cpp")
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file(GLOB SCANNED_INCLUDE_FILES "${ARGUMENT}/*.h")
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if (APPLE)
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file(GLOB SCANNED_MAC_FILES "${ARGUMENT}/*.mm")
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endif (APPLE)
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# Set in both current and parent scope so this macro can be used from loaded modules
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set(TORQUE_SOURCE_FILES ${TORQUE_SOURCE_FILES} ${SCANNED_SOURCE_FILES} ${SCANNED_INCLUDE_FILES} ${SCANNED_MAC_FILES})
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set(TORQUE_SOURCE_FILES ${TORQUE_SOURCE_FILES} PARENT_SCOPE)
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endforeach()
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endmacro (torqueAddSourceDirectories)
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################# Set Conditional Engine Defines ###################
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macro (forwardDef flag)
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if (${flag})
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set(TORQUE_COMPILE_DEFINITIONS ${TORQUE_COMPILE_DEFINITIONS} ${flag})
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endif()
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endmacro(forwardDef)
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forwardDef(TORQUE_OPENGL)
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forwardDef(TORQUE_D3D11)
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forwardDef(TORQUE_ADVANCED_LIGHTING)
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@ -82,7 +57,26 @@ endif (WIN32)
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# Only link Apple frameworks when on an Apple platform
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if (APPLE)
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set(TORQUE_LINK_LIBRARIES ${TORQUE_LINK_LIBRARIES} "-framework Cocoa" "-framework AppKit" "-framework CoreData" "-framework Foundation")
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addFramework("Cocoa")
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addFramework("AppKit")
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addFramework("CoreData")
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addFramework("Foundation")
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#These are needed by sdl2 static lib
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addFramework("ForceFeedback")
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addFramework("IOKit")
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#grrr damn you sdl!
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addFramework("Carbon")
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addLib("iconv")
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if(NOT TORQUE_DEDICATED)
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addFramework("OpenGL")
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addFramework("CoreVideo")
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if(TORQUE_SFX_OPENAL)
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addFramework("OpenAL")
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addFramework("CoreAudio")
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addFramework("AudioUnit")
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addFramework("AudioToolbox")
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endif(TORQUE_SFX_OPENAL)
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endif()
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endif (APPLE)
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# Linux requires X11 & freetype
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@ -122,6 +116,16 @@ torqueAddSourceDirectories("ts" "ts/collada" "ts/assimp" "ts/loader" "ts/arch")
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# Handle SFX - OpenAL is handled as a module later on
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torqueAddSourceDirectories("sfx" "sfx/media" "sfx/null")
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if(TORQUE_SFX_OPENAL AND NOT TORQUE_DEDICATED)
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torqueAddSourceDirectories("sfx/openal")
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if(WIN32)
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torqueAddSourceDirectories("sfx/openal/win32")
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elseif(UNIX AND NOT APPLE)
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torqueAddSourceDirectories("sfx/openal/linux")
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elseif(APPLE)
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torqueAddSourceDirectories("sfx/openal/mac")
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endif()
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endif()
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# Handle GFX
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torqueAddSourceDirectories("gfx" "gfx/Null" "gfx/test" "gfx/bitmap" "gfx/bitmap/loaders"
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@ -326,60 +330,11 @@ if (APPLE)
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configure_file("${CMAKE_SOURCE_DIR}/Tools/CMake/Info.plist.in" "${CMAKE_BINARY_DIR}/temp/Info.plist" COPYONLY)
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endif (APPLE)
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################# additional preprocessor defines ###################
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macro(__addDef def config)
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# two possibilities: a) target already known, so add it directly, or b) target not yet known, so add it to its cache
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if(TARGET ${PROJECT_NAME})
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#message(STATUS "directly applying defs: ${PROJECT_NAME} with config ${config}: ${def}")
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if("${config}" STREQUAL "")
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS ${def})
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else()
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS $<$<CONFIG:${config}>:${def}>)
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endif()
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else()
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if("${config}" STREQUAL "")
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list(APPEND ${PROJECT_NAME}_defs_ ${def})
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else()
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list(APPEND ${PROJECT_NAME}_defs_ $<$<CONFIG:${config}>:${def}>)
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endif()
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#message(STATUS "added definition to cache: ${PROJECT_NAME}_defs_: ${${PROJECT_NAME}_defs_}")
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endif()
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endmacro()
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# adds a definition: argument 1: Nothing(for all), _DEBUG, _RELEASE, <more build configurations>
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macro(addDef def)
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set(def_configs "")
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if(${ARGC} GREATER 1)
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foreach(config ${ARGN})
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__addDef(${def} ${config})
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endforeach()
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else()
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__addDef(${def} "")
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endif()
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endmacro()
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# this applies cached definitions onto the target must come *after* target_compile_definitions
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macro(append_defs)
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if(DEFINED ${PROJECT_NAME}_defs_)
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS ${${PROJECT_NAME}_defs_})
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#message(STATUS "applying defs to project ${PROJECT_NAME}: ${${PROJECT_NAME}_defs_}")
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else()
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#message(STATUS "NO ${PROJECT_NAME}_defs_ defined!")
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endif()
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endmacro()
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addDef(TORQUE_DEBUG Debug)
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addDef(TORQUE_RELEASE "RelWithDebInfo;Release")
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addDef(TORQUE_ENABLE_ASSERTS "Debug;RelWithDebInfo")
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addDef(TORQUE_DEBUG_GFX_MODE "RelWithDebInfo")
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################# file filtering ###################
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macro (filterOut)
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foreach(ARGUMENT ${ARGV})
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list(REMOVE_ITEM TORQUE_SOURCE_FILES "${CMAKE_SOURCE_DIR}/Engine/source/${ARGUMENT}")
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endforeach()
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endmacro (filterOut)
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if(NOT TORQUE_SDL)
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filterOut("platform/nativeDialogs/fileDialog.cpp" )
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endif()
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@ -1,6 +1,7 @@
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#general
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advanced_option(TORQUE_MULTITHREAD "Multi Threading" ON)
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advanced_option(TORQUE_DISABLE_MEMORY_MANAGER "Disable memory manager" ON)
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#fileIO
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set(TORQUE_APP_PASSWORD "changeme" CACHE STRING "zip file password")
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advanced_option(TORQUE_DISABLE_VIRTUAL_MOUNT_SYSTEM "Disable virtual mount system" OFF)
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@ -9,14 +10,23 @@ advanced_option(TORQUE_ZIP_DISK_LAYOUT "All zips must be placed in the executabl
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advanced_option(TORQUE_POSIX_PATH_CASE_INSENSITIVE "POSIX Pathing Case Insensitivity" ON)
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advanced_option(TORQUE_ZIP_PATH_CASE_INSENSITIVE "ZIP Pathing Case Insensitivity" ON)
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advanced_option(TORQUE_USE_ZENITY "use the Zenity backend for NFD" OFF)
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#sound
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advanced_option(TORQUE_SECURE_VFS "Secure VFS configuration. Arbitrary script access to file system will be heavily restricted." OFF)
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#sfx
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advanced_option(TORQUE_SFX_VORBIS "Vorbis Sound" ON)
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advanced_option(TORQUE_THEORA "Theora Video Support" ON)
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advanced_option(TORQUE_SFX_OPENAL "OpenAL Sound" ON)
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#gfx
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advanced_option(TORQUE_DEBUG_GFX_MODE "triggers graphics debug mode" OFF)
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advanced_option(TORQUE_ADVANCED_LIGHTING "Advanced Lighting" ON)
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advanced_option(TORQUE_BASIC_LIGHTING "Basic Lighting" ON)
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advanced_option(TORQUE_OPENGL "Allow OpenGL render" ON) # we need OpenGL to render on Linux/Mac
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if(WIN32)
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advanced_option(TORQUE_D3D11 "Allow Direct3D 11 render" ON)
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addDef(TORQUE_D3D11)
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endif()
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#mode
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advanced_option(TORQUE_NO_DSO_GENERATION "skip storing compiled scripts" ON)
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advanced_option(TORQUE_DYNAMIC_LIBRARY "Whether or not to build Torque as a dynamic library." OFF)
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@ -24,6 +34,8 @@ advanced_option(TORQUE_PLAYER "Playback only?" OFF)
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advanced_option(TORQUE_DEBUG "T3D Debug mode" OFF)
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#option(DEBUG_SPEW "more debug" OFF)
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advanced_option(TORQUE_SHIPPING "T3D Shipping build?" OFF)
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advanced_option(TORQUE_DEDICATED "Torque dedicated" OFF) # disables compiling in gfx and sfx frontend functionality
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#tools
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advanced_option(TORQUE_DEBUG_NET "debug network" OFF)
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advanced_option(TORQUE_DEBUG_NET_MOVES "debug network moves" OFF)
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@ -34,6 +46,18 @@ advanced_option(TORQUE_SHOW_LEGACY_FILE_FIELDS "If on, shows legacy direct file
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setupVersionNumbers()
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if(APPLE)
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advanced_option(AL_ALEXT_PROTOTYPES "Use Extended OpenAL options" OFF)
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else()
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advanced_option(AL_ALEXT_PROTOTYPES "Use Extended OpenAL options" ON)
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endif(APPLE)
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if(AL_ALEXT_PROTOTYPES)
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addDef( "AL_ALEXT_PROTOTYPES" )
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endif()
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#hidden options
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if(TORQUE_SFX_OPENAL)
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advanced_option(ALSOFT_EAX "Enable legacy EAX extensions" ${WIN32})
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advanced_option(ALSOFT_INSTALL_EXAMPLES "Install example programs (alplay, alstream, ...)" ON)
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@ -123,4 +123,11 @@ macro (filterOut)
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foreach(ARGUMENT ${ARGV})
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list(REMOVE_ITEM TORQUE_SOURCE_FILES "${CMAKE_SOURCE_DIR}/Engine/source/${ARGUMENT}")
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endforeach()
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endmacro (filterOut)
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endmacro (filterOut)
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################# apple frameworks ###################
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macro(addFramework framework)
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if (APPLE)
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set(TORQUE_LINK_LIBRARIES ${TORQUE_LINK_LIBRARIES}"-framework ${framework}")
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endif()
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endmacro()
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