Commit graph

312 commits

Author SHA1 Message Date
Nathan Bowhay
0a345674ed Fixed spacing issues
Tabs to 3 spaces.
2015-02-12 14:46:07 -08:00
Nathan Bowhay
dd46e800eb Fixed spelling errors
Fixed spelling errors.
2015-02-12 14:14:10 -08:00
Nathan Bowhay
246df9c454 Added parenthesis
Added parenthesis to avoid turning height into a true/false evaluation
result.
2015-02-12 08:25:16 -08:00
James Urquhart
f44a3f27d6 Fix stack balancing problems by refactoring execution calls
- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00
Nathan Bowhay
4f87422392 Added console method docs and removed function
Added a ton of console method documenation and removed
getSelectionCentroidText when you can just use a Point3F as the return
type.
2015-02-02 16:27:03 -08:00
Nathan Bowhay
1ce846d235 add & delete object documentation
added add & delete object console method documentation.
2015-02-02 16:07:15 -08:00
Nathan Bowhay
72a0aed154 Some small console method docs
Added a little documentation to a console method.
2015-02-02 16:04:50 -08:00
Nathan Bowhay
105c2b68f7 Removed unused code
removed some unused code.
2015-02-02 15:55:07 -08:00
Nathan Bowhay
c85b5b9999 Fixed odd callback bugs
Fixed bugs with callbacks, I couldn't seem to use U8 correctly in script
for some reason, but S32 works. I may have needed to use some extra
operators or something maybe, it was so long ago I can't remember what I
got in script as it was so long ago.
2015-02-02 15:54:01 -08:00
Nathan Bowhay
2458ecad9b Fixed bug with bad index
Fixed a crash that would occur if an incorrect index was passed to
renderNodeName or renderNodeAxes.
2015-02-02 15:48:05 -08:00
Nathan Bowhay
f039c98f08 Fixed bug with dash character in menu item
Fixed a bug where if the text for a menu item started with - then it
would auto be disabled.
2015-02-02 15:46:26 -08:00
Nathan Bowhay
ae706b2407 Removed unused parameters
I am not sure why there were parameters for this method when they
weren't being used (perhaps leftover from before?), but I removed them.
2015-02-02 15:40:51 -08:00
Nathan Bowhay
881f9abeb6 Added console method docs
Added more console method documentation and made parameter names more
descriptive.
2015-02-02 15:39:11 -08:00
Nathan Bowhay
dd9b788ab4 More console method docs
More documentation for console methods in doxygen format.
2015-02-02 15:31:38 -08:00
Nathan Bowhay
a6510190bb Added a bit more documentation
Added a little more documentation to some console methods.
2015-02-02 15:30:07 -08:00
Nathan Bowhay
d0972c9be1 Small crash fix
Crash fix when font isn't set.
2015-02-02 15:27:56 -08:00
Nathan Bowhay
879dbf0b03 Documented console methods
Added more documentation to console methods, changed inconsistent or
confusing parameter names.
2015-02-02 14:59:49 -08:00
Nathan Bowhay
77b9600303 IsActive fix & code cleanup
Now if a text edit is set to inactive you can't mouse down.
changed code
to use setVariable so code is a bit cleaner.
Fixed some small spacing
issues.
2015-02-02 13:54:56 -08:00
Nathan Bowhay
fbc6bcea20 Added better comments to console methods
Improved the comments on two console methods so when using them it is
clearer what to expect.
2015-02-02 12:50:34 -08:00
Nathan Bowhay
b11bc8e93a Fixed some positioning bugs
Fixed some cursor positioning bugs in the MLTextCtrl.

Also removed parameters from function that doesn't actually take
parameters.
2015-02-02 12:17:38 -08:00
Nathan Bowhay
722008570a Fixed bug with console expression result
Fixed a bug with the result of a console expression not always
displaying.
2015-02-02 12:02:56 -08:00
Luis Anton Rebollo
cc9be50422 Merge pull request #1121 from bpay/fix-buffer-overflows
Fix buffer overflows
2015-02-02 20:15:51 +01:00
Nathan Bowhay
789cc47b67 Fixed null profile crash
If the profile was null it would crash.
2015-01-29 15:58:41 -08:00
Nathan Bowhay
fe544597e3 onScroll not always called
onScroll callback wasn't always being called, fixed that.
2015-01-29 15:52:10 -08:00
Nathan Bowhay
1903413a54 Removed unused variables
Removed unused variables.
2015-01-29 15:48:11 -08:00
Daniel Buckmaster
014b566014 Merge remote-tracking branch 'gg/development-3.6' into development
Conflicts:
	Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
Daniel Buckmaster
0605f056e3 Fix changes to moveSelection API. 2015-01-28 21:25:15 +11:00
Ben Payne
fcf52fb5e0 Rename the memory allocating versions to make prev error less likely
The behavior is different enough that these shouldn't be overloaded
with the non-allocating verions. Also makes it more obvious what is
going on to the caller.
2015-01-26 16:52:06 -05:00
Luis Anton Rebollo
6492028bb2 Merge pull request #1035 from bpay/memfixes
Memfixes
2015-01-25 13:42:32 +01:00
LuisAntonRebollo
4e9034854d Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
LuisAntonRebollo
475f218bcd Modified files for SDL2. 2015-01-18 22:52:29 +01:00
Daniel Buckmaster
f1da30f285 Those are ints, not floats. 2015-01-02 19:38:05 +11:00
Daniel Buckmaster
f9cd778b3b Fixed tricky overloaded sfx* functions. 2014-12-24 10:04:44 +11:00
Daniel Buckmaster
3ab048c5b0 Fixes after feedback from Luis.
* Made use of dStrIsEmpty in more locations (and fixed it :P)
 * Removed commented-out code
 * Corrected default params
 * Fixed some console warning formats
 * Removed tabs
 * Corrected setExtent API
2014-12-23 18:48:02 +11:00
Daniel Buckmaster
04ff04a95f Removed some unneccessary changes and made file name consistent. 2014-12-21 21:25:27 +11:00
Daniel Buckmaster
03f71a78c0 Added dStrIsEmpty and replaced some incorrect string comparisons. 2014-12-21 21:25:19 +11:00
Daniel Buckmaster
9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
Conflicts:
	Engine/source/T3D/missionMarker.cpp
2014-12-21 21:23:55 +11:00
Daniel Buckmaster
33ff180593 Merge branch 'development' into style-cleanup
Conflicts:
	Engine/source/console/astNodes.cpp
	Engine/source/console/codeBlock.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/collada/colladaAppMesh.cpp
	Engine/source/ts/tsShape.cpp
	Engine/source/ts/tsShapeConstruct.cpp
2014-12-15 12:15:55 +11:00
Ben Payne
2fc1ac4816 Fix uninit vars in gui 2014-12-11 17:25:02 -05:00
LuisAntonRebollo
2f8d18c0c0 Merge pull request #929 from BeamNG/remove_old_opengl_code
Remove unnecesary code for handle OpenGL.
2014-11-30 02:22:24 +01:00
LuisAntonRebollo
07b0ea9ca6 Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
2014-11-30 02:22:13 +01:00
LuisAntonRebollo
1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-11-30 02:20:00 +01:00
Daniel Buckmaster
4769bba003 Merge pull request #958 from skaughtx0r/Fix-GuiTreeView-buildVisibleTree
Fix gui tree view build visible tree
2014-11-23 15:52:31 +11:00
LuisAntonRebollo
f101fbe820 Remove unnecesary code for handle OpenGL. 2014-11-08 18:11:35 +01:00
LuisAntonRebollo
cc16277ce6 Add GFXDevice::setupGenericShader for fix render on non FFP. 2014-11-08 17:59:36 +01:00
Vincent Gee
2f48f31a6f Fixed String comparisons. 2014-11-05 23:29:08 -05:00
Daniel Buckmaster
3082bb3adc Merge pull request #884 from GarageGames/development-3.6
Version 3.6.2
2014-11-05 20:28:01 +11:00
Vincent Gee
9907c4592e Fixed bad string compares and simdictionary 2014-11-04 19:51:13 -05:00
Vincent Gee
acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
Daniel Buckmaster
f6d54d810b Improve documentation on getCursorPos and fix cursorInControl. 2014-11-02 07:51:03 +11:00