Azaezel
f618ba8e0f
alternative to #2268 : remove secondary profiling
2018-07-27 22:00:49 -05:00
Areloch
6e60bf5fec
Merge pull request #2252 from pacomont/Allow_to_change_wind's_direction
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It's almost imposible to change direction of wind. Reseting mCurrentT…
2018-07-12 15:42:51 -05:00
Areloch
1ea59ed7df
Merge pull request #2255 from pacomont/Particles_go_downwind
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Particles should go downwind (while windCoefficient >0)
2018-07-12 15:34:35 -05:00
Areloch
e6e5e24d23
Merge pull request #2247 from rextimmy/d3d11_tex_lock_fix
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Corrects a problem with the D3D11 texture lock/unlock mechanism
2018-07-12 15:17:49 -05:00
rextimmy
3b0c00498b
d3d11 copyToBmp fix for new lock/unlock function
2018-07-10 14:13:22 +10:00
Areloch
cc906b95c2
Merge pull request #2265 from OTHGMars/vmParseFromString
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Fix for bug in GFXVideoMode::parseFromString()
2018-07-09 13:56:12 -05:00
Areloch
1c6ef2a6c8
Merge pull request #2264 from chaigler/cleanup_gfx_initial_init
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Resolves #740 - Remove redundant code in _GFXInitGetInitialRes()
2018-07-09 13:51:57 -05:00
Areloch
2caa826cfd
Merge pull request #2262 from Azaezel/memberMess2
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member var conversion error that oddly didn't crop up till mac testing.
2018-07-09 13:16:04 -05:00
chaigler
eca331206f
Fix for ScatterSky zOffset
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zOffset was mistakenly applied to wrong transform matrix. Fixes #1721 .
2018-07-07 13:16:46 -04:00
OTHGMars
e3f675768c
Fix for bug in GFXVideoMode::parseFromString()
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When testing PR #2264 I discovered that GFXVideoMode::parseFromString() will never assign false to the fullScreen value. That value must be initialized to false going in. I found it hard to believe that that could be the case and not have caused a problem before now, so I dropped:
```c++
GFXVideoMode vmTest = GFXInit::getDesktopResolution();
vmTest.fullScreen = true;
vmTest.parseFromString("800 600 false 32 60");
Con::printf("%s becomes %s", "800 600 false 32 60", vmTest.toString().c_str());
```
into the end of _GFXInitGetInitialRes() and the output string is:
800 600 false 32 60 becomes 800 600 true 32 60 0
None of the values get assigned by the macro [here](https://github.com/GarageGames/Torque3D/blob/development/Engine/source/gfx/gfxStructs.cpp#L46-L48 ) if their function evaluates to zero or the token is missing from the string. This commit corrects that for the boolean case to only skip the assignment if the string token is not found.
2018-07-07 02:23:59 -04:00
chaigler
8992744856
_GFXInitGetInitialRes() cleanup
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Removes unnecessary code that sets default video mode params. This is
already handled by the GFXVideoMode constructor. The settings are also
immediately overwritten by vm.parseFromString().
Resolves #740
2018-07-05 14:19:05 -04:00
Azaezel
e290d9d82e
member var conversion error that oddly didn't crop up till mac testing.
2018-07-04 18:26:14 -05:00
Areloch
561f010f2e
Merge pull request #2254 from rextimmy/sdl_2_0_8
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SDL 2.0.8
2018-05-30 20:37:00 -05:00
Areloch
36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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cleans up all 'hides' warnings (at time of writing)
2018-05-30 20:36:43 -05:00
Francisco Montañés García
07b76cbfb2
Particles should go downwind (while windCoefficient >0)
2018-05-09 18:24:21 +02:00
Tim
bfb08f9482
sdl 2.0.8 update
2018-05-09 23:09:05 +10:00
Francisco Montañés García
7ab7993b76
It's almost imposible to change direction of wind. Reseting mCurrentTarget will allow to rotate properly.
2018-05-09 13:49:58 +02:00
rextimmy
2bc1148963
openal-soft updates
2018-05-09 20:48:18 +10:00
Areloch
6a2393bf37
Merge pull request #2233 from CouleeApps/better-return-buffer
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Use a circular buffer for getReturnBuffer to prevent buffer cloberring
2018-05-01 23:29:25 -05:00
Areloch
a482977ab8
Merge pull request #2092 from Azaezel/AIAimpoint
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adds fallbacks to the aiTurret's scannode to operate similar to the aimNode
2018-04-30 23:40:15 -05:00
Areloch
2d03a29814
Merge pull request #2104 from OTHGMars/ScaleCollision
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Sets scale for collision primitives created in the shape editor.
2018-04-30 23:39:33 -05:00
Areloch
9b47463875
Merge pull request #2108 from Azaezel/reskinRedux
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allows for arbitrary reskinning
2018-04-30 23:37:36 -05:00
Areloch
255295aec1
Merge pull request #2193 from John3/bullet_2_87
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bullet 2.87 update
2018-04-30 23:35:50 -05:00
Areloch
f93df48abf
Merge pull request #2194 from John3/libogg_133
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update to libogg v133
2018-04-30 23:08:08 -05:00
Areloch
4338bdc368
Merge pull request #2204 from Azaezel/badPrefabEntryHandling
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don't try to physically interact with a prefab with invalid entries
2018-04-30 23:06:24 -05:00
Areloch
f5ee843a86
Merge pull request #2214 from John3/update_Recast_5d41860
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Update recast
2018-04-30 23:05:26 -05:00
Areloch
9920766a6a
Merge pull request #2232 from Azaezel/phyzZonePhun
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PhysicalZone editing-display tools.
2018-04-30 22:58:38 -05:00
Areloch
c2755f64ca
Merge pull request #2234 from Areloch/DeprecatedMSVCFix
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Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
2018-04-30 22:52:48 -05:00
Areloch
7c74acfa1a
Merge pull request #2235 from CouleeApps/fix-dump-console
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Fix dumpConsoleClasses / dumpConsoleFunctions
2018-04-30 22:52:30 -05:00
Areloch
532cc4ad1b
Merge pull request #2237 from JeffProgrammer/codeinterpreter_cleanup
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Small Cleanup to CodeInterpreter
2018-04-30 22:52:12 -05:00
Areloch
829da9ceb2
Merge pull request #2242 from JeffProgrammer/ts_thisoptimization_hotfix
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Interpreter Hotfix: Check for NULL on the thisObject before using it.
2018-04-30 22:51:52 -05:00
Azaezel
59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
rextimmy
395c7af5b6
Corrects a problem with the D3D11 texture lock/unlock mechanism
2018-04-21 18:19:17 +10:00
Areloch
037d089c4d
Merge pull request #2146 from Azaezel/specializationShenanigans
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changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Jeff Hutchinson
babe32ae7b
Added better script interpreter logging.
2018-04-14 10:59:09 -04:00
Jeff Hutchinson
188fba2049
fix this pointer in op_callfunc_this
2018-04-12 23:14:57 -04:00
Jeff Hutchinson
47b1990cb7
Check for NULL on the thisObject before using it. Also cleanup break to goto.
2018-04-10 22:21:40 -04:00
Jeff Hutchinson
050d710580
Remove unused variables and cleanup precision warnings as dSprintf takes a U32 for the size of the buffer to use.
2018-04-02 23:38:17 -04:00
Azaezel
f6b7d3711d
slimmed down shadowvar cleanups, plus removal of an unused membervar.
2018-04-02 03:06:58 -05:00
Azaezel
c84bd23e17
Revert "collada/ts chain shadowvar and member var clenaups"
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This reverts commit 3ce15b33eb .
2018-04-02 03:01:52 -05:00
Azaezel
43c3f75b14
further membervar issue with PolyhedronFixedVectorData template found with clang.
2018-04-01 17:48:10 -05:00
Azaezel
d2e8536a29
afx effect-vector and phrase membervar cleanups
2018-03-30 02:54:48 -05:00
Azaezel
b0c48bbfce
afx footswitch membervar cleanups
2018-03-30 02:53:07 -05:00
Azaezel
6daf4753ad
afx point and spot light membervar cleanups
2018-03-30 02:52:22 -05:00
Azaezel
e1c30fea37
afx camera membervar cleanups
2018-03-30 02:51:44 -05:00
Azaezel
47fc9325d1
a pair of afx audio-class membervar cleanups
2018-03-30 02:51:17 -05:00
Azaezel
74047fb34f
afx mooring membervar cleanups
2018-03-30 02:50:12 -05:00
Azaezel
dbdcbb034a
afx staticshape membervar cleanups
2018-03-30 02:49:35 -05:00
Glenn Smith
50ac969b48
CodeBlock::getFunctionArgs used the wrong offsets
2018-03-30 02:28:04 -04:00
Glenn Smith
7a61a3cd95
Badly sized buffer in dumpConsoleClasses
2018-03-30 02:27:43 -04:00