Areloch
253dd02096
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
2017-11-11 01:21:48 -06:00
Areloch
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
Azaezel
d42b1a6be8
colorPicker/swatch srgb display.
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dependency from @rextimmy: tolinear and togamma for color+lumnance.
2016-12-22 06:37:34 -06:00
Areloch
36f679f539
Sanity check for if the GuiPlatformGenericMenuBar class is valid before trying to load a menubar that uses it, in the event that SDL isn't enabled, or other similar circumstances.
2016-11-08 23:39:07 -06:00
Anis
a34cf9e3f9
Merge pull request #1185 from MusicMonkey5555/script-improvements
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Improved file open dialogue
2016-02-26 23:01:24 +01:00
Anis A. Hireche
2ff18cfc3f
Merge remote-tracking branch 'refs/remotes/GarageGames/development' into ColorPickerAdvanced
2016-02-26 20:15:33 +01:00
Areloch
b614d87e78
Fixes the menubar functionality when using SDL.
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This resolves menu order, cleanup and close/re-open issues, as well as crashes on close.
It also modifies the look slightly to look closer to the windows menubar to keep a cohesive look regardless of platform.
2015-08-04 22:57:25 -05:00
Areloch
0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
2015-07-01 23:36:56 -05:00
Lopuska
03109c9d6d
Color Picker
2015-06-24 20:36:30 -05:00
Daniel Buckmaster
5fcf385aca
Added toolbar expand button images.
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I wonder when they disappeared.
2015-05-17 19:05:02 +10:00
Nathan Bowhay
40999be7c1
Improved file open dialogue
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Added some extra parameters to open file dialogue and added a check to
findConstructor so it doesn't throw errors.
2015-02-05 11:19:41 -08:00
LuisAntonRebollo
aa35157eef
PlatformSDL implementation.
2015-01-19 01:17:37 +01:00
LuisAntonRebollo
21d58bb191
Modified files for SDL2.
2015-01-19 00:33:23 +01:00
Daniel Buckmaster
cf5d48e6ef
Merge pull request #665 from andr3wmac/multiformat
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Support for large lists of shape formats.
2014-07-08 14:14:54 +02:00
Andrew Mac
eb74525a38
Added support for large lists of shape formats. Needed for assimp.
2014-05-21 14:50:44 -03:00
LuisAntonRebollo
a8462b7fc3
Case-sensitive fixes on template script files for Linux.
2014-04-13 19:50:22 +02:00
thecelloman
9c0bb322cb
Fix for issue #282
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Material selector now renders preview thumbnails.
2013-04-04 16:08:36 -04:00
thecelloman
ceff8d72e0
Tools GuiProfile Separation.
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This effectively duplicates (where necessary) and moves tools specific GuiProfiles out of the core and into the tools. This will allow future modifications to either the game guis or tools guis that use these profiles to not conflict with each other.
2013-03-18 06:38:48 -04:00
DavidWyand-GG
4b1334db9f
Removed hard coded directory paths
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- Removed references to core directory.
- Switch some references to tools directory
- Added preferences variables where appropriate
2013-03-07 18:56:53 -05:00
DavidWyand-GG
f439dc8dcd
Full Template for ticket #1
2012-09-19 11:54:25 -04:00