Case-sensitive fixes on template script files for Linux.

This commit is contained in:
LuisAntonRebollo 2014-04-13 19:30:35 +02:00
parent 2142d452d4
commit a8462b7fc3
15 changed files with 22 additions and 22 deletions

View file

@ -42,8 +42,8 @@ if( isObject( IODropdownDlg ) )
exec("./messageBoxOk.ed.gui");
exec("./messageBoxYesNo.ed.gui");
exec("./messageBoxYesNoCancel.ed.gui");
exec("./messageBoxOKCancel.ed.gui");
exec("./messageBoxOKCancelDetailsDlg.ed.gui");
exec("./messageBoxOkCancel.ed.gui");
exec("./MessageBoxOKCancelDetailsDlg.ed.gui");
exec("./messagePopup.ed.gui");
exec("./IODropdownDlg.ed.gui");

View file

@ -764,7 +764,7 @@ singleton GuiControlProfile( GuiInspectorGroupProfile )
opaque = false;
border = false;
bitmap = "tools/editorclasses/gui/images/rollout";
bitmap = "tools/editorClasses/gui/images/rollout";
textOffset = "20 0";

View file

@ -25,8 +25,8 @@ function initializeRiverEditor()
echo(" % - Initializing River Editor");
exec( "./riverEditor.cs" );
exec( "./riverEditorGui.gui" );
exec( "./riverEditorToolbar.gui" );
exec( "./RiverEditorGui.gui" );
exec( "./RiverEditorToolbar.gui" );
exec( "./riverEditorGui.cs" );
// Add ourselves to EditorGui, where all the other tools reside

View file

@ -25,8 +25,8 @@ function initializeRoadEditor()
echo( " - Initializing Road and Path Editor" );
exec( "./roadEditor.cs" );
exec( "./roadEditorGui.gui" );
exec( "./roadEditorToolbar.gui");
exec( "./RoadEditorGui.gui" );
exec( "./RoadEditorToolbar.gui");
exec( "./roadEditorGui.cs" );
// Add ourselves to EditorGui, where all the other tools reside

View file

@ -41,7 +41,7 @@ singleton GuiControlProfile(GuiShapeEdTextListProfile : ToolsGuiTextListProfile)
singleton GuiControlProfile(GuiShapeEdRolloutProfile : GuiInspectorRolloutProfile0)
{
bitmap = "tools/editorclasses/gui/images/rollout";
bitmap = "tools/editorClasses/gui/images/rollout";
category = "Editor";
};

View file

@ -33,7 +33,7 @@ function initializeShapeEditor()
exec("./gui/shapeEdPreviewWindow.ed.gui");
exec("./gui/shapeEdAnimWindow.ed.gui");
exec("./gui/shapeEdAdvancedWindow.ed.gui");
exec("./gui/shapeEditorToolbar.ed.gui");
exec("./gui/ShapeEditorToolbar.ed.gui");
exec("./gui/shapeEdSelectWindow.ed.gui");
exec("./gui/shapeEdPropWindow.ed.gui");

View file

@ -29,7 +29,7 @@ function initializeWorldEditor()
exec("./scripts/cursors.ed.cs");
exec("./gui/guiCreateNewTerrainGui.gui" );
exec("./gui/genericPromptDialog.ed.gui" );
exec("./gui/GenericPromptDialog.ed.gui" );
exec("./gui/guiTerrainImportGui.gui" );
exec("./gui/guiTerrainExportGui.gui" );
exec("./gui/EditorGui.ed.gui");

View file

@ -42,8 +42,8 @@ if( isObject( IODropdownDlg ) )
exec("./messageBoxOk.ed.gui");
exec("./messageBoxYesNo.ed.gui");
exec("./messageBoxYesNoCancel.ed.gui");
exec("./messageBoxOKCancel.ed.gui");
exec("./messageBoxOKCancelDetailsDlg.ed.gui");
exec("./messageBoxOkCancel.ed.gui");
exec("./MessageBoxOKCancelDetailsDlg.ed.gui");
exec("./messagePopup.ed.gui");
exec("./IODropdownDlg.ed.gui");

View file

@ -73,8 +73,8 @@ function initClient()
// Load up the Game GUIs
exec("art/gui/defaultGameProfiles.cs");
exec("art/gui/PlayGui.gui");
exec("art/gui/ChatHud.gui");
exec("art/gui/playGui.gui");
exec("art/gui/chatHud.gui");
exec("art/gui/playerList.gui");
exec("art/gui/hudlessGui.gui");

View file

@ -764,7 +764,7 @@ singleton GuiControlProfile( GuiInspectorGroupProfile )
opaque = false;
border = false;
bitmap = "tools/editorclasses/gui/images/rollout";
bitmap = "tools/editorClasses/gui/images/rollout";
textOffset = "20 0";

View file

@ -25,8 +25,8 @@ function initializeRiverEditor()
echo(" % - Initializing River Editor");
exec( "./riverEditor.cs" );
exec( "./riverEditorGui.gui" );
exec( "./riverEditorToolbar.gui" );
exec( "./RiverEditorGui.gui" );
exec( "./RiverEditorToolbar.gui" );
exec( "./riverEditorGui.cs" );
// Add ourselves to EditorGui, where all the other tools reside

View file

@ -25,8 +25,8 @@ function initializeRoadEditor()
echo( " - Initializing Road and Path Editor" );
exec( "./roadEditor.cs" );
exec( "./roadEditorGui.gui" );
exec( "./roadEditorToolbar.gui");
exec( "./RoadEditorGui.gui" );
exec( "./RoadEditorToolbar.gui");
exec( "./roadEditorGui.cs" );
// Add ourselves to EditorGui, where all the other tools reside

View file

@ -41,7 +41,7 @@ singleton GuiControlProfile(GuiShapeEdTextListProfile : ToolsGuiTextListProfile)
singleton GuiControlProfile(GuiShapeEdRolloutProfile : GuiInspectorRolloutProfile0)
{
bitmap = "tools/editorclasses/gui/images/rollout";
bitmap = "tools/editorClasses/gui/images/rollout";
category = "Editor";
};

View file

@ -33,7 +33,7 @@ function initializeShapeEditor()
exec("./gui/shapeEdPreviewWindow.ed.gui");
exec("./gui/shapeEdAnimWindow.ed.gui");
exec("./gui/shapeEdAdvancedWindow.ed.gui");
exec("./gui/shapeEditorToolbar.ed.gui");
exec("./gui/ShapeEditorToolbar.ed.gui");
exec("./gui/shapeEdSelectWindow.ed.gui");
exec("./gui/shapeEdPropWindow.ed.gui");

View file

@ -29,7 +29,7 @@ function initializeWorldEditor()
exec("./scripts/cursors.ed.cs");
exec("./gui/guiCreateNewTerrainGui.gui" );
exec("./gui/genericPromptDialog.ed.gui" );
exec("./gui/GenericPromptDialog.ed.gui" );
exec("./gui/guiTerrainImportGui.gui" );
exec("./gui/guiTerrainExportGui.gui" );
exec("./gui/EditorGui.ed.gui");