Commit graph

1388 commits

Author SHA1 Message Date
Areloch
b23ac9fb6a Removes some unnecessary extension checks for GL, as those formats are part of 3.2 core. SDL is having some conflicts with extension detection with GL. 2016-04-08 15:34:02 -05:00
rextimmy
2073a94a7a ScreenShotD3D11 delete fix. 2016-04-02 22:30:56 +10:00
Areloch
6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean
Direct3D11 Support
2016-03-29 00:51:23 -05:00
Areloch
4d190b1982 Roll back the changes to simPath temporarily in order to merge in DX11 2016-03-29 00:08:18 -05:00
Areloch
b9d8df5a4a Includes a formatting fix for the SimPath change to make it compatible with DX11. 2016-03-28 22:47:22 -05:00
rextimmy
12621f876b Added GFXFormatR8G8B8A8_SRGB format. 2016-03-28 10:05:16 +10:00
Anis
25e8cf4711 Merge pull request #1554 from Azaezel/MagicalSkyBox
from @rextimmy automatically adds a sky feature to  skies. (render so…
2016-03-22 12:59:09 +01:00
Anis
935bddca35 Merge pull request #1556 from Azaezel/splineSpelunking
Path editor display augmentations.
2016-03-22 12:57:49 +01:00
Anis
7ccac9b9b7 Merge pull request #1550 from Azaezel/ResetGFX
new method: ResetGFX();
2016-03-22 12:53:02 +01:00
Anis
e0133384e0 Merge pull request #1552 from Azaezel/aLovelyGlow
should actually let HDR have a say for glows.
2016-03-21 19:31:21 +01:00
Anis
1d5a22cfea Merge pull request #1553 from Azaezel/MRTMangle
turns out independent sized render targets was causing lighting artif…
2016-03-21 19:28:49 +01:00
rextimmy
8667bd3ca2 GL floating point format fix. 2016-03-21 22:49:47 +10:00
Azaezel
e475b3060b won't need that any more after this 2016-03-20 16:51:24 -05:00
rextimmy
41e5caf22b Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
rextimmy
1ff6f221fb Direct3D11 GFX device. 2016-03-20 21:48:52 +10:00
Azaezel
ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 2016-03-16 18:10:07 -05:00
Azaezel
74e3ee5214 turns out independent sized render targets was causing lighting artifacting. 2016-03-16 00:45:57 -05:00
Azaezel
fd961db215 should actually let HDR have a say for glows. 2016-03-15 22:33:32 -05:00
Azaezel
067caec4a4 docstring. do note best practices is to internally trigger this kind of thing, but this way folks have a test-case to see if that is in fact the flaw for their derivatives. 2016-03-15 19:19:12 -05:00
Azaezel
cc618ce2e0 new method: ResetGFX();
exposes the GFX->beginReset(); method to script to allow folks to force the gbuffer to reinitialize (if, say a custom element is holding on to data in a buffer and it needs a cleaning, to name one example)
2016-03-15 18:04:11 -05:00
Anis
7bba3ee2de pushed a forgotten feature on OpenGL terrrain.
added this: 69f2efab8f on OpenGL
2016-03-04 22:51:09 +01:00
Anis
87f62c427c removed triangle fan draw on color picker 2016-03-04 22:18:12 +01:00
Alex Piola
07cf85143b fixes crash when callOnChildren
Anis and me managed to fix this: #1508
2016-03-04 18:03:21 +01:00
Alex Piola
d2d5b8d834 Fix zipped dts loading 2016-03-04 10:45:55 +01:00
Azaezel
262cc4bac1 Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts
Conflicts:
	Engine/source/T3D/aiPlayer.cpp
2016-03-02 10:59:10 -06:00
Azaezel
9472bfd3ca addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following:
908be4818f/Engine/source/materials/materialDefinition.cpp (L261) denotes power as sharpness, reflected in the size/falloff of a highlight halo *

908be4818f/Engine/source/materials/materialDefinition.cpp (L264) denotes strength as overall brightness of highlights. **

*and sharpness of reflection if using a cubemap.
**  reflected in cubemapped objects as also degree of 'reflection' vs diffuse/albedo coloration.
2016-03-01 20:25:52 -06:00
Areloch
908be4818f Merge pull request #1519 from Azaezel/deferredShading
Deferred shading
2016-02-27 15:08:20 -06:00
Anis A. Hireche
49443d3167 conflict resolution 2016-02-27 02:16:07 +01:00
Anis
1286a517d5 Merge pull request #1497 from Azaezel/soundEnumExtendability
footstep and impact enum extension support
2016-02-27 01:10:23 +01:00
Anis A. Hireche
b3662d801a Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1334
# Conflicts resolved:
#	Engine/source/console/consoleFunctions.cpp
2016-02-26 21:58:01 +01:00
Anis
973e5a6c02 Update consoleFunctions.cpp 2016-02-26 20:11:27 +01:00
Anis
794f1b9536 Merge pull request #1532 from GarageGames/pr/1143
[CLONE] More consolefunctions #1143
2016-02-26 18:57:49 +01:00
Anis A. Hireche
0fb62de4b8 restored old signature of mRound as it's used from scripts. 2016-02-26 18:41:29 +01:00
Anis
3984a4ec09 Merge pull request #1530 from GarageGames/AiPlayerPoses
Steve Acaster's Ai Poses
2016-02-26 16:10:28 +01:00
Anis A. Hireche
f701228a37 Steve Acaster's Ai Poses 2016-02-26 15:53:20 +01:00
Anis
42f7ee3930 Merge pull request #1528 from irei1as/patch-1
New script function to edit script-created decals
2016-02-26 14:57:18 +01:00
Anis A. Hireche
10cb6ab9c4 Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 2016-02-26 14:39:38 +01:00
Azaezel
496b6a3ea8 truncation warning cleanups dx side (was also causing cornercase crashes gl side) 2016-02-26 00:21:01 -06:00
Anis
443cd2d607 Merge pull request #1231 from J0linar/platformNet_PR
+proper buffer size for udp socket
2016-02-25 18:38:47 +01:00
Anis
8f4295879d Merge pull request #1413 from Azaezel/LittleLeakLost
partial reversion for #1333
2016-02-25 18:29:50 +01:00
Anis
7418fbfbbd fixed memory leak in proper way 2016-02-25 18:26:15 +01:00
Anis
8c50cc70c3 Merge pull request #1186 from MusicMonkey5555/tcp-additions
Tcp additions
2016-02-25 16:28:34 +01:00
Anis
63e56ec666 Merge pull request #1432 from Azaezel/extract-reactive_rigids
Backend correction for the rigid vs rigid collision resolver:
2016-02-25 16:06:39 +01:00
Anis
a31dea224c Merge pull request #1525 from TheDushan/ImmutableBuffers
Added immutable vertex and index buffers.
2016-02-25 15:38:07 +01:00
Anis
740c999c19 compile fix 2016-02-25 15:26:52 +01:00
Anis
f39f7a80c8 Update gfxGLDevice.cpp 2016-02-25 15:26:25 +01:00
irei1as
988bd47d52 Visibility change as sugested by dottools 2016-02-24 09:02:07 +01:00
irei1as
c3b1aaae5a New script function to edit created decals
TorqueScript function to edit decals created with decalManagerAddDecal.
2016-02-23 17:17:54 +01:00
Azaezel
7a60056365 Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced 2016-02-21 16:07:51 -06:00
Anis
304c33e525 removed tabs 2016-02-21 22:55:45 +01:00