Commit graph

6156 commits

Author SHA1 Message Date
AzaezelX
a0d3f27c1a gl needs OUT_col filled out to return anything 2020-10-03 12:30:21 -05:00
Brian Roberts
6a2bfc221f
Merge pull request #345 from Azaezel/alpha40_pathshapeMountfix
pathshape gravity suppression injection
2020-10-03 12:21:37 -05:00
AzaezelX
33f17ea759 pathshape gravity suppression injection 2020-10-03 12:21:16 -05:00
Brian Roberts
681dbe108c
Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
shift pbrconfig to ORM in keeping with the prepoderance of industry standards
2020-10-03 11:49:10 -05:00
Brian Roberts
40f9dfe712
Merge pull request #334 from lukaspj/fix/sfx-player-bitstream-data
SFX Player fixes #74
2020-10-03 11:39:31 -05:00
Brian Roberts
777a50683d
Merge pull request #329 from lukaspj/fix/temporary-spotlight-fix
Temporary fix for the geometry feed in spotlights
2020-10-03 11:36:52 -05:00
Brian Roberts
8fdcf2d3df
Merge pull request #332 from lukaspj/feature/add-navmesh-to-weditor
Add NavMesh to World Editor
2020-10-03 11:35:53 -05:00
Brian Roberts
87969e2f29
Merge pull request #336 from lukaspj/chore/remove-old-unused-files-and-xenon-reference
Remove old and not needed torqueconfig files
2020-10-03 11:35:30 -05:00
Brian Roberts
bbfa55c206
Merge pull request #328 from lukaspj/feature/guiRenderTargetVizCtrl
Implementation of guiRenderTargetVizCtrl
2020-10-03 11:34:50 -05:00
Brian Roberts
8c49019958
Merge pull request #337 from lukaspj/feature/disable-update-of-basetexture
extra option for terrain block to disable the update of the basetexture
2020-10-03 11:31:48 -05:00
Brian Roberts
612a3e3358
Merge pull request #309 from Azaezel/alpha40_triggerTricksTre
new trigger features: triponce, tripcondition, and trippedby.
2020-10-03 11:26:59 -05:00
Brian Roberts
521fdf3454
Merge pull request #295 from Azaezel/alpha40_shippingFlag
fix compilation with shipping flag
2020-10-03 11:26:35 -05:00
Brian Roberts
c7cabe7081
Merge pull request #261 from Azaezel/alpha40_animCleanups
groundframe generation cleanup work
2020-10-03 11:26:14 -05:00
Brian Roberts
e5014fb24e
Merge pull request #212 from Azaezel/alpha40_export_LOD_rounding
export rounds LODs to the nearest power of 2
2020-10-03 11:25:53 -05:00
Brian Roberts
5238d65faa
Merge pull request #324 from Azaezel/alpha40_gravitas_clean
code review:
2020-10-03 11:24:52 -05:00
Lukas Aldershaab
c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
yourarcade
7480dea1a9 breakShape() - remove parts created with invalid object box along with empty parts. 2020-10-03 14:09:16 +02:00
Francisco Montañés García
faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 2020-10-03 13:20:45 +02:00
Lukas Aldershaab
f87dde254d extra option for terrain block to disable the update of the basetexture 2020-10-03 11:31:02 +02:00
Marc Chapman
e734f878e5 Remove old and not needed torqueconfig files, also remove xenon reference in the config file 2020-10-03 11:19:59 +02:00
Lukas Aldershaab
70de01e34c SFX Player fixes #74 SFX Playlist currently writes an absurd amount of data into the bitstream. 2020-10-03 11:11:34 +02:00
Lukas Aldershaab
1950f68769 Add NavMesh to World Editor 2020-10-03 10:22:20 +02:00
Lukas Aldershaab
b5d1d1a02c Temporary fix for the geometry feed in spotlights 2020-10-03 01:07:17 +02:00
Lukas Aldershaab
dca2dc0074 Implementation of guiRenderTargetVizCtrl 2020-10-03 00:58:38 +02:00
Jeff Hutchinson
2bf3c8384c Fix global variables not being able to be used inside of a foreach$ loop. 2020-10-03 00:47:20 +02:00
AzaezelX
3a67ddd34c so ok, looks like there's *still* wonkiness with processtick runing through from vehicle to rigidshape. we'll have to review that at a later date. mean time, explicitly specifying shapebase so folks can proceede with thier project requests 2020-10-02 14:44:43 -05:00
AzaezelX
321c25a401 profiler tracking name collision fix 2020-10-02 14:16:27 -05:00
AzaezelX
afb39d398f code review:
1) got rid of evey class having it's own gravity
2) rigidshape inheritance simplifications
3) gravitymod from physicszones taking buoyancy into account natively (we still track raw bouyancy to cancel it out for player)
4) disableMove used throughout
5) items can now also be influenced by the appliedforce from physicszones
2020-10-02 13:53:46 -05:00
AzaezelX
060d62d3c3 correct compositemap method of creating orm maps 2020-09-30 16:02:06 -05:00
AzaezelX
0c7811bd1a shift pbrconfig to ORM 2020-09-30 13:51:12 -05:00
AzaezelX
22b0785c73 augment imageasset with initMapSlot and bindMap class insert macros (and array variants) to make the conversion process for folks shifting from 3.x to 4.x cleaner, as well as autocreation of getter/setter methods andadditoinal acessor macros for consistency 2020-09-30 13:50:23 -05:00
AzaezelX
e93fc3ab7c shift pbrconfig to ORM in keeping with the prepoderance of industry standards
having spoken with several endusers, artists and reviewing toolchains and augments to the systems in place, we'll be shifting the smooth|ao|metalness pbrconfigmaps on over to ao|roughness|metalness maps
first up, proper brdfTexture
2020-09-30 13:44:42 -05:00
Brian Roberts
76c5e30869
Merge pull request #321 from Azaezel/alpha40_miscCleanups26Sep2020
minor cleanups:
2020-09-27 12:17:12 -05:00
Brian Roberts
d160e3f020
Merge pull request #319 from Areloch/NewLightingOptions
Implements new shape fadeout and lighting fade/max lights/shadows pref options into the options menu
2020-09-26 22:45:06 -05:00
AzaezelX
e88b7a0783 minor cleanups:
clean up mismatched  PROFILE_START+PROFILE_END() that was in/out of the mip packign for loop on the gl side, leaving just the self-cleaning PROFILE_SCOPE(GFXGLTextureObject_copyToBmp); similar to the dx11 side
   void GuiGameListMenuCtrl::removeRow(const S32& row); (the GuiGameListMenuCtrl:: bit in the class iteslf is redundant and making linux unhappy)
2020-09-26 22:43:26 -05:00
Brian Roberts
7097edc2fe
Merge pull request #320 from Azaezel/alpha40_Execute_internalExecute_Bug
memleak fix
2020-09-25 12:28:55 -05:00
AzaezelX
1d71ee70e8 memleak fix 2020-09-25 12:25:35 -05:00
Areloch
4a8273b824 Implements new shape fadeout and lighting fade/max lights/shadows pref options into the options menu 2020-09-24 22:49:05 -05:00
Areloch
ead26ec18a Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling
Also fixes issues with editing/spawning DBs via the asset browser
2020-09-21 20:51:41 -05:00
Brian Roberts
add299e1b8
Merge pull request #316 from Areloch/UpdatedWindowsSettingsOptions
Updated version of OTHGMars' updated window and resolution options modes.
2020-09-20 16:02:35 -05:00
Brian Roberts
d6ec72de6e
Merge pull request #315 from Areloch/MemleakAndFriends
Various misc. tweaks and fixes targeting memleaks and crashes
2020-09-20 13:11:00 -05:00
Areloch
26ef40950b Updated version of OTHGMars' updated window and resolution options modes.
Additional changes include disabling certain options when they are not valid(ie, resolution is disabled when in borderless mode)
2020-09-20 02:06:15 -05:00
Areloch
350d3e6702 Fixes 2 minor mistake corrections 2020-09-20 01:19:08 -05:00
Areloch
8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
Brian Roberts
d76c73c252
Merge pull request #314 from Areloch/liveShapeChangeFix
Fixes the hook-ins so when a shape asset  is changed, tsstatics now are correctly triggered for a reload
2020-09-14 18:43:37 -05:00
Areloch
8fbad31b43 Fixes the hook-ins so when a shape asset is changed, tsstatics now are correctly triggered for a reload 2020-09-13 17:57:19 -05:00
Brian Roberts
1600bfaf57
Merge pull request #313 from Azaezel/alpha40_chooselevelCorrection
fix chooseleveldlg
2020-09-12 15:01:18 -05:00
AzaezelX
7af0a758d1 fix chooseleveldlg 2020-09-12 15:01:01 -05:00
Brian Roberts
721320b612
Merge pull request #312 from Areloch/PostFXReorgAndUpdate
Reorgs the layout and editing of PostFX with some supplemental level save/load changes
2020-09-11 15:51:36 -05:00
Brian Roberts
d785927074
Merge pull request #311 from Areloch/DynamicReflProbes
Re-implements the dynamic cubemap mode option for reflection probes
2020-09-11 15:51:27 -05:00