Add NavMesh to World Editor

This commit is contained in:
Lukas Aldershaab 2020-10-03 10:22:20 +02:00
parent 76c5e30869
commit 1950f68769

View file

@ -97,6 +97,7 @@ function NavEditorPlugin::onWorldEditorStartup(%this)
EWCreatorWindow.registerMissionObject("CoverPoint", "Cover point");
EWCreatorWindow.registerMissionObject("NavPath", "Nav Path");
EWCreatorWindow.registerMissionObject("NavMesh", "Navigation mesh");
EWCreatorWindow.endGroup();
}