breakShape() - remove parts created with invalid object box along with empty parts.

This commit is contained in:
yourarcade 2016-10-08 19:18:50 -07:00 committed by Lukas Aldershaab
parent 76c5e30869
commit 7480dea1a9

View file

@ -107,10 +107,16 @@ void TSPartInstance::breakShape(TSShapeInstance * shape, S32 subShape, Vector<TS
// update bounds (and get rid of empty parts)
for (S32 i=0; i<partList.size(); i++)
{
if (partList[i]->mMeshObjects.size())
if (partList[i]->mMeshObjects.size()){
partList[i]->updateBounds();
else
{
// Remove any parts parts with invalid box
Box3F box = partList[i]->getBounds();
if(!box.isValidBox() ){
Con::warnf("TSPartInstance::breakShape - part created with invalid object box. Removing from list.");
partList.erase(i);
i--;
}
}else{
partList.erase(i);
i--;
}