Commit graph

29 commits

Author SHA1 Message Date
AzaezelX b9c207765e uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
Brian Roberts c0226d4640 mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use 2019-12-05 21:30:01 -06:00
AzaezelX 047a45c82d getChanelValueAt 'correction'
when feeding a u8 value from a 16 bit format, best to look up the red chanel for minimal artifacting
2019-10-30 21:39:20 -05:00
Areloch 26471aaa77 WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 2019-03-24 18:18:44 -05:00
Tim Barnes 6937989d61 RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
Tim Barnes ab10cc0c87 timmy merge work 2018-11-28 17:51:52 +10:00
Tim Barnes 6e17475f86 WIP shader work - not complete! 2018-11-02 09:08:45 +10:00
Areloch f31445751f Updates and fixes to probe and lighting logic. 2018-09-17 01:52:18 -05:00
Areloch 0c3fc59ccc Image format code tweaks. 2018-09-16 17:54:21 -05:00
Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
Areloch 45879b67ff Loader files didn't properly get deleted with the libmng and lungif library removal. 2018-01-10 09:49:28 -06:00
Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
Azaezel 66c7173fda adds profiling to the various gbitmap loaders*
*note, DDS bypasses the gbitmap method chain in question.
2017-04-10 21:43:38 -05:00
Thomas "elfprince13" Dickerson 849a1c1eb1 merged numerous changes from upstream 2017-03-03 21:17:07 -05:00
rextimmy f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 2017-01-16 15:36:52 +10:00
James Urquhart da6bcbeb2b Improvements to openvr code
- Overlays are implemented (sans input for the moment)
- Fixed a problem where the movemanager was using the wrong values for hmd rotation & position
2016-09-11 22:42:42 +01:00
Anis A. Hireche 10cb6ab9c4 Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 2016-02-26 14:39:38 +01:00
Anis fe5bf90153 Merge pull request #1102 from Azaezel/mipmap_emission
extraneous mipmap generation prune
2016-02-17 19:02:15 +01:00
Ben Payne f67a0353d0 Review fixes 2015-02-23 14:57:37 -05:00
Ben Payne be0b9728e5 Don't self-assign 2015-02-20 18:42:32 -05:00
Ben Payne c19a70814c Tidy up and fix the various Assert macros
Rephrase the macros so that they can be used in expressions, and
properly require semicolons. And add the semicolons where missing.
2015-02-02 18:37:48 -05:00
Azaezel b8c750dd56 extraneous mipmap generation prune
OR spits out quite a few pointless mips for non square textures, which can lead to it triggering that AssertFatal(mNumMipLevels <= c_maxMipLevels, "GBitmap::allocateBitmap: too many miplevels"); entry
2015-01-11 17:45:29 -06:00
Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
Conflicts:
	Engine/source/platform/platformCPUCount.cpp
2014-04-04 13:43:25 +11:00
cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
Robert Fritzen 171a24459f Remove namespace from header
Removing the "using namespace Torque" from header file to prevent issues
with certain engine addons conflicting with ::UUID defined by windows
and Torque::UUID defined by T3D.
2013-07-28 12:55:52 -05:00
SilentMike 17c750b19a Merge pull request #243 from thecelloman/updatesquish
Update squish
2013-03-10 11:36:02 -07:00
thecelloman 4fdfb47f41 Updating libpng to v1.5.14 and zlib to v1.2.7
Since libpng has a dependency upon zlib, both updates were combined for one commit/pull-request.
2013-03-09 16:19:11 -05:00
thecelloman 8de0b7cbb1 Update squish library to 1.11 2013-03-04 14:37:50 -05:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00