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OR spits out quite a few pointless mips for non square textures, which can lead to it triggering that AssertFatal(mNumMipLevels <= c_maxMipLevels, "GBitmap::allocateBitmap: too many miplevels"); entry |
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|---|---|---|
| .. | ||
| loaders | ||
| bitmapUtils.cpp | ||
| bitmapUtils.h | ||
| ddsFile.h | ||
| ddsLoader.cpp | ||
| ddsUtils.cpp | ||
| ddsUtils.h | ||
| gBitmap.cpp | ||
| gBitmap.h | ||
| pngUtils.h | ||