Torque3D/Engine/source/gfx/bitmap
AzaezelX 047a45c82d getChanelValueAt 'correction'
when feeding a u8 value from a 16 bit format, best to look up the red chanel for minimal artifacting
2019-10-30 21:39:20 -05:00
..
loaders Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
bitmapUtils.cpp Image format code tweaks. 2018-09-16 17:54:21 -05:00
bitmapUtils.h Image format code tweaks. 2018-09-16 17:54:21 -05:00
cubemapSaver.cpp RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
cubemapSaver.h Updates and fixes to probe and lighting logic. 2018-09-17 01:52:18 -05:00
ddsData.h RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
ddsFile.cpp RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
ddsFile.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
gBitmap.cpp getChanelValueAt 'correction' 2019-10-30 21:39:20 -05:00
gBitmap.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
imageUtils.cpp WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 2019-03-24 18:18:44 -05:00
imageUtils.h WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 2019-03-24 18:18:44 -05:00
pngUtils.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00