Commit graph

4036 commits

Author SHA1 Message Date
AzaezelX a746957cd9 Merge branch 'development' into weirdtsbug 2023-09-13 08:46:47 -05:00
Lukas Aldershaab 83ea6cd0df Improvements based on experience from implementing Python runtime 2023-09-13 10:33:28 +02:00
Lukas Aldershaab e28e24a802 ConsoleValue improvements 2023-09-13 10:33:28 +02:00
Lukas Aldershaab 89b0c7f73b Console Refactor 2023-09-13 10:33:20 +02:00
Jeff Hutchinson 5d842fc79f TScript - Fix Type Bug
The compiler was found to have a bug where the variable type cannot ever change, causing issues.
2023-09-12 22:07:28 -04:00
Areloch c6f0f9cfd3 Based on Tron's suggestion, making the startTime var static to avoid possible collisions 2023-09-07 20:54:22 -05:00
Brian Roberts 436cc91512
Merge pull request #1080 from Azaezel/alpha41/rangeUnRage
expand editor range fidelity to 7digits, and min/max to 10^32, not 10^3
2023-09-06 10:30:33 -05:00
Areloch 24c758d383 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into NilsUI_Updates_GuiClassTweaks 2023-09-05 17:49:27 -05:00
AzaezelX e54c9428f0 expand editor range fidelity to 7digits, and min/max to 10^32, not 10^3 2023-09-05 11:04:39 -05:00
Brian Roberts 1f9cc0d5ef
Merge pull request #1076 from Areloch/NilsUI_Updates_ConsoleTimeTweaks
Tweaks some of the handling for timestamp stuff
2023-09-05 08:14:37 -05:00
Areloch 2a7965dd71 Removed the extra timestamp formatting change 2023-09-05 00:09:44 -05:00
Areloch d0f914b3e6 From Nils' UI work
Adds ability to control button margin of IconButtons
Adds ability to define button offset of window controls
Add mouse drag callback for window controls
Tweaks colors of gui slider control
Tweak to line split for text edit slider bitmap control
Tweaks to colors for text edit slider control
Tweaks to colors for Edit control
Tweaks to default menubar height
2023-09-04 22:50:45 -05:00
Areloch 3451c11393 From Nils' UI Update work. Adds some new named colors 2023-09-04 22:36:28 -05:00
Areloch 53869495fd From Nils' UI Update work. Tweaks some of the handling for timestamp stuff, and adds some utility console functions for getting/resetting said timestamp stuffs. 2023-09-04 22:28:49 -05:00
Brian Roberts a445a43646
Merge pull request #1074 from Azaezel/alpha41/vertColorCorrection
re-fix vert color swizzle
2023-08-24 09:44:43 -05:00
AzaezelX 62b6b57405 re-fix vert color swizzle 2023-08-22 21:23:54 -05:00
Brian Roberts 1473a162a8
Merge pull request #1072 from Azaezel/alpha41/sfxEmitterWipWork
sfxemitter misc cleanups
2023-08-17 22:03:32 -05:00
AzaezelX bd3fc1a936 terrain debug reporting cleanups 2023-08-17 13:37:42 -05:00
marauder2k7 4ae888e4f8 Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
marauder2k7 f86f947f70 Update unitTesting.cpp
Return 0
2023-07-27 21:46:07 +01:00
marauder2k7 5427e941ce UnitTest
Change unit tests to run without script
runTests now just holds a purely script test example
Test Explorer in VS now works with tests
NB do not use test explorer on purely script based tests.
2023-07-27 21:02:27 +01:00
marauder2k7 3d46cf51d0 Update POSIXFileio.cpp
fixe fileio test linux
2023-07-27 20:23:30 +01:00
marauder2k7 2e91837f6a Update thread.cpp
fix linux thread tests.
2023-07-27 19:46:04 +01:00
marauder2k7 37dd2fe349 Update unitTesting.cpp 2023-07-26 16:00:03 +01:00
marauder2k7 434c7f7ea2 test report
-check to see if emojis are messing with triggering the test reporters
-remove success spam from unit test output
2023-07-26 15:49:58 +01:00
marauder2k7 3ba845cd6f test report file
-fix test report file path
2023-07-26 10:36:58 +01:00
marauder2k7 206ba83ee9 Update gfxD3D11Device.cpp 2023-07-25 15:22:48 +01:00
marauder2k7 f2292a6a1f missed define 2023-07-25 13:30:53 +01:00
marauder2k7 564d48e95f fix for windows
Windows segfault was only appearing after changes to windowManagerTest, either that or because linux was failing first it wasn't giving windows a chance to fail. see if this works.
2023-07-25 13:29:22 +01:00
marauder2k7 149f97119b Update CMakeLists.txt 2023-07-25 12:25:04 +01:00
marauder2k7 b97c8fc980 test
this is the fix!!!!!
2023-07-25 12:15:53 +01:00
marauder2k7 f452ea9823 Update sdlWindowMgr.cpp 2023-07-25 11:25:42 +01:00
marauder2k7 69ab86f87b Update sdlSplashScreen.cpp 2023-07-25 10:43:24 +01:00
marauder2k7 4098be88db Update CMakeLists.txt 2023-07-25 09:34:13 +01:00
marauder2k7 6eb051b5a4 disable mem mngr 2023-07-25 08:57:08 +01:00
marauder2k7 0636ba5765 Update windowManagerTest.cpp
test to see if segfault triggers at this point in testing
2023-07-25 07:26:37 +01:00
marauder2k7 ce36ea6c0b Revert "SDL.h"
This reverts commit ec5624f890.
2023-07-25 07:03:32 +01:00
marauder2k7 afd5a7dfec Revert "more sdl"
This reverts commit e00c894064.
2023-07-25 07:02:34 +01:00
marauder2k7 aa13342d41 Revert "Update semaphore.cpp"
This reverts commit 88691a7a87.
2023-07-25 07:02:29 +01:00
marauder2k7 88691a7a87 Update semaphore.cpp 2023-07-25 06:32:30 +01:00
marauder2k7 e00c894064 more sdl 2023-07-25 06:31:07 +01:00
marauder2k7 ec5624f890 SDL.h
should probably put access to all sdl header files into 1 location...
2023-07-25 05:29:48 +01:00
marauder2k7 cf874b55e3 Update CMakeLists.txt 2023-07-25 05:21:59 +01:00
marauder2k7 2377db85e1 Update gfxD3D11Device.cpp 2023-07-25 04:54:13 +01:00
marauder2k7 192250cc7c last test 2023-07-24 23:24:12 +01:00
marauder2k7 83c448eba1 Update POSIXProcessControl.cpp 2023-07-24 22:08:06 +01:00
marauder2k7 a3cfc7f008 Update POSIXProcessControl.cpp 2023-07-24 21:33:23 +01:00
marauder2k7 2ef93acac6 define TORQUE_TESTS_ENABLED 2023-07-24 13:47:22 +01:00
marauder2k7 c09f79d199 separate testing environment
-Separate main for running unit tests
-Move unit tests into testing folder
2023-07-24 12:38:36 +01:00
AzaezelX 2e8f5795fa Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/cmake_adjustments 2023-07-23 15:32:48 -05:00