mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
fix for windows
Windows segfault was only appearing after changes to windowManagerTest, either that or because linux was failing first it wasn't giving windows a chance to fail. see if this works.
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2
.github/workflows/cmake.yml
vendored
2
.github/workflows/cmake.yml
vendored
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@ -19,7 +19,7 @@ jobs:
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runs-on: ${{matrix.os}}
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strategy:
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matrix:
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os: [ ubuntu-latest, macos-latest ]
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os: [ ubuntu-latest, macos-latest, windows-latest ]
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steps:
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- uses: actions/checkout@v3
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@ -30,35 +30,5 @@
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namespace testing
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{
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class MemoryLeakDetector : public EmptyTestEventListener
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{
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public:
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virtual void OnTestStart(const TestInfo&)
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{
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#if defined(TORQUE_OS_WIN)
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_CrtMemCheckpoint(&memState_);
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#endif
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}
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virtual void OnTestEnd(const TestInfo& test_info)
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{
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if(test_info.result()->Passed())
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{
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#if defined(TORQUE_OS_WIN)
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_CrtMemState stateNow, stateDiff;
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_CrtMemCheckpoint(&stateNow);
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int diffResult = _CrtMemDifference(&stateDiff, &memState_, &stateNow);
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if (diffResult)
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{
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FAIL() << "Memory leak of " << stateDiff.lSizes[1] << " byte(s) detected.";
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}
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#endif
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}
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}
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private:
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#if defined(TORQUE_OS_WIN)
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_CrtMemState memState_;
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#endif
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};
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}
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}
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@ -26,8 +26,11 @@
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#include "console/codeBlock.h"
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#include "console/engineAPI.h"
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#include "console/consoleInternal.h"
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#include "memoryTester.h"
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#if defined(TORQUE_OS_WIN)
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#define _CRTDBG_MAP_ALLOC
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#include <crtdbg.h>
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#endif
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//-----------------------------------------------------------------------------
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class TorqueUnitTestListener : public ::testing::EmptyTestEventListener
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@ -90,6 +93,40 @@ public:
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TorqueUnitTestListener(bool verbose) : mVerbose(verbose) {}
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};
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class MemoryLeakDetector : public ::testing::EmptyTestEventListener
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{
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public:
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virtual void OnTestStart(const ::testing::TestInfo& testInfo)
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{
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#if defined(TORQUE_OS_WIN)
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_CrtMemCheckpoint(&memState_);
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#endif
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}
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virtual void OnTestEnd(const ::testing::TestInfo& testInfo)
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{
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if (testInfo.result()->Passed())
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{
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#if defined(TORQUE_OS_WIN)
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_CrtMemState stateNow, stateDiff;
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_CrtMemCheckpoint(&stateNow);
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int diffResult = _CrtMemDifference(&stateDiff, &memState_, &stateNow);
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if (diffResult)
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{
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FAIL() << "Memory leak of " << stateDiff.lSizes[1] << " byte(s) detected.";
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}
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#endif
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}
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}
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private:
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#if defined(TORQUE_OS_WIN)
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_CrtMemState memState_;
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#endif
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public:
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MemoryLeakDetector() {}
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};
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class TorqueScriptFixture : public testing::Test {};
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class TorqueScriptTest : public TorqueScriptFixture {
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@ -105,7 +142,7 @@ private:
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};
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// uncomment to debug tests and use the test explorer.
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//#define TEST_EXPLORER
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#define TEST_EXPLORER
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#if !defined(TEST_EXPLORER)
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int main(int argc, char** argv)
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{
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@ -123,6 +160,17 @@ int main(int argc, char** argv)
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Con::evaluate("GFXInit::createNullDevice();");
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Con::evaluate("if (!isObject(GuiDefaultProfile)) new GuiControlProfile(GuiDefaultProfile){}; if (!isObject(GuiTooltipProfile)) new GuiControlProfile(GuiTooltipProfile){};");
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testing::InitGoogleTest(&argc, argv);
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// Fetch the unit test instance.
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testing::UnitTest& unitTest = *testing::UnitTest::GetInstance();
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// Fetch the unit test event listeners.
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testing::TestEventListeners& listeners = unitTest.listeners();
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listeners.Append(new MemoryLeakDetector());
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// Add the Torque unit test listener.
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listeners.Append(new TorqueUnitTestListener(true));
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int res = RUN_ALL_TESTS();
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StandardMainLoop::shutdown();
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@ -220,11 +268,6 @@ DefineEngineFunction(runAllUnitTests, int, (const char* testSpecs, const char* r
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// Release the default listener.
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delete listeners.Release(listeners.default_result_printer());
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if (Con::getBoolVariable("$Testing::CheckMemoryLeaks", false)) {
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// Add the memory leak tester.
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listeners.Append(new testing::MemoryLeakDetector);
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}
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// Add the Torque unit test listener.
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listeners.Append(new TorqueUnitTestListener(true));
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@ -42,29 +42,26 @@ protected:
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// for tests in this class we probably only need the init_video an nothing else.
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SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_EVENTS | SDL_INIT_NOPARACHUTE);
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pwm = static_cast<PlatformWindowManagerSDL*>(CreatePlatformWindowManager());
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}
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void SetUp() override
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{
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}
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PlatformWindowManagerSDL* pwm;
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void TearDown() override
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{
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delete pwm;
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}
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};
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TEST_F(PlatformWindowManagerSDLTest, Constructor)
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{
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PlatformWindowManagerSDL* pwm = static_cast<PlatformWindowManagerSDL*>(CreatePlatformWindowManager());
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ASSERT_TRUE(pwm) << "no monitor to test against!";
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}
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TEST_F(PlatformWindowManagerSDLTest, PrimaryRectTest)
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{
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PlatformWindowManagerSDL* pwm = static_cast<PlatformWindowManagerSDL*>(CreatePlatformWindowManager());
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// Check out the primary desktop area...
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RectI primary = pwm->getPrimaryDesktopArea();
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@ -74,6 +71,7 @@ TEST_F(PlatformWindowManagerSDLTest, PrimaryRectTest)
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TEST_F(PlatformWindowManagerSDLTest, MonitorRectsValid)
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{
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PlatformWindowManagerSDL* pwm = static_cast<PlatformWindowManagerSDL*>(CreatePlatformWindowManager());
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// Now try to get info about all the monitors.
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Vector<RectI> monitorRects;
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pwm->getMonitorRegions(monitorRects);
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@ -88,6 +86,7 @@ TEST_F(PlatformWindowManagerSDLTest, MonitorRectsValid)
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TEST_F(PlatformWindowManagerSDLTest, MonitorRectsAtLeastOne)
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{
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PlatformWindowManagerSDL* pwm = static_cast<PlatformWindowManagerSDL*>(CreatePlatformWindowManager());
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// Now try to get info about all the monitors.
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Vector<RectI> monitorRects;
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pwm->getMonitorRegions(monitorRects);
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@ -98,6 +97,7 @@ TEST_F(PlatformWindowManagerSDLTest, MonitorRectsAtLeastOne)
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TEST_F(PlatformWindowManagerSDLTest, MonitorRectsOverflow)
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{
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PlatformWindowManagerSDL* pwm = static_cast<PlatformWindowManagerSDL*>(CreatePlatformWindowManager());
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// Now try to get info about all the monitors.
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Vector<RectI> monitorRects;
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pwm->getMonitorRegions(monitorRects);
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