Revert "SDL.h"

This reverts commit ec5624f890.
This commit is contained in:
marauder2k7 2023-07-25 07:03:32 +01:00
parent afd5a7dfec
commit ce36ea6c0b
10 changed files with 13 additions and 13 deletions

View file

@ -36,7 +36,7 @@ extern void createFontShutdown(void);
#endif
#if defined(TORQUE_SDL)
#include <sdl/include/SDL.h>
#include "SDL.h"
#endif
#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )

View file

@ -37,7 +37,7 @@
#include "windowManager/sdl/sdlWindow.h"
#include "platform/platformGL.h"
#include <sdl/include/SDL.h>
#include "SDL.h"
extern void loadGLCore();
extern void loadGLExtensions(void* context);

View file

@ -25,7 +25,7 @@
//
//-----------------------------------------------------------------------------
#if defined( __FreeBSD__ )
#include <sdl/include/SDL.h>
#include "SDL.h"
#include "platform/platformCPUCount.h"
#include "console/console.h"

View file

@ -28,7 +28,7 @@
#include "sdlInput.h"
#include "platform/platformInput.h"
#include "sdlInputManager.h"
#include <sdl/include/SDL.h>
#include "SDL.h"
// Static class variables:
InputManager* Input::smManager = NULL;

View file

@ -26,7 +26,7 @@
#ifndef _PLATFORMINPUT_H_
#include "platform/platformInput.h"
#endif
#include <sdl/include/SDL.h>
#include "SDL.h"
//------------------------------------------------------------------------------
class SDLInputManager : public InputManager

View file

@ -1,7 +1,7 @@
#include "windowManager/platformWindowMgr.h"
#include "windowManager/sdl/sdlWindow.h"
#include <sdl/include/SDL.h>
#include "SDL.h"
namespace
{
@ -163,4 +163,4 @@ Platform::ALERT_ASSERT_RESULT Platform::AlertAssert(const char *windowTitle, con
return (Platform::ALERT_ASSERT_RESULT)Platform::messageBox(windowTitle, message, MBAlertAssert );
}
#endif
#endif

View file

@ -27,7 +27,7 @@
#include "windowManager/sdl/sdlCursorController.h"
#include "platform/platformInput.h"
#include <sdl/include/SDL.h>
#include "SDL.h"
static struct { U32 id; SDL_SystemCursor resourceID; SDL_Cursor *cursor;} sgCursorShapeMap[]=
{

View file

@ -23,7 +23,7 @@
#include "platform/platform.h"
#include "console/console.h"
#include "gfx/bitmap/gBitmap.h"
#include <sdl/include/SDL.h>
#include "SDL.h"
#include "windowManager/sdl/sdlWindow.h"
static SDL_Window* gSplashWindow = nullptr;
@ -132,4 +132,4 @@ bool Platform::closeSplashWindow()
}
return true;
}
}

View file

@ -35,8 +35,8 @@
#define SDL_VIDEO_DRIVER_X11 // TODO SDL
#endif
#include <sdl/include/SDL.h>
#include <sdl/include/SDL_syswm.h>
#include "SDL.h"
#include "SDL_syswm.h"
#define SCREENSAVER_QUERY_DENY 0 // Disable screensaver

View file

@ -29,7 +29,7 @@
#include "core/strings/unicode.h"
#include "gfx/bitmap/gBitmap.h"
#include <sdl/include/SDL.h>
#include "SDL.h"
// ------------------------------------------------------------------------