OTHGMars
9dfc3497d9
Adds animated node transforms for animation importing.
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Fixes sequence timing variables.
2019-04-18 16:45:52 -04:00
AzaezelX
63bc2215fd
no point in resetting effectiveprobecount or mipcount in the compute4probes method. the latter is going to remain a fixed global var to support the cubemap arrays while the latter isn't even used by forward lit (though it likely should be, rather than trying to cook up 2 bound vectors)
2019-04-16 11:47:21 -05:00
AzaezelX
28f55b9cc8
Merge branch 'PBR_ProbeArrayForward' into PBR_ProbeArrayGLWIP
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# Conflicts:
# Engine/source/renderInstance/renderProbeMgr.cpp
2019-04-16 09:34:01 -05:00
Areloch
95962cbcbc
GL work
2019-04-15 23:11:18 -05:00
OTHGMars
b92b7a3ade
Changes default winding order to be CCW.
2019-04-15 23:04:47 -04:00
OTHGMars
88306e5f87
Adds verbose logging in debug builds.
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Properly disconnects the logging stream.
2019-04-15 23:00:27 -04:00
OTHGMars
2d20995867
Copies Collada import options to Assimp.
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The lodType, singleDetailSize, adjustCenter and adjustFloor options been added to the importer.
Implementation of $Assimp::FlipNormals has been fixed.
$Assimp::FlipWindingOrder has been added to expose aiProcess_FlipWindingOrder.
Logging is now enabled and directed to assimp.log.
2019-04-15 18:57:24 -04:00
AzaezelX
b79cff7530
resource count and type sync with the computeForwardProbes call-insertion for shadergen. probly going to need to cook up a cubearray type
2019-04-11 12:31:15 -05:00
AzaezelX
7f2c57f18b
use the right recreation when lacking a composite map (still need to do up matinfo flags)
2019-04-11 12:30:03 -05:00
AzaezelX
c3ea3593ea
typofix+ *add* computeForwardProbes to replicate the stateblock used in deferred
2019-04-10 17:46:42 -05:00
AzaezelX
8be413d53a
stray var killoffs
2019-04-10 17:44:54 -05:00
AzaezelX
4730dfcf3f
leverage the macros for a bit more legibility
2019-04-10 14:14:10 -05:00
AzaezelX
dac25f1e2c
conform some of the "specularColor" entries (TODO: matinfo flags, like emissive/glow ect)
2019-04-10 12:56:20 -05:00
AzaezelX
07827b8032
cleanup duplicate var, and constructor-init skylight shaderconsts
2019-04-10 12:54:46 -05:00
AzaezelX
b64b84b843
defaults for diffusecolor, specularcolor (reminder todo: shift that to composite) and normal for createForwardSurface
2019-04-10 11:48:22 -05:00
AzaezelX
ce4220ad55
enhanced stage check
2019-04-10 11:43:45 -05:00
Areloch
2d2f66f388
Modification of #2145
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Original PR broke class-type visibility toggles in the editor, so this adjustment on the same setup keeps the optimized path, but also enables the original class-based render toggle if the editor is open.
(Also adds TORQUE_TOOLS check to have it be even leaner if the project doesn't have tool support at all)
2019-04-08 10:20:13 -05:00
Areloch
ec9e8c3563
Majority of forward work. Some state/register count issues and further testing required.
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Also requires proper binding of forward probe values, as well as scoring probes for forward selection.
2019-04-07 23:57:05 -05:00
Azaezel
ae8bc232a2
surpress nonrendered lights killoff method till we've time to revisit that
2019-04-04 20:56:57 -05:00
Areloch
283348f7bc
Cleanup/consolidation of shader logic. moved the common methods over to lighting.hlsl
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Did all the setup work to feed data for forward probestuffs, just have to rewrite the shaderFeature to replicate the regular probe array logic.
2019-04-03 00:13:58 -05:00
Areloch
b759bde0c0
Merge pull request #2043 from John3/toolShapes_3
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cleaning the modules
2019-03-31 14:41:35 -05:00
Areloch
14fdd84d2f
Merge pull request #2313 from OTHGMars/MousePos
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Switches to absolute position for mouse tracking.
2019-03-31 14:16:52 -05:00
Areloch
d96b07e230
Merge pull request #2338 from Areloch/MoreMenubarFixes
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Fixes some outstanding menubar problems.
2019-03-31 12:39:31 -05:00
Areloch
e7c485b113
Merge pull request #2340 from Areloch/popupMenuBGFix
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Makes the popups correctly operate anywhere in the space of the canvas
2019-03-31 12:36:15 -05:00
Areloch
0dfad8f072
Merge pull request #2339 from Areloch/MountedCollisionsFix
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Adds logic to temporarily disable collisions of mounted objects on Players
2019-03-31 12:31:57 -05:00
Areloch
ce5c7db364
Merge pull request #2336 from wcbx/wcbx-cloudtexprofile
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Fixes artifacts in Cloud Layer.
2019-03-31 12:31:37 -05:00
Areloch
8631302e81
Merge pull request #2144 from RichardsGameStudio/development
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Allow correct display of widescreen resolutions (16:9 and 16:10 ratio) on a 4:3 ratio display
2019-03-31 12:22:09 -05:00
Areloch
fd7cd77af8
Merge pull request #2335 from Azaezel/navmeshNoNo
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rewrite of NavMeshUpdateAll/NavMeshUpdateAroundObject
2019-03-31 12:20:16 -05:00
Areloch
5cefefd55b
Merge pull request #2331 from Bloodknight/PR_PlayerZRotation
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Set contrsaints for Player Z rotation
2019-03-31 03:47:41 -05:00
Areloch
b43dacc7d3
Merge pull request #2322 from Areloch/add3dProjectionCtrl
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Adds gui3DProjectionCtrl
2019-03-31 02:14:45 -05:00
Areloch
b6185370be
Merge pull request #2220 from irei1as/development
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Changes for SFXSound::setPosition(time)
2019-03-30 18:42:19 -05:00
Areloch
d636e4d4e0
Merge pull request #2332 from Bloodknight/PR_DedicatedLinuxCrashFix
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Fixes a crash that occurs on linux headless servers
2019-03-30 16:41:36 -05:00
Areloch
c1dabd4bd6
Merge pull request #2327 from Areloch/loadCachedDTS
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Adds ability to skip loading of cached dts in enumColladaForImport
2019-03-30 16:33:37 -05:00
Areloch
a0c24207ca
Merge pull request #2325 from Areloch/fileDialogReturnBuffer
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Moves the path return from fileDialog through the returnBuffer
2019-03-30 16:31:44 -05:00
Areloch
3c14ec2413
Merge pull request #2320 from Areloch/setFieldHeight
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Allows special inspectorFields to override their height
2019-03-30 16:31:21 -05:00
Areloch
8ee1f92ba4
Merge pull request #2319 from Areloch/Scenes
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Initial implementation of the Scene object
2019-03-30 16:30:34 -05:00
Areloch
c4e10825f4
Merge pull request #2310 from Azaezel/vertColorCorrection
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Vert color correction
2019-03-30 16:30:01 -05:00
Areloch
847618f4af
Merge pull request #2323 from Areloch/getFieldValueCrashfix
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Sanity check for calling getFieldValue
2019-03-30 16:07:53 -05:00
Areloch
9a760c721e
Merge pull request #2321 from Areloch/textApplyFocus
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Updates TextEdit value when focus is lost.
2019-03-30 16:07:18 -05:00
Areloch
bf988be859
Merge pull request #2318 from Areloch/AssetModuleEchoTweak
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Tweaks to the Asset/Module info echo behavior to spam the console less.
2019-03-30 15:34:33 -05:00
Areloch
60f4e82cce
Merge pull request #2317 from Areloch/setSplitPoint
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Adds ability to set the split point of a guiSplitContainer
2019-03-30 15:33:57 -05:00
Areloch
ed6046c0f5
Merge pull request #2315 from Azaezel/wireFrameFix
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corrects a parity flaw between wireframe and non wireframe box display
2019-03-30 15:09:32 -05:00
Areloch
2311120cbc
Update guiSplitContainer.cpp
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Corrected typo.
2019-03-30 14:40:58 -05:00
Areloch
2742558c6f
Merge pull request #2281 from marauder2k7/OpenALDevBuildBranch
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OpenALEffects
2019-03-30 14:39:06 -05:00
OTHGMars
186a44fab3
Fixes a crash from importing shapes with unnamed bones.
2019-03-29 04:02:41 -04:00
OTHGMars
d094137107
Adds the aiProcess_FlipUVs flag setting.
2019-03-29 03:57:36 -04:00
OTHGMars
08431347ea
Fixes primitive assignment. AppMesh::primitives in this case is a purely collada/dts concept and is not indices or faces. Any mesh with more than 2^16 vertices should be split into multiple primitives to avoid indexing across a 16 bit boundary. Mesh division into primitives has not been implemented for assimp yet.
2019-03-28 04:16:22 -04:00
OTHGMars
2658debeb0
Fixes vertex weight assignments.
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Adds upaxis override option to match collada importer.
2019-03-27 12:46:43 -04:00
Azaezel
679c2c7fb0
shift bbminmax to relative when sent to the gpu so folks can stick to realworld values
2019-03-26 06:48:56 -05:00
Areloch
4c959e1fa1
Undid debug work, shifted logic over entirely to utilize the updateTexture methods. Refactored probe init'ing so they'll load correctly without nudging, properly sequestered skylights from the probe array and updated the shader to contain az's changes as well as skylight and probe array changes.
2019-03-25 23:17:53 -05:00