Commit graph

15 commits

Author SHA1 Message Date
Daniel Buckmaster b097c76eda Fixed stream read/write mismatch bug.
It was causing Vehicles to roll forwards with a constant velocity when
stationary, and ignore move->y.
2012-10-03 07:32:06 +10:00
Daniel Buckmaster e3cb30bb1d Added steering return to Vehicle.
It happens in Vehicle::updateMove so it can apply to all vehicle
subclasses. It is applied to both x and y steering.
2012-10-03 07:23:47 +10:00
Daniel Buckmaster eae9fc36e5 Added steering centre members to VehicleData.
steeringReturn is the main control for the amount of return in
the steering. Setting it to 0 (the default) disables steering return
completely.

steeringReturnSpeedScale is a multiplier on the amount of effect that
the vehicle's velocity has on its steering return.

powerSteering can be set to eliminate the effect of steering return on
user input. Without this flag set, the user will have a harder time
steering, because the wheels try to return as they steer. If this flag
is set, steering return will not be applied while the user is actually
steering, only when they release.
2012-10-02 21:02:42 +10:00
David Wyand d38eb17056 Merge branch 'item-networking' of https://github.com/eightyeight/Torque3D into eightyeight-item-networking 2012-10-01 11:25:17 -04:00
Daniel Buckmaster f10ea8bbd4 Fixed mAtRest logic when setting static flag. 2012-09-28 07:28:00 +10:00
DavidWyand-GG cdb7e60d67 Merge branch 'vs2012-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-vs2012-fixes 2012-09-27 10:09:41 -04:00
Daniel Buckmaster 0f22ca64d4 Moved mask updated to protected member set functions. 2012-09-27 08:11:48 +10:00
DavidWyand-GG 677377c70b Merge branch 'master' into development 2012-09-26 10:14:06 -04:00
Daniel Buckmaster a8205240e3 Made Item network members properly in the editor. 2012-09-26 23:28:58 +10:00
Daniel Buckmaster 90e022a100 Prevented #define for in VS2012. 2012-09-26 23:26:02 +10:00
DavidWyand-GG 4e26b163a8 Removed config and put back tools/comments directory 2012-09-25 16:19:09 -04:00
DavidWyand-GG ee752d058c New Torque Toolbox version to disable buttons
If there are no projects, all of the project buttons are disabled.
2012-09-25 16:09:36 -04:00
DavidWyand-GG eb71ebe306 Added support for FMOD 4.42.03 Stable
The FMOD include files are now assumed to be located outside of the
Torque 3D directory structure.  See
Tools/projectGenerator/modules/fmod.inc for the various methods to tell
the Project Generator how to find FMOD.  If FMOD is installed in its
default location then nothing special is required.
2012-09-24 15:47:29 -04:00
DavidWyand-GG 08d5ba86f7 Updated gitignore and Engine/bin for ticket #1 2012-09-20 12:46:44 -04:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00