Azaezel
ae5fce6169
alternative to #2268 : remove secondary profiling
2018-07-27 22:00:49 -05:00
Areloch
471bdcaefe
Merge pull request #2252 from pacomont/Allow_to_change_wind's_direction
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It's almost imposible to change direction of wind. Reseting mCurrentT…
2018-07-12 15:42:51 -05:00
Areloch
11d9a13c6a
Merge pull request #2255 from pacomont/Particles_go_downwind
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Particles should go downwind (while windCoefficient >0)
2018-07-12 15:34:35 -05:00
Areloch
4cb701b0c3
Merge pull request #2247 from rextimmy/d3d11_tex_lock_fix
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Corrects a problem with the D3D11 texture lock/unlock mechanism
2018-07-12 15:17:49 -05:00
rextimmy
a48b70d5b1
d3d11 copyToBmp fix for new lock/unlock function
2018-07-10 14:13:22 +10:00
Areloch
c54c8ed689
Create .travis.yml
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Initial travis CI config file push. Further calibration will be required to dial the settings in.
2018-07-09 15:17:48 -05:00
Areloch
703ac27cf2
Merge pull request #2265 from OTHGMars/vmParseFromString
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Fix for bug in GFXVideoMode::parseFromString()
2018-07-09 13:56:12 -05:00
Areloch
3644396b2e
Merge pull request #2264 from chaigler/cleanup_gfx_initial_init
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Resolves #740 - Remove redundant code in _GFXInitGetInitialRes()
2018-07-09 13:51:57 -05:00
Areloch
222623e0bf
Merge pull request #2262 from Azaezel/memberMess2
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member var conversion error that oddly didn't crop up till mac testing.
2018-07-09 13:16:04 -05:00
Areloch
e32de9b6bf
Merge pull request #2266 from chaigler/scattersky_zoffset_fix
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Resolves #1721 - ScatterSky zOffset
2018-07-09 12:14:32 -05:00
chaigler
cc77e6d301
Fix for ScatterSky zOffset
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zOffset was mistakenly applied to wrong transform matrix. Fixes #1721 .
2018-07-07 13:16:46 -04:00
OTHGMars
bab3d9d5f3
Fix for bug in GFXVideoMode::parseFromString()
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When testing PR #2264 I discovered that GFXVideoMode::parseFromString() will never assign false to the fullScreen value. That value must be initialized to false going in. I found it hard to believe that that could be the case and not have caused a problem before now, so I dropped:
```c++
GFXVideoMode vmTest = GFXInit::getDesktopResolution();
vmTest.fullScreen = true;
vmTest.parseFromString("800 600 false 32 60");
Con::printf("%s becomes %s", "800 600 false 32 60", vmTest.toString().c_str());
```
into the end of _GFXInitGetInitialRes() and the output string is:
800 600 false 32 60 becomes 800 600 true 32 60 0
None of the values get assigned by the macro [here](https://github.com/GarageGames/Torque3D/blob/development/Engine/source/gfx/gfxStructs.cpp#L46-L48 ) if their function evaluates to zero or the token is missing from the string. This commit corrects that for the boolean case to only skip the assignment if the string token is not found.
2018-07-07 02:23:59 -04:00
chaigler
38237bfb62
_GFXInitGetInitialRes() cleanup
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Removes unnecessary code that sets default video mode params. This is
already handled by the GFXVideoMode constructor. The settings are also
immediately overwritten by vm.parseFromString().
Resolves #740
2018-07-05 14:19:05 -04:00
Azaezel
b0b2b1314a
member var conversion error that oddly didn't crop up till mac testing.
2018-07-04 18:26:14 -05:00
chaigler
d030eeb786
Merge remote-tracking branch 'refs/remotes/GarageGames/development' into development
2018-06-30 08:10:38 -04:00
Areloch
ee9f3b74ec
Merge pull request #2254 from rextimmy/sdl_2_0_8
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SDL 2.0.8
2018-05-30 20:37:00 -05:00
Areloch
5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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cleans up all 'hides' warnings (at time of writing)
2018-05-30 20:36:43 -05:00
Areloch
833fb6c970
Merge pull request #2251 from rextimmy/openal_soft_update
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openal-soft updates
2018-05-19 21:34:19 -05:00
Francisco Montañés García
f4be184d33
Particles should go downwind (while windCoefficient >0)
2018-05-09 18:24:21 +02:00
Tim
ad5d781cef
cmake fix for apple sdl
2018-05-09 23:09:32 +10:00
Tim
ec8f56b3b0
sdl 2.0.8 update
2018-05-09 23:09:05 +10:00
Francisco Montañés García
4a5d63dc9b
It's almost imposible to change direction of wind. Reseting mCurrentTarget will allow to rotate properly.
2018-05-09 13:49:58 +02:00
rextimmy
925d8b27cf
openal-soft updates
2018-05-09 20:48:18 +10:00
Areloch
d6f6bc65a5
Merge pull request #2243 from CouleeApps/high-res-icon
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Higher resolution app icon
2018-05-02 10:38:21 -05:00
Areloch
8230f8ed7c
Merge pull request #2233 from CouleeApps/better-return-buffer
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Use a circular buffer for getReturnBuffer to prevent buffer cloberring
2018-05-01 23:29:25 -05:00
Areloch
18edce6b2e
Merge pull request #2092 from Azaezel/AIAimpoint
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adds fallbacks to the aiTurret's scannode to operate similar to the aimNode
2018-04-30 23:40:15 -05:00
Areloch
de67b30edc
Merge pull request #2104 from OTHGMars/ScaleCollision
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Sets scale for collision primitives created in the shape editor.
2018-04-30 23:39:33 -05:00
Areloch
1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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allows for arbitrary reskinning
2018-04-30 23:37:36 -05:00
Areloch
cd0bc17bfe
Merge pull request #2193 from John3/bullet_2_87
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bullet 2.87 update
2018-04-30 23:35:50 -05:00
Areloch
c894820eea
Merge pull request #2194 from John3/libogg_133
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update to libogg v133
2018-04-30 23:08:08 -05:00
Areloch
a7107744f3
Merge pull request #2204 from Azaezel/badPrefabEntryHandling
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don't try to physically interact with a prefab with invalid entries
2018-04-30 23:06:24 -05:00
Areloch
d03055e5e9
Merge pull request #2214 from John3/update_Recast_5d41860
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Update recast
2018-04-30 23:05:26 -05:00
Areloch
b0aa95cf8b
Merge pull request #2231 from Areloch/AFXBinFix
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Includes some renderbin declarations that are needed for AFX
2018-04-30 22:58:59 -05:00
Areloch
903995ee34
Merge pull request #2232 from Azaezel/phyzZonePhun
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PhysicalZone editing-display tools.
2018-04-30 22:58:38 -05:00
Areloch
c44457397f
Merge pull request #2234 from Areloch/DeprecatedMSVCFix
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Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
2018-04-30 22:52:48 -05:00
Areloch
46a233b3ce
Merge pull request #2235 from CouleeApps/fix-dump-console
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Fix dumpConsoleClasses / dumpConsoleFunctions
2018-04-30 22:52:30 -05:00
Areloch
21123bdc2f
Merge pull request #2237 from JeffProgrammer/codeinterpreter_cleanup
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Small Cleanup to CodeInterpreter
2018-04-30 22:52:12 -05:00
Areloch
287586469e
Merge pull request #2242 from JeffProgrammer/ts_thisoptimization_hotfix
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Interpreter Hotfix: Check for NULL on the thisObject before using it.
2018-04-30 22:51:52 -05:00
Azaezel
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
rextimmy
96c71a4d5d
Corrects a problem with the D3D11 texture lock/unlock mechanism
2018-04-21 18:19:17 +10:00
Areloch
bc1b506205
Merge pull request #2146 from Azaezel/specializationShenanigans
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changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Glenn Smith
cecf109f93
Higher resolution torque icon, 1024x1024 for macOS, 256x256 for Windows.
2018-04-14 17:51:29 -04:00
Jeff Hutchinson
c6ec1f8d86
Added better script interpreter logging.
2018-04-14 10:59:09 -04:00
Jeff Hutchinson
c75eecbf53
fix this pointer in op_callfunc_this
2018-04-12 23:14:57 -04:00
Jeff Hutchinson
12134ceb2b
Check for NULL on the thisObject before using it. Also cleanup break to goto.
2018-04-10 22:21:40 -04:00
Areloch
aed16d38cb
Merge pull request #2238 from Areloch/SDL_Install_Fixup
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Makes it so the SDL directory files aren't copied during a template install.
2018-04-05 00:24:36 -05:00
Areloch
570c6844f9
Makes it so the SDL directory files aren't copied during a template file install.
2018-04-03 23:58:03 -05:00
Azaezel
11064fb1dc
stray fork contamination cleanup
2018-04-02 23:58:54 -05:00
Jeff Hutchinson
5d8b367de8
Remove unused variables and cleanup precision warnings as dSprintf takes a U32 for the size of the buffer to use.
2018-04-02 23:38:17 -04:00
Azaezel
0e3c128ec4
slimmed down shadowvar cleanups, plus removal of an unused membervar.
2018-04-02 03:06:58 -05:00