Commit graph

3331 commits

Author SHA1 Message Date
Azaezel ae5fce6169 alternative to #2268 : remove secondary profiling 2018-07-27 22:00:49 -05:00
Areloch 471bdcaefe Merge pull request #2252 from pacomont/Allow_to_change_wind's_direction
It's almost imposible to change direction of wind. Reseting mCurrentT…
2018-07-12 15:42:51 -05:00
Areloch 11d9a13c6a Merge pull request #2255 from pacomont/Particles_go_downwind
Particles should go downwind (while windCoefficient >0)
2018-07-12 15:34:35 -05:00
Areloch 4cb701b0c3 Merge pull request #2247 from rextimmy/d3d11_tex_lock_fix
Corrects a problem with the D3D11 texture lock/unlock mechanism
2018-07-12 15:17:49 -05:00
rextimmy a48b70d5b1 d3d11 copyToBmp fix for new lock/unlock function 2018-07-10 14:13:22 +10:00
Areloch c54c8ed689 Create .travis.yml
Initial travis CI config file push. Further calibration will be required to dial the settings in.
2018-07-09 15:17:48 -05:00
Areloch 703ac27cf2 Merge pull request #2265 from OTHGMars/vmParseFromString
Fix for bug in GFXVideoMode::parseFromString()
2018-07-09 13:56:12 -05:00
Areloch 3644396b2e Merge pull request #2264 from chaigler/cleanup_gfx_initial_init
Resolves #740 - Remove redundant code in _GFXInitGetInitialRes()
2018-07-09 13:51:57 -05:00
Areloch 222623e0bf Merge pull request #2262 from Azaezel/memberMess2
member var conversion error that oddly didn't crop up till mac testing.
2018-07-09 13:16:04 -05:00
Areloch e32de9b6bf Merge pull request #2266 from chaigler/scattersky_zoffset_fix
Resolves #1721 - ScatterSky zOffset
2018-07-09 12:14:32 -05:00
chaigler cc77e6d301 Fix for ScatterSky zOffset
zOffset was mistakenly applied to wrong transform matrix. Fixes #1721.
2018-07-07 13:16:46 -04:00
OTHGMars bab3d9d5f3 Fix for bug in GFXVideoMode::parseFromString()
When testing PR #2264 I discovered that GFXVideoMode::parseFromString() will never assign false to the fullScreen value. That value must be initialized to false going in. I found it hard to believe that that could be the case and not have caused a problem before now, so I dropped:
```c++
   GFXVideoMode vmTest = GFXInit::getDesktopResolution();
   vmTest.fullScreen = true;
   vmTest.parseFromString("800 600 false 32 60");
   Con::printf("%s becomes %s", "800 600 false 32 60", vmTest.toString().c_str());
```
into the end of _GFXInitGetInitialRes() and the output string is:
800 600 false 32 60 becomes 800 600 true 32 60 0

None of the values get assigned by the macro [here](https://github.com/GarageGames/Torque3D/blob/development/Engine/source/gfx/gfxStructs.cpp#L46-L48) if their function evaluates to zero or the token is missing from the string. This commit corrects that for the boolean case to only skip the assignment if the string token is not found.
2018-07-07 02:23:59 -04:00
chaigler 38237bfb62 _GFXInitGetInitialRes() cleanup
Removes unnecessary code that sets default video mode params. This is
already handled by the GFXVideoMode constructor. The settings are also
immediately overwritten by vm.parseFromString().

Resolves #740
2018-07-05 14:19:05 -04:00
Azaezel b0b2b1314a member var conversion error that oddly didn't crop up till mac testing. 2018-07-04 18:26:14 -05:00
chaigler d030eeb786 Merge remote-tracking branch 'refs/remotes/GarageGames/development' into development 2018-06-30 08:10:38 -04:00
Areloch ee9f3b74ec Merge pull request #2254 from rextimmy/sdl_2_0_8
SDL 2.0.8
2018-05-30 20:37:00 -05:00
Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess
cleans up all 'hides' warnings (at time of writing)
2018-05-30 20:36:43 -05:00
Areloch 833fb6c970 Merge pull request #2251 from rextimmy/openal_soft_update
openal-soft updates
2018-05-19 21:34:19 -05:00
Francisco Montañés García f4be184d33 Particles should go downwind (while windCoefficient >0) 2018-05-09 18:24:21 +02:00
Tim ad5d781cef cmake fix for apple sdl 2018-05-09 23:09:32 +10:00
Tim ec8f56b3b0 sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
Francisco Montañés García 4a5d63dc9b It's almost imposible to change direction of wind. Reseting mCurrentTarget will allow to rotate properly. 2018-05-09 13:49:58 +02:00
rextimmy 925d8b27cf openal-soft updates 2018-05-09 20:48:18 +10:00
Areloch d6f6bc65a5 Merge pull request #2243 from CouleeApps/high-res-icon
Higher resolution app icon
2018-05-02 10:38:21 -05:00
Areloch 8230f8ed7c Merge pull request #2233 from CouleeApps/better-return-buffer
Use a circular buffer for getReturnBuffer to prevent buffer cloberring
2018-05-01 23:29:25 -05:00
Areloch 18edce6b2e Merge pull request #2092 from Azaezel/AIAimpoint
adds fallbacks to the aiTurret's scannode to operate similar to the aimNode
2018-04-30 23:40:15 -05:00
Areloch de67b30edc Merge pull request #2104 from OTHGMars/ScaleCollision
Sets scale for collision primitives created in the shape editor.
2018-04-30 23:39:33 -05:00
Areloch 1f2847bc11 Merge pull request #2108 from Azaezel/reskinRedux
allows for arbitrary reskinning
2018-04-30 23:37:36 -05:00
Areloch cd0bc17bfe Merge pull request #2193 from John3/bullet_2_87
bullet 2.87 update
2018-04-30 23:35:50 -05:00
Areloch c894820eea Merge pull request #2194 from John3/libogg_133
update to libogg v133
2018-04-30 23:08:08 -05:00
Areloch a7107744f3 Merge pull request #2204 from Azaezel/badPrefabEntryHandling
don't try to physically interact with a prefab with invalid entries
2018-04-30 23:06:24 -05:00
Areloch d03055e5e9 Merge pull request #2214 from John3/update_Recast_5d41860
Update recast
2018-04-30 23:05:26 -05:00
Areloch b0aa95cf8b Merge pull request #2231 from Areloch/AFXBinFix
Includes some renderbin declarations that are needed for AFX
2018-04-30 22:58:59 -05:00
Areloch 903995ee34 Merge pull request #2232 from Azaezel/phyzZonePhun
PhysicalZone editing-display tools.
2018-04-30 22:58:38 -05:00
Areloch c44457397f Merge pull request #2234 from Areloch/DeprecatedMSVCFix
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
2018-04-30 22:52:48 -05:00
Areloch 46a233b3ce Merge pull request #2235 from CouleeApps/fix-dump-console
Fix dumpConsoleClasses / dumpConsoleFunctions
2018-04-30 22:52:30 -05:00
Areloch 21123bdc2f Merge pull request #2237 from JeffProgrammer/codeinterpreter_cleanup
Small Cleanup to CodeInterpreter
2018-04-30 22:52:12 -05:00
Areloch 287586469e Merge pull request #2242 from JeffProgrammer/ts_thisoptimization_hotfix
Interpreter Hotfix: Check for NULL on the thisObject before using it.
2018-04-30 22:51:52 -05:00
Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
rextimmy 96c71a4d5d Corrects a problem with the D3D11 texture lock/unlock mechanism 2018-04-21 18:19:17 +10:00
Areloch bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans
changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Glenn Smith cecf109f93 Higher resolution torque icon, 1024x1024 for macOS, 256x256 for Windows. 2018-04-14 17:51:29 -04:00
Jeff Hutchinson c6ec1f8d86 Added better script interpreter logging. 2018-04-14 10:59:09 -04:00
Jeff Hutchinson c75eecbf53 fix this pointer in op_callfunc_this 2018-04-12 23:14:57 -04:00
Jeff Hutchinson 12134ceb2b Check for NULL on the thisObject before using it. Also cleanup break to goto. 2018-04-10 22:21:40 -04:00
Areloch aed16d38cb Merge pull request #2238 from Areloch/SDL_Install_Fixup
Makes it so the SDL directory files aren't copied during a template install.
2018-04-05 00:24:36 -05:00
Areloch 570c6844f9 Makes it so the SDL directory files aren't copied during a template file install. 2018-04-03 23:58:03 -05:00
Azaezel 11064fb1dc stray fork contamination cleanup 2018-04-02 23:58:54 -05:00
Jeff Hutchinson 5d8b367de8 Remove unused variables and cleanup precision warnings as dSprintf takes a U32 for the size of the buffer to use. 2018-04-02 23:38:17 -04:00
Azaezel 0e3c128ec4 slimmed down shadowvar cleanups, plus removal of an unused membervar. 2018-04-02 03:06:58 -05:00