Brian Roberts
7d02eea6e4
Merge pull request #938 from Areloch/OptionsAndRemappingFixes
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Misc fixes for options and key remapping
2022-12-16 01:26:12 -06:00
Areloch
f2585fea4d
Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically
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Adjust the scaling of the options rows to be a consistent 50/50 divide between the options name and the actual options values to make the layout and scaling consistent
Fixes key remapping behavior to work properly
Added SubHeader text gui profile that is centered
Made the remapping gui control be stylistically consistent to messageboxes
2022-12-16 00:35:16 -06:00
Brian Roberts
d8b2ffbce0
Merge pull request #933 from Azaezel/alpha402/bloomBashing
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bloom operates off of color>1.0. adjust defaults to suit
2022-12-15 02:33:12 -06:00
Brian Roberts
7c90f6e680
Merge pull request #937 from Azaezel/alpha402/rtTrouble
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fix bad rtParams refrence
2022-12-15 02:32:41 -06:00
AzaezelX
4deae92c48
fix bad rtParams refrence
2022-12-14 23:07:35 -06:00
Brian Roberts
abbfb634f3
Merge pull request #936 from Azaezel/alpha402/vehicleCleanups
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rigidshape and wheeledvehicle perf work
2022-12-10 19:26:31 -06:00
AzaezelX
01ba573543
rigidshape and wheeledvehicle perf work
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a) add more profiling for analysis
b)don't bother trying to update collision if we're set to imobility or not moving fast eough for even the contact velocity tolerance threshold to trip
c) updateforces and updateWheelParticles already trigger extendWheels(); . no need to do it a third time
2022-12-10 17:07:28 -06:00
Brian Roberts
2d26d35687
Merge pull request #934 from Areloch/AssetInspectorFieldExpand
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Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector fields
2022-12-09 00:07:20 -06:00
Areloch
74ac45e877
Fixed Edit button tooltip for Shape Asset field
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Disabled Edit button on image asset field as there's no current image editor
Fixed positioning of edit buttons to align with preview
Fixed horizontal sizing for the edit control so it keeps to the width of the field
Fixed handling on the preview display so if an invalid asset is input, it clears the preview display to help indicate it's invalid
Disabled the MaterialSlot handling for TSStatics until it can be further refined
2022-12-08 23:45:56 -06:00
Areloch
6f8df41c6d
Remove debug messaging that isn't needed with the drag-n-drop field behavior
2022-12-08 20:18:51 -06:00
Areloch
739a111fc2
Re-added accidentally deleted line that removed the preview tooltip
2022-12-08 20:15:20 -06:00
Areloch
6162c5da05
Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons
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Also fixes drag-n-drop behavior from the AB into the image and shape fields to ensure they update as expected.
2022-12-08 20:00:55 -06:00
AzaezelX
1eb59e77e8
bloom operates off of color>1.0. adjust defaults to suit
2022-12-08 18:36:58 -06:00
Brian Roberts
fc1bbabe46
Merge pull request #931 from Areloch/KeybindRemapCleanup
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Cleanup and standardization of keybind remapping handling
2022-12-06 00:25:24 -06:00
Areloch
44c894d335
Adds utility function to clean up and standardize the remapping handling for keybinds
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Adds sanity check so if no remappable binds are found for an actionMap, it isn't listed in the controls menu
Updates ExampleModule's keybinds to use new utility function
2022-12-06 00:16:13 -06:00
Brian Roberts
a304198abb
Merge pull request #930 from Azaezel/alpha402/fixORMChanMap
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fix orm vs single channel mapping
2022-12-03 08:55:43 -06:00
AzaezelX
4c50270e25
fix orm vs single channel mapping
2022-12-03 08:54:30 -06:00
Brian Roberts
178163dba3
Merge pull request #928 from LakoMoor/patch-1
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Fix for build
2022-12-03 07:36:33 -06:00
Brian Roberts
d191b4488c
Merge pull request #929 from Areloch/keybindRemapUIFix
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Fixes the movemap toggle in the options menu
2022-12-03 04:17:10 -06:00
Areloch
48680558c7
Fixes the movemap toggle in the options menu
2022-12-03 00:57:03 -06:00
LakoMoor
0780cac6c8
Fix for build
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Fix error: "getStringValue: is not a member of ConsoleValue"
2022-12-02 11:58:45 +06:00
Brian Roberts
120691abee
Merge pull request #923 from Azaezel/alpha402/puppies
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adds wetness
2022-11-29 12:33:21 -06:00
Brian Roberts
411572d204
Merge pull request #927 from Azaezel/alpah402/lurkingLerps
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use the templated mLerp
2022-11-29 12:33:12 -06:00
Brian Roberts
a56a7312b3
Merge pull request #925 from Azaezel/alpha402/bloomHack
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bloom fix fallback
2022-11-29 12:32:44 -06:00
AzaezelX
9f9049e6bd
use the templated mLerp
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turns out a) it exists, and b) it uses the standard input order, so shoud be easier for new folks to remember
2022-11-28 22:12:25 -06:00
Jeff Hutchinson
82b5084875
Merge pull request #924 from JeffProgrammer/cpp20
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Compilation fixes for C++20
2022-11-28 22:32:04 -05:00
Jeff Hutchinson
1940becb2d
Compilation fixes for C++20
2022-11-28 21:39:06 -05:00
Brian Roberts
d021c5ddfa
Merge pull request #926 from Azaezel/alpha402/soundSafety
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if we have no description, the sounds is never 3d
2022-11-28 00:10:51 -06:00
AzaezelX
ab98909f1e
if we have no description, the sounds is never 3d
2022-11-28 00:10:32 -06:00
AzaezelX
af1a93f2e1
bloom fix fallback
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-in case a better solution doesn't come along by tuesday
2022-11-27 23:01:36 -06:00
AzaezelX
d23ee397e6
adds wetness
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cliffsnotes:
$Core::WetnessTexture = "core/rendering/images/wetMap.png"; //for the influence degree map
probes/skylight have a new canDamp boolean, set to off for probes, on for skylight by default.
:levelinfo has a dampness multiplier (0-1)
kicked up numTextures from 8 to 16 for shaderdata and postfx since that hit the 8 texture-in prior limit, and we've already adopted apis that can handle the higher count
2022-11-21 21:12:23 -06:00
Brian Roberts
e16351605b
Merge pull request #922 from Areloch/LinuxCLIFixTwo
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Properly appending the apt commands in the yml
2022-11-18 00:35:09 -06:00
Areloch
c597ae079f
Properly appending the apt commands in the yml
2022-11-18 00:31:27 -06:00
Brian Roberts
d40351414f
Merge pull request #920 from Azaezel/alpha402/ramblinRoad
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add MeshRoadEditorGui::onRoadCreation callback
2022-11-17 13:48:00 -06:00
Brian Roberts
aa7fc26c39
Merge pull request #921 from Azaezel/alpha402/asAboveSoBelow
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assign default skybox and groundplane values on creation
2022-11-17 13:47:50 -06:00
AzaezelX
d92bc693d3
assign default skybox and groundplane values on creation
2022-11-14 22:06:19 -06:00
AzaezelX
15d5aafadb
add MeshRoadEditorGui::onRoadCreation callback
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use it, and the RoadEditorGui::onRoadCreation one to assign default road matrials on initial creation
2022-11-14 21:30:13 -06:00
Brian Roberts
f0206120dc
Merge pull request #919 from Azaezel/alpha402/HDR_Fix
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from @GoldenThumbs: HDR editor bloom fix
2022-11-10 01:56:02 -06:00
Brian Roberts
85a37b6c7a
Merge pull request #918 from Azaezel/alpha402/stopStringSpam
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supress Mapping string spam unless net debugging
2022-11-08 15:08:05 -06:00
AzaezelX
22f9d54c0b
from @GoldenThumbs: HDR editor bloom fix
2022-11-08 10:29:48 -06:00
AzaezelX
be108d8e48
supress Mapping string spam unless net debugging
2022-11-06 15:32:22 -06:00
Brian Roberts
97eaab3f49
Merge pull request #917 from Azaezel/alpha402/terrainBlendCleanups
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cleanups for terrain blending
2022-11-05 03:08:02 -05:00
AzaezelX
1dd8149074
cleanups for terrain blending
2022-11-03 10:07:27 -05:00
Brian Roberts
c2e2ed98ff
Merge pull request #916 from Areloch/CICDLinuxAptGetUpdate
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Tweak to the linux platform CICD testing
2022-11-02 10:25:34 -05:00
Areloch
83064efbf8
Tweak to the linux platform CICD testing to force it to run apt-get update before installing additional packages, which in theory will reduce the incidence rate of failing to spool up.
2022-11-01 12:11:45 -05:00
Brian Roberts
84f1e673fc
Merge pull request #915 from Azaezel/alpha402/sortSorting
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correct the moduleDependencySort callback
2022-10-31 19:10:58 -05:00
AzaezelX
ac1cbe8198
set default (true) case for findModules
2022-10-30 14:10:36 -05:00
AzaezelX
9f5824ca3e
use default (rue) case for findModules in callonmodules
2022-10-30 14:07:33 -05:00
AzaezelX
ebcee97d5c
leverage the pre-existing vector<foo>.sort(&method) hooks for better self containment. also sort by dependency count, and above all else, skip sorting entirely if we've already populated mModulesLoaded since that already takes dependencies into account when generating the vector
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also defualt to using that one for the general findmodules case
2022-10-30 14:02:30 -05:00
AzaezelX
b48d462fbe
debug option for checking module order
2022-10-29 12:11:54 -05:00