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https://github.com/TorqueGameEngines/Torque3D.git
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fix bad rtParams refrence
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fc1bbabe46
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@ -64,7 +64,7 @@ void main()
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}
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#ifdef USE_SSAO_MASK
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float ssao = 1.0 - texture( ssaoMask, viewportCoordToRenderTarget( IN_uv0.xy, rtParams6 ) ).r;
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float ssao = 1.0 - texture( ssaoMask, viewportCoordToRenderTarget( IN_uv0.xy, rtParams7 ) ).r;
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surface.ao = min(surface.ao, ssao);
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#endif
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@ -58,7 +58,7 @@ float4 main(PFXVertToPix IN) : SV_TARGET
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}
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#ifdef USE_SSAO_MASK
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float ssao = 1.0 - TORQUE_TEX2D( ssaoMask, viewportCoordToRenderTarget( IN.uv0.xy, rtParams6 ) ).r;
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float ssao = 1.0 - TORQUE_TEX2D( ssaoMask, viewportCoordToRenderTarget( IN.uv0.xy, rtParams7 ) ).r;
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surface.ao = min(surface.ao, ssao);
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#endif
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