Commit graph

21 commits

Author SHA1 Message Date
Robert MacGregor
1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
Areloch
8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
AzaezelX
522578074c looks like distance needs to default to 0, not max, for raycast purposes.
(cherry picked from commit 00ee743559e19bc2dd3cbf92060b8bf089d5aceb)
2020-05-11 15:15:48 -05:00
AzaezelX
e9415a0994 uninitialized variables-collision 2020-05-11 14:33:59 -05:00
Azaezel
13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Azaezel
db519a3dd5 local shadowvar cleanup 2018-03-16 20:03:02 -05:00
Azaezel
c3698c1db6 unnecessarily duplicated var definitions 2018-03-16 17:12:22 -05:00
Azaezel
77e9f3c6d4 CollisionState membervar clarification 2018-03-15 17:31:28 -05:00
Azaezel
d979cf9d2d PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
Azaezel
f559cf4231 Polytope::intersect variable differerntiation. 2018-03-14 13:14:39 -05:00
Azaezel
01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
Anis
bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval
clang: register type modifier deprecated
2016-10-21 20:04:42 +02:00
Azaezel
fbfd3ed8ed clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Azaezel
dd0b7914e6 clang: register type modifier deprecated 2016-10-14 17:37:00 -05:00
Francisco Montañés García
596b88cf94 Complete each face with 2nd triangle. 2016-09-21 12:43:48 +02:00
Areloch
11398bb04e Issue found with PVS-Studio:
A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
Vincent Gee
f348313413 Minor Improvement to depthSortList.cpp 2014-11-04 06:18:24 -05:00
cpusci
4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
thecelloman
b4ea1123dc Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
DavidWyand-GG
a803398eb0 Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00