Areloch
31afbedfb6
Merge pull request #1346 from eightyeight/fix-threadpool-tests
2015-08-21 00:07:55 -05:00
Daniel Buckmaster
c2e5dc3345
Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
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Conflicts:
Engine/source/T3D/shapeBase.h
2015-07-17 16:55:12 +10:00
Azaezel
bf1449e3a7
fills in profiler timer fallback as per remmed out lines in other samples. see https://github.com/GarageGames/Torque3D/issues/1349 for report, and https://gist.github.com/Azaezel/2aafb88cf0d642418051 for result
2015-07-10 19:33:42 -05:00
Daniel Buckmaster
e75a9fa081
Don't assert; sometimes there aren't any jobs to wait for!
2015-07-05 14:11:24 +10:00
Daniel Buckmaster
b491d7bbc0
Fix ThreadPool tests to account for asynchronicity.
2015-07-05 13:07:37 +10:00
Daniel Buckmaster
0995520d6f
Add a method to wait for all pending items in a ThreadPool.
2015-07-05 12:59:52 +10:00
Daniel Buckmaster
7b2cb8d04f
Add a method to see whether a WorkItem has executed yet.
2015-07-05 12:40:50 +10:00
Raul Ferriz
5ef130d581
Fixed some random Worder warnings
2015-07-03 15:52:38 +02:00
Raul Ferriz
a5d34271f2
Fixed some minor compiler warnings on Linux
2015-06-28 22:29:23 +02:00
Daniel Buckmaster
d89c3b7c6f
Merge pull request #1333 from Azaezel/PluggingLeaks
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Plugging Memory Leaks
2015-06-28 14:41:13 +10:00
Daniel Buckmaster
39f0e269d6
Merge pull request #1328 from GarageGames/release-3.7
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Release 3.7
2015-06-24 19:00:57 +10:00
Azaezel
a4c09d1680
leak prevention according to: https://vld.codeplex.com/ apparently we weren't freeing the entirety of the ProfilerData linked list when resetting the Profiler, and that was leading to a pinhole leak per profiled block
2015-06-01 23:45:49 -05:00
Daniel Buckmaster
ae4ac53592
Remove comments.
2015-05-09 15:02:41 +10:00
Levitator1
f3199b04e4
Fix for no sound output under Linux
2015-05-09 14:53:21 +10:00
James Urquhart
2aca5f6ee7
Remove unused stereo target codepath in Oculus code
2015-05-08 11:55:54 +01:00
James Urquhart
3a457749ec
Oculus VR DK2 Support
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- Updated to work with 0.5.x SDK
- Uses Oculus Rendering rather than PostFX
- Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice
- Implements an Offscreen Canvas for in-game gui with oculus
- Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
2015-05-06 23:09:51 +01:00
Ben Payne
29934cdc27
Fix comment
2015-03-08 20:12:14 -04:00
Ben Payne
27c9e79906
Inline asm is not yet supported by clang
2015-03-05 14:57:58 -05:00
Ben Payne
4386ababbe
Character type fixes for building with clang-cl
2015-03-04 19:25:10 -05:00
Ben Payne
27e6649413
Fix ill-formed #else
2015-03-04 19:24:55 -05:00
Daniel Buckmaster
6c92ab065e
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
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Conflicts:
Engine/source/console/console.cpp
2015-03-01 20:33:29 +11:00
Daniel Buckmaster
497a15cfd0
Merge pull request #1214 from bpay/cppcheck-cleaning
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Fix some issues flagged by cppcheck
2015-03-01 18:27:40 +11:00
Nathan Bowhay
bc31d79da1
Changed type to NetSocket
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Changed some S32 types to use the typedef NetSocket since they are a
socket.
2015-03-01 17:20:48 +11:00
Daniel Buckmaster
bddc27c693
Add a temporary local copy of stdint.h for VS2008.
2015-02-22 11:25:19 +11:00
Ben Payne
3205fea936
Add a comment about an incorrect condition that I'm not sure how to fix
2015-02-20 18:42:34 -05:00
Ben Payne
591253d5b5
Fix missing va_end's
2015-02-20 18:42:29 -05:00
Daniel Buckmaster
47626684ce
Merge pull request #1159 from GarageGames/navigation-default-on
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Include navigation and testing modules by default
2015-02-14 19:28:56 +11:00
Daniel Buckmaster
ec06dd78f9
Fix unit tests.
2015-02-14 14:50:32 +11:00
Daniel Buckmaster
d10afa2ba2
VS2008 doesn't have stdint.h
2015-02-10 15:22:35 +11:00
James Urquhart
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00
LuisAntonRebollo
6d1ef41c69
Changed some size_t to uintptr_t.
2015-02-07 16:41:54 +01:00
Daniel Buckmaster
014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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Conflicts:
Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
LuisAntonRebollo
4e9034854d
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
LuisAntonRebollo
3336bffad2
Changes for Linux.
2015-01-19 01:44:36 +01:00
LuisAntonRebollo
21d58bb191
Modified files for SDL2.
2015-01-19 00:33:23 +01:00
Daniel Buckmaster
ae284a89ec
Merge branch 'development' into defineconsolemethod
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Conflicts:
Engine/source/materials/materialDefinition.cpp
2014-12-26 13:22:16 +11:00
Daniel Buckmaster
9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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Conflicts:
Engine/source/T3D/missionMarker.cpp
2014-12-21 21:23:55 +11:00
Daniel Buckmaster
183fe7dbeb
Merge pull request #996 from Winterleaf/Add-new-cpus-AMD-Types
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Added support for AMD Chips
2014-12-21 19:04:26 +11:00
Vincent Gee
8e0ae15f74
Tabs...
2014-11-30 21:49:41 -05:00
Vincent Gee
5dfc293191
type fix
2014-11-30 21:11:32 -05:00
Vincent Gee
ff7f48be6f
Added support for AMD Chips
2014-11-30 20:43:04 -05:00
Vincent Gee
48ba106667
Just cleaned up some code
2014-11-30 20:28:40 -05:00
LuisAntonRebollo
98e3651db5
Merge pull request #940 from BeamNG/add_opengl_support
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Add/Activate OpenGL render.
2014-11-30 02:48:13 +01:00
LuisAntonRebollo
dd08fd2e7d
Add OpenGL support.
2014-11-08 20:21:50 +01:00
Vincent Gee
ad4b06f2bc
Cleaned up Enum to set init value to 0
2014-11-05 21:14:38 +11:00
Vincent Gee
cb161ad5ff
Cleaning up and streamlining Types.h,
2014-11-04 07:50:24 -05:00
Vincent Gee
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
Daniel Buckmaster
2f416290ab
Merge pull request #788 from eightyeight/return-status-code
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Allow return status to be specified using quitWithStatus
2014-10-24 00:31:05 +11:00
LuisAntonRebollo
535f56af6e
Merge pull request #801 from eightyeight/gtest-tests
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Googletest tests
2014-10-02 01:31:13 +02:00
Daniel Buckmaster
bedde94a9f
Removed all local type definitions for GCC.
2014-09-29 14:31:07 +10:00