Commit graph

10 commits

Author SHA1 Message Date
David Wyand 853b70255b Merge pull request #234 from DavidWyand-GG/RazerHydraWork
Razer Hydra integration
2013-02-22 12:39:06 -08:00
DavidWyand-GG 0074c4f141 Compile Bullet library under Windows
For some reason the Bullet physics library's project file was not being
included in the solution when the bullet module was added.  This change
makes sure that when you want to use Bullet, it will correctly be added
by the Project Generator.
2013-02-22 15:35:23 -05:00
DavidWyand-GG 0b4c3f1e42 Razer Hydra integration 2013-02-21 17:20:09 -05:00
DavidWyand-GG 6105849df2 Leap Motion input device support 2013-01-23 14:38:13 -05:00
DavidWyand-GG 32a3bab2f7 Moved platform input event files under new input directory 2013-01-23 02:37:37 -05:00
DavidWyand-GG 35374f939e ExtendedMove class and support
The ExtendedMove class can optionally replace the standard Move class to
allow the passing of absolute position and rotation information from the
client's input device to the server.  It is enabled by changing
$TORQUE_EXTENDED_MOVE to true in buildFiles/config/project.conf and
re-running the project generator.
2013-01-23 01:52:46 -05:00
David Wyand 2d9fa140ed Merge branch 'linux' of https://github.com/just-bank/Torque3D into just-bank-linux 2012-10-02 13:25:08 -04:00
DavidWyand-GG eb71ebe306 Added support for FMOD 4.42.03 Stable
The FMOD include files are now assumed to be located outside of the
Torque 3D directory structure.  See
Tools/projectGenerator/modules/fmod.inc for the various methods to tell
the Project Generator how to find FMOD.  If FMOD is installed in its
default location then nothing special is required.
2012-09-24 15:47:29 -04:00
bank f65bb9c34f Updating ProjectGen modules to play nice with Linux builds. 2012-09-23 15:28:21 +04:00
DavidWyand-GG 8337cad7ee Tools directory for ticket #1 2012-09-19 11:22:58 -04:00