Daniel Buckmaster
6c92ab065e
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
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Conflicts:
Engine/source/console/console.cpp
2015-03-01 20:33:29 +11:00
Daniel Buckmaster
497a15cfd0
Merge pull request #1214 from bpay/cppcheck-cleaning
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Fix some issues flagged by cppcheck
2015-03-01 18:27:40 +11:00
Nathan Bowhay
bc31d79da1
Changed type to NetSocket
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Changed some S32 types to use the typedef NetSocket since they are a
socket.
2015-03-01 17:20:48 +11:00
Daniel Buckmaster
bddc27c693
Add a temporary local copy of stdint.h for VS2008.
2015-02-22 11:25:19 +11:00
Ben Payne
3205fea936
Add a comment about an incorrect condition that I'm not sure how to fix
2015-02-20 18:42:34 -05:00
Ben Payne
591253d5b5
Fix missing va_end's
2015-02-20 18:42:29 -05:00
Daniel Buckmaster
47626684ce
Merge pull request #1159 from GarageGames/navigation-default-on
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Include navigation and testing modules by default
2015-02-14 19:28:56 +11:00
Daniel Buckmaster
ec06dd78f9
Fix unit tests.
2015-02-14 14:50:32 +11:00
Daniel Buckmaster
d10afa2ba2
VS2008 doesn't have stdint.h
2015-02-10 15:22:35 +11:00
James Urquhart
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00
LuisAntonRebollo
6d1ef41c69
Changed some size_t to uintptr_t.
2015-02-07 16:41:54 +01:00
Daniel Buckmaster
014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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Conflicts:
Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
LuisAntonRebollo
4e9034854d
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
LuisAntonRebollo
3336bffad2
Changes for Linux.
2015-01-19 01:44:36 +01:00
LuisAntonRebollo
21d58bb191
Modified files for SDL2.
2015-01-19 00:33:23 +01:00
Daniel Buckmaster
ae284a89ec
Merge branch 'development' into defineconsolemethod
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Conflicts:
Engine/source/materials/materialDefinition.cpp
2014-12-26 13:22:16 +11:00
Daniel Buckmaster
9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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Conflicts:
Engine/source/T3D/missionMarker.cpp
2014-12-21 21:23:55 +11:00
Daniel Buckmaster
183fe7dbeb
Merge pull request #996 from Winterleaf/Add-new-cpus-AMD-Types
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Added support for AMD Chips
2014-12-21 19:04:26 +11:00
Vincent Gee
8e0ae15f74
Tabs...
2014-11-30 21:49:41 -05:00
Vincent Gee
5dfc293191
type fix
2014-11-30 21:11:32 -05:00
Vincent Gee
ff7f48be6f
Added support for AMD Chips
2014-11-30 20:43:04 -05:00
Vincent Gee
48ba106667
Just cleaned up some code
2014-11-30 20:28:40 -05:00
LuisAntonRebollo
98e3651db5
Merge pull request #940 from BeamNG/add_opengl_support
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Add/Activate OpenGL render.
2014-11-30 02:48:13 +01:00
LuisAntonRebollo
dd08fd2e7d
Add OpenGL support.
2014-11-08 20:21:50 +01:00
Vincent Gee
ad4b06f2bc
Cleaned up Enum to set init value to 0
2014-11-05 21:14:38 +11:00
Vincent Gee
cb161ad5ff
Cleaning up and streamlining Types.h,
2014-11-04 07:50:24 -05:00
Vincent Gee
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
Daniel Buckmaster
2f416290ab
Merge pull request #788 from eightyeight/return-status-code
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Allow return status to be specified using quitWithStatus
2014-10-24 00:31:05 +11:00
LuisAntonRebollo
535f56af6e
Merge pull request #801 from eightyeight/gtest-tests
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Googletest tests
2014-10-02 01:31:13 +02:00
Daniel Buckmaster
bedde94a9f
Removed all local type definitions for GCC.
2014-09-29 14:31:07 +10:00
Daniel Buckmaster
fae1bad96c
All unit tests that run now pass.
2014-09-29 11:38:44 +10:00
Daniel Buckmaster
b173e5571c
Moved async packet queue test and commented it out.
2014-09-29 11:38:42 +10:00
Daniel Buckmaster
9f47032522
Allow return status to be specified using quitWithStatus.
2014-09-24 09:24:29 +10:00
Daniel Buckmaster
6fdebd16f6
Merge remote-tracking branch 'jamesu/simplify_compiler_ast' into x64
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Conflicts:
Engine/source/console/compiler.cpp
Engine/source/console/compiler.h
2014-09-15 11:50:32 +10:00
LuisAntonRebollo
fcf7bee64a
Fix x64 problems for WIN64.
2014-09-14 21:42:51 +02:00
LuisAntonRebollo
8ed0f508ca
Minimal changes to compile T3D on WIN64.
2014-09-14 21:39:56 +02:00
Daniel Buckmaster
7df5684af1
Removed old tests.
2014-09-01 07:58:19 +10:00
Daniel Buckmaster
b34afee979
Test Thread inheritance as well as callbacks.
2014-08-31 22:21:42 +10:00
Daniel Buckmaster
93325df0c4
Added thread safe container tests.
2014-08-31 22:21:21 +10:00
Daniel Buckmaster
5a430af051
Merge remote-tracking branch 'gg/development' into gtest-tests
2014-08-30 17:51:41 +10:00
Daniel Buckmaster
4c769627c3
Ported thread static stress test.
2014-08-20 11:55:21 +10:00
Daniel Buckmaster
fb408f3f01
Ported thread statics test.
2014-08-20 11:55:06 +10:00
Daniel Buckmaster
eeac48b4ea
Ported platform timer test.
2014-08-16 13:48:01 +10:00
Daniel Buckmaster
96011623ef
Ported thread pool and refcount tests. Failures, not sure why yet.
2014-08-09 11:32:46 +10:00
Daniel Buckmaster
e6d47c58f7
Avoid infinite loop waiting for DNS resolution.
2014-08-08 14:31:42 +10:00
Daniel Buckmaster
77381ac494
Ported networking test.
2014-08-08 13:17:14 +10:00
Daniel Buckmaster
2f95583df8
Ported thread tests without the stress tests.
2014-08-02 16:43:29 +10:00
Daniel Buckmaster
b34b1a70fa
Port file test.
2014-07-29 09:16:11 +10:00
Daniel Buckmaster
262a08b854
Remove interactive alert tests.
2014-07-18 21:59:09 +02:00
Daniel Buckmaster
b43b6d2242
Ported basic platform types test.
2014-07-17 10:32:14 +02:00