Commit graph

3584 commits

Author SHA1 Message Date
Anis
5d392e373e Update shaderFeatureGLSL.cpp 2015-01-20 19:13:25 +01:00
Anis
c9116dd4a4 OpenGL fix - fixed a crash when you activate Alpha Threshold checkbox without a diffuse map 2015-01-20 19:07:29 +01:00
Anis
f05b1b5cbd fix #1117 2015-01-20 17:02:56 +01:00
Anis
9d84372dc8 Intel OpenGL - fix a crash/shader compile error when you activate Vertex Lit from Material Editor 2015-01-19 20:56:02 +01:00
Anis
32b2564cd5 Jeff faust fix also on openGL. 2015-01-19 18:04:31 +01:00
Anis
ee4f0df69a Update gfxGLDevice.win.cpp 2015-01-19 17:44:48 +01:00
LuisAntonRebollo
3336bffad2 Changes for Linux. 2015-01-19 01:44:36 +01:00
LuisAntonRebollo
aa35157eef PlatformSDL implementation. 2015-01-19 01:17:37 +01:00
LuisAntonRebollo
21d58bb191 Modified files for SDL2. 2015-01-19 00:33:23 +01:00
Luis Anton Rebollo
d08db6cc54 Merge pull request #1107 from BeamNG/lib_sdl2
Add library SDL2
2015-01-19 00:19:49 +01:00
LuisAntonRebollo
475f218bcd Modified files for SDL2. 2015-01-18 22:52:29 +01:00
LuisAntonRebollo
674133ac86 Add library SDL2 2015-01-18 21:05:38 +01:00
LukasPJ
a3f08df9e3 Fix for fuzzy borders 2015-01-12 17:03:52 +01:00
Azaezel
b8c750dd56 extraneous mipmap generation prune
OR spits out quite a few pointless mips for non square textures, which can lead to it triggering that AssertFatal(mNumMipLevels <= c_maxMipLevels, "GBitmap::allocateBitmap: too many miplevels"); entry
2015-01-11 17:45:29 -06:00
Jeff Hutchinson
f615802ba2 Fixed defines for shadergen. Defines were "defining" structure properties out for IN structures.
example:

         // struct VertexData
         // {
         //    vec3 position;
         //    vec3 normal;
         //    vec3 T;
         //    vec3 B;
         //    vec2 texCoord;
         //    vec2 texCoord2;
         // } IN;
         //
         // varying vec4 _TEXCOORD2_;
         //
         // #define texCoord2 OUT_texCoord2
         // #define OUT_outVpos _TEXCOORD2_
2015-01-11 01:30:58 -05:00
Ben Payne
b2b950c84a Add missing include guards to some headers 2015-01-06 00:42:33 -05:00
Ben Payne
3574ef838b Fix erroneous include guards 2015-01-06 00:42:09 -05:00
Daniel Buckmaster
33a0579735 Merge pull request #1093 from eightyeight/fix-setextent
Fix setExtent
2015-01-02 19:40:00 +11:00
Daniel Buckmaster
f1da30f285 Those are ints, not floats. 2015-01-02 19:38:05 +11:00
Daniel Buckmaster
7ab6731f51 Merge branch 'development' into walkabout
Conflicts:
	Templates/Empty/game/tools/worldEditor/scripts/editors/creator.ed.cs
	Templates/Full/game/tools/worldEditor/scripts/editors/creator.ed.cs
2015-01-02 14:45:20 +11:00
Daniel Buckmaster
2410f4b899 Redid nav editor icons. 2015-01-02 14:42:18 +11:00
Daniel Buckmaster
37159bf9ad Take object scale into account. 2015-01-02 13:59:16 +11:00
Daniel Buckmaster
93b0179019 Merge pull request #1002 from Winterleaf/Fix-ScatterSky-Zindex
Z Offset for Scattersky to fix the rendering issue at high altitudes.
2015-01-02 13:04:24 +11:00
Daniel Buckmaster
e446502bbc Merge pull request #1090 from eightyeight/anon-functions
Anonymous functions in Torquescript
2015-01-02 12:50:08 +11:00
Daniel Buckmaster
dd9e416b00 Regenerate flex/bison files. 2015-01-01 10:33:50 +11:00
Daniel Buckmaster
5a66f00697 Use a buffer on the stack. 2015-01-01 10:33:35 +11:00
Daniel Buckmaster
170a4ea08f Add anonymous functions before other statements. 2014-12-29 22:44:57 +11:00
Daniel Buckmaster
412247c401 Regenerate lex/bison files. 2014-12-29 21:50:11 +11:00
Daniel Buckmaster
1204b81a78 Added anomymous functions as in Konrad Kiss's resource. 2014-12-29 21:49:52 +11:00
Daniel Buckmaster
40b871e652 Add profiling to StringTable. 2014-12-29 20:20:00 +11:00
Daniel Buckmaster
e9308e40ed Merge pull request #998 from rextimmy/physx3_cpu_dispatcher_fix
Fixed issue where physx3 cpu dispatcher was created multiple times
2014-12-29 14:14:05 +11:00
Daniel Buckmaster
cae70a9cd0 Merge pull request #1088 from eightyeight/version-3.6.3
Bump version numbers
2014-12-29 12:55:21 +11:00
Daniel Buckmaster
05b8fe4423 Bump version numbers. 2014-12-29 12:32:45 +11:00
Daniel Buckmaster
d7042fb6c3 Merge pull request #1078 from Azaezel/Jeff_Faust_Fixes
AFX fixes
2014-12-29 11:40:01 +11:00
Daniel Buckmaster
f85fc550c5 Merge pull request #1038 from stenyak/fix-cursor-show-bug
Fix off-by-one error in cursor hiding/showing function
2014-12-28 22:54:41 +11:00
Azaezel
f1d382fcff cubemap Mip retrieval-DX
similar to opengl, if the textures comprising a cubemap contain mips, it retrieves them, otherwise it generates them.
2014-12-27 11:34:08 -06:00
Luis Anton Rebollo
f4b3d1e4cb Merge pull request #1064 from bpay/cmake-fixes
CMake fixes
2014-12-27 03:18:26 +01:00
Luis Anton Rebollo
39bd99a61a Merge pull request #1056 from Lopuska/patch-12
mipmap support on OpenGL cubemap
2014-12-27 03:18:16 +01:00
LuisAntonRebollo
6789270789 OpenGL: Mipmaps for GFXGLCubemap. Fix dynamic cubemaps. 2014-12-27 03:03:33 +01:00
Luis Anton Rebollo
9eb05b2bdc Merge pull request #1083 from BeamNG/opengl_intel_WIP
Fix/walkaround for OpenGL on Intel
2014-12-27 01:13:14 +01:00
Luis Anton Rebollo
fa27fc51b2 Merge pull request #1084 from BeamNG/fix_win_glew_php_generator
OpenGL: Add project define for GLEW with php generator.
2014-12-27 01:12:54 +01:00
LuisAntonRebollo
29e610fbad OpenGL: Add project define for GLEW with php generator. 2014-12-27 00:39:47 +01:00
LuisAntonRebollo
c2c9cf4a2d OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures. 2014-12-27 00:01:21 +01:00
LuisAntonRebollo
2f8f89d486 OpenGL: Mipmaps for GFXGLCubemap. Fix mipmaps size. 2014-12-26 21:28:31 +01:00
LuisAntonRebollo
9150c7f5ab OpenGL: Mipmaps for GFXGLCubemap. 2014-12-26 21:03:54 +01:00
Azaezel
6ee81d9420 Revert "Ref Count Catch"
This reverts commit dbf9275037.
2014-12-26 13:04:53 -06:00
Daniel Buckmaster
59a5261b02 Merge pull request #1072 from eightyeight/defineconsolemethod
Make more use of DefineConsoleMethod
2014-12-27 00:56:24 +11:00
Daniel Buckmaster
ae284a89ec Merge branch 'development' into defineconsolemethod
Conflicts:
	Engine/source/materials/materialDefinition.cpp
2014-12-26 13:22:16 +11:00
Daniel Buckmaster
7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2
Accumulation volumes
2014-12-26 13:18:00 +11:00
Daniel Buckmaster
4f9c4ea538 Merge pull request #1081 from eightyeight/opengl-project-manager
Added OpenGL to projects.xml
2014-12-26 12:18:11 +11:00