Ben Payne
8862bc2f3a
Pass by const reference
2015-02-20 18:42:32 -05:00
Ben Payne
be0b9728e5
Don't self-assign
2015-02-20 18:42:32 -05:00
Ben Payne
b721288d6b
Use the wonderful empty() member instead of abusing size()
2015-02-20 18:42:31 -05:00
Ben Payne
364dd3634d
Remove dead code that contains a delete of an uninitialized pointer
2015-02-20 18:42:30 -05:00
Ben Payne
55ac3dca70
Fix assignment operator
2015-02-20 18:42:30 -05:00
Ben Payne
591253d5b5
Fix missing va_end's
2015-02-20 18:42:29 -05:00
Ben Payne
0ffd7f5620
Fix member vars left uninitialized in constructors
2015-02-20 18:41:51 -05:00
Areloch
3fe0fe1b92
Merge pull request #1000 from Winterleaf/FMod-64bit-fix
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FMod switching DLLS if 64 bit.
2015-02-20 00:42:05 -06:00
John3
2b00231c74
Merge branch 'development' of https://github.com/GarageGames/Torque3D into development
2015-02-19 21:04:48 -06:00
Daniel Buckmaster
3ed6dfb374
Merge pull request #1200 from adambeer/minidumpfix
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Fix for minidump support
2015-02-20 13:05:51 +11:00
James Urquhart
942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
2015-02-16 21:23:42 +00:00
John3
50e2221a40
little typo
2015-02-15 16:15:45 -06:00
Luis Anton Rebollo
098fa19abb
Merge pull request #1014 from Lopuska/patch-1
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vSync on opengl
2015-02-15 23:02:32 +01:00
Luis Anton Rebollo
8da9b7461f
Merge pull request #1085 from Azaezel/DX9CubemapMips
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cubemap Mip retrieval-DX
2015-02-15 22:55:11 +01:00
Azaezel
da706ccb61
proper fix for https://github.com/GarageGames/Torque3D/issues/1197
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courtesy @LuisAntonRebollo
2015-02-15 15:20:32 -06:00
LuisAntonRebollo
1f8dc19fbe
Fix non OpenGL builds with old projects.
2015-02-15 20:27:46 +01:00
Antony Jones
d2d1f6086e
Added NULL check in function findItemByName.
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(cherry picked from commit adb2513a2461092486e00b5550bf57fb83d0ccac)
2015-02-15 11:15:10 -08:00
Adam Beer
1631f76a47
Update winStackWalker.h
2015-02-15 13:18:12 -05:00
LuisAntonRebollo
2eca491961
Fix Bullet compilation.
2015-02-15 12:33:00 +01:00
Dennis Brakhane
b580b4a542
return the result value of scrollVisible
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The console function changed from void to bool, so we
should actually return the value.
Also, the missing return is an error in VS2013.
2015-02-14 17:19:11 +01:00
Daniel Buckmaster
7992865525
Merge pull request #1180 from jamesu/math_control_state
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Add math control state functions for intel
2015-02-14 23:57:50 +11:00
Daniel Buckmaster
486a12cb96
Merge pull request #1183 from MusicMonkey5555/documentation
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Documentation
2015-02-14 19:52:37 +11:00
Daniel Buckmaster
47626684ce
Merge pull request #1159 from GarageGames/navigation-default-on
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Include navigation and testing modules by default
2015-02-14 19:28:56 +11:00
Daniel Buckmaster
ec06dd78f9
Fix unit tests.
2015-02-14 14:50:32 +11:00
Nathan Bowhay
0a345674ed
Fixed spacing issues
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Tabs to 3 spaces.
2015-02-12 14:46:07 -08:00
Nathan Bowhay
dd46e800eb
Fixed spelling errors
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Fixed spelling errors.
2015-02-12 14:14:10 -08:00
Luis Anton Rebollo
24c11eb51c
Merge pull request #1190 from Azaezel/TORQUE_NSIGHT_WORKAROUND
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nvidia nsight debugger support.
2015-02-12 22:11:36 +01:00
Azaezel
43e0826308
reordered by request
2015-02-12 14:47:39 -06:00
Azaezel
02de4658e5
nvidia nsight debugger support.
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requires defining the TORQUE_NSIGHT_WORKAROUND preprocessor macro
2015-02-12 14:31:10 -06:00
Nathan Bowhay
0007a518bc
Corrected filesize units in return comment
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I may be mistaken but at least in windows I think the return will be in
bytes no KB.
2015-02-11 09:53:45 -08:00
Nathan Bowhay
27fa97f44d
shellExecute return documentation
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Added documentation to shellExecute about bool that is returned.
2015-02-11 09:52:59 -08:00
James Urquhart
a3f8227541
Add math control state functions for intel
2015-02-10 22:54:18 +00:00
James Urquhart
97ab694af8
Add extra executef by popular demand
2015-02-10 22:36:09 +00:00
Daniel Buckmaster
47d5d80e80
Merge pull request #1171 from Azaezel/masterQueryFix
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extra entry in DefineConsoleFunction( queryMasterServer
2015-02-11 09:15:01 +11:00
Daniel Buckmaster
d10afa2ba2
VS2008 doesn't have stdint.h
2015-02-10 15:22:35 +11:00
Daniel Buckmaster
7d4aeb8779
Merge pull request #1175 from Azaezel/linkNamespacesDebugOutput
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feedback for *which* namespace is already linked.
2015-02-10 14:55:14 +11:00
Azaezel
fb79d1fec7
formatting
2015-02-09 21:53:44 -06:00
Azaezel
16ed4d2811
stack corruption's bad, mmmmkay?
2015-02-09 19:04:51 -06:00
James Urquhart
3f97c2cedd
Fix building on GCC
2015-02-09 16:14:14 +00:00
Azaezel
5bbbe7bbe2
extra entry in DefineConsoleFunction( queryMasterServer
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looks like a copypasta slip up.
2015-02-09 02:12:25 -06:00
James Urquhart
4a97054f02
Workaround for GCC/LLVM
2015-02-08 11:22:17 +00:00
James Urquhart
1449c4df57
Add some tests for engineAPI and console
2015-02-08 00:08:19 +00:00
James Urquhart
94a46d7123
Regenerate engineAPI.h from a template
2015-02-08 00:08:19 +00:00
James Urquhart
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00
LuisAntonRebollo
c78f38fe0b
Remove some dead code from OpenGL shadergen.
2015-02-07 22:49:58 +01:00
Luis Anton Rebollo
d90baad6fa
Merge pull request #1100 from JeffProgrammer/glslShadergenDefineFix
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Fixed define bug for OpenGL shadergen.
2015-02-07 22:46:13 +01:00
Luis Anton Rebollo
25a790103e
Merge pull request #1116 from Lopuska/patch-16
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Intel OpenGL - fix a crash/shader compile error when you activate Vertex...
2015-02-07 22:24:55 +01:00
LuisAntonRebollo
57698599e0
Add missing <cfloat> and <limits>
2015-02-07 20:30:07 +01:00
Luis Anton Rebollo
1097e957a3
Merge pull request #1048 from Lopuska/patch-11
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missing texture format.
2015-02-07 18:04:46 +01:00
LuisAntonRebollo
5d49771136
Fix FIELDOFFSET for OSX.
2015-02-07 16:41:55 +01:00