Johxz
|
f610c7ab24
|
fix atlas texture, extra info for opencollada
|
2016-12-09 16:29:23 -06:00 |
|
Johxz
|
c43de8881f
|
added materials, better compatibility with maya and 3ds max, better collada spec for compliance
|
2016-12-03 16:59:17 -06:00 |
|
Johxz
|
6cc1c27fd2
|
missing to load the texture
|
2016-11-29 19:49:41 -06:00 |
|
Johxz
|
b2f615915e
|
remove old colladamax format, fixed up bad coordinates, added new collada format, valid against the COLLADA 1.4.1 schema, added to load textures and UVs.
|
2016-11-26 14:13:54 -06:00 |
|
Daniel Buckmaster
|
84e8cbb4ee
|
Revert recent style cleanup changes.
|
2015-03-04 11:58:36 +11:00 |
|
bank
|
733347fd61
|
Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
|
2014-05-12 19:23:25 +04:00 |
|
bank
|
40037b8b51
|
Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaUtils (struct AnimChannels, struct AnimData, struct AnimatedElement)
|
2014-05-12 19:11:45 +04:00 |
|
cpusci
|
7a8f46b19f
|
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
|
2013-08-04 16:58:59 -05:00 |
|
cpusci
|
4c35fd37af
|
Simple pass over the codebase to standardize the platform types.
|
2013-08-04 16:26:01 -05:00 |
|
thecelloman
|
b4ea1123dc
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
DavidWyand-GG
|
7dbfe6994d
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|