Commit graph

11 commits

Author SHA1 Message Date
marauder2k7
4006615723 OpenAL Initialization
-Device capabilities left until a device is actually selected and is loading
-ALDEVICEINFO possibly no longer needed.
-aldlist possibly no longer required as well.
2022-08-16 08:33:26 +01:00
Areloch
9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
Takes the makeFullPath in findTSShapeConstructor and turn it into a string before passing it along to the Filename to make stricter compilers happy
Removed some referenced to fields that don't exist in the current build
Removed unneeded ASM language activation for the cmake files
Adjustments to material map assembling macros to better comply to stricter compilers
2020-05-13 02:10:11 -05:00
AzaezelX
a1a6143e01 uninitialized variables-sfx 2020-05-11 15:24:49 -05:00
Brian Roberts
518cd593b2 revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 2019-05-24 11:11:09 -05:00
marauder2k7
ffa93fafa6 OpenALEffects
Ground work, this commit enables reverb zones and opens the slots for
other effects to be added later. Tested using the full template. Build
your openal dll and your full.exe use one of the environment presets and
it will work
2018-10-29 18:01:56 +00:00
Masquara
15f67015d3 Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
RexTimmy
dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
Luis Anton Rebollo
6492028bb2 Merge pull request #1035 from bpay/memfixes
Memfixes
2015-01-25 13:42:32 +01:00
LuisAntonRebollo
3336bffad2 Changes for Linux. 2015-01-19 01:44:36 +01:00
Ben Payne
d4b4320f45 More uninitialized variables 2014-12-11 18:06:24 -05:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00