Areloch
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4d190b1982
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Roll back the changes to simPath temporarily in order to merge in DX11
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2016-03-29 00:08:18 -05:00 |
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Areloch
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b9d8df5a4a
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Includes a formatting fix for the SimPath change to make it compatible with DX11.
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2016-03-28 22:47:22 -05:00 |
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Azaezel
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aacbd5d2bc
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red to blue so you can easier tell which way the triangle is pointing at a glance
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2015-11-02 14:57:26 -06:00 |
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Azaezel
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fd56496e61
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recolor and rescale for path marker representations to make those easier toi distinguish and interact with
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2015-11-02 14:24:50 -06:00 |
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bank
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62006e8b3c
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Remove unneeded double-initialization of the vars.
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2014-10-19 14:30:46 +11:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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