Commit graph

20 commits

Author SHA1 Message Date
Robert MacGregor
c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 2022-05-24 20:39:34 -04:00
Jeff Hutchinson
24e5db942b flush out windows cpu detection. 2021-09-26 23:43:06 -04:00
Jeff Hutchinson
eb92a8927e M1 Support for cpu detection 2021-09-26 19:36:12 -04:00
Jeff Hutchinson
960ea2aa5a Add support for Neon. 2021-09-25 22:53:34 -04:00
Jeff Hutchinson
7cb306b65a macos platform fixes for intel macs 2021-09-25 22:39:40 -04:00
Jeff Hutchinson
433d32f237 Implement better CPU Detection 2021-09-15 00:19:56 -04:00
Lukas Aldershaab
099dd4f1f3 Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Azaezel
5fcb90cafd kills off the last vestiges of xenon support 2017-07-09 15:05:56 -05:00
Areloch
214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
Areloch
7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00
LuisAntonRebollo
475f218bcd Modified files for SDL2. 2015-01-18 22:52:29 +01:00
Vincent Gee
5dfc293191 type fix 2014-11-30 21:11:32 -05:00
Vincent Gee
ff7f48be6f Added support for AMD Chips 2014-11-30 20:43:04 -05:00
Daniel Buckmaster
9f47032522 Allow return status to be specified using quitWithStatus. 2014-09-24 09:24:29 +10:00
Areloch
c2da67d473 Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. 2014-07-15 17:44:19 -05:00
cpusci
7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
cpusci
4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
DavidWyand-GG
2824bcf649 Remove hard coded paths pass 1
- displaySplashWindow() now takes an optional path to a bitmap file.
- Missing, unavailable and warning texture paths now come from
GFXTextureManager static methods.
2013-01-30 14:09:23 -05:00
bank
12dbf49533 Fixed building on GCC 4.7.x 2012-09-30 02:32:31 +04:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00