Areloch
87ee749801
(Mostly) updated verve implementation.
2019-03-07 16:23:41 -06:00
Areloch
900816fcd0
Merge pull request #2186 from rextimmy/physx_3_4
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Physx 3.4
2018-12-09 15:28:43 -06:00
rextimmy
a95f678602
physx support for vs 2017 round 2
2018-06-23 12:20:07 +10:00
Tim
c0b50792f7
physx support for vs 2017
2018-03-18 16:11:07 +10:00
Tim
c0f298e37d
Fixed physx3 linux cmake build
2018-02-03 13:40:33 +10:00
Marc Chapman
cd6947c7e0
Phase 3: Adjust cmake files to add #define to torque config
2018-01-23 22:48:20 +00:00
rextimmy
f2dc291cf5
PhysX 3.4 implementation
2018-01-19 22:34:26 +10:00
Areloch
e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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Afx merge main
2017-10-11 08:47:47 -05:00
rextimmy
bdfe44cc93
Disable sqlite support by default
2017-09-10 09:56:09 +10:00
rextimmy
79118ee00f
sqlite fixes
2017-08-31 21:07:23 +10:00
Marc Chapman
b35aa017cc
Add SQLite files + cmake file
2017-07-30 16:26:46 +01:00
Marc Chapman
1a17496c28
Cmake file to build AFX
2017-07-27 01:51:54 +01:00
rextimmy
18c906ca09
Physx cmake module correction
2017-01-04 17:20:43 +10:00
rextimmy
b23b8d118e
Physx 3.3 cmake support
2017-01-04 01:47:01 +10:00
Azaezel
a46b4fb5e8
clang: The unit test suite doesn't play nice with -wundef
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(test for #if +uninitialized #defines)
leaving that as an option, but off by default to allow filtering through engine specific #defines for issues, rather than wading through the spam kicked up by the plugin.
2016-10-18 11:20:28 -05:00
James Urquhart
e6159a590a
Add basic support for showing openvr controllers and tracked objects
2016-09-11 22:42:42 +01:00
James Urquhart
e7bafe3c7b
Fix cmake file for openvr
2016-09-11 22:42:42 +01:00
James Urquhart
126828131d
Improve openvr, also add a module for it.
2016-09-11 22:42:42 +01:00
Azaezel
b48802c6c4
bullet module
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verified extract from https://github.com/GarageGames/Torque3D/pull/1146
2015-11-14 11:28:21 -06:00
Daniel Buckmaster
f821898857
Also turn unit tests on
2015-02-08 17:57:27 +11:00
Daniel Buckmaster
4ea5ac8659
Default navigation module on in CMake
2015-02-07 14:07:30 +11:00
Scott Przybylski
f527b45ec2
Make torque3d.cmake load all .cmake files from the module folder.
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Move option code to each individual module.
This makes it so you can add a new module without having to modify the torque3d.cmake
2014-10-10 23:50:05 -07:00
LuisAntonRebollo
57ac2f8546
Add GG(c) and MIT license to CMake files.
2014-07-18 22:07:38 +02:00
LuisAntonRebollo
a030f47178
Fix CMake testing module.
2014-07-12 13:44:48 +02:00
Daniel Buckmaster
d1070210c2
Fixed tool support.
2014-07-12 00:00:46 +02:00
LuisAntonRebollo
8a50895062
Clean CMake files.
2014-06-02 01:35:06 +02:00
LuisAntonRebollo
7240c121fc
Fix CMake Navigation module.
2014-05-20 00:14:24 +02:00
LuisAntonRebollo
2f7e5bfb73
CMake Razor Hydra module.
2014-05-19 22:55:38 +02:00
LuisAntonRebollo
80f31c0068
CMake Oculus VR module.
2014-05-19 22:43:48 +02:00
LuisAntonRebollo
9ba72e13d4
CMake Navigation module.
2014-05-19 22:17:43 +02:00