Commit graph

38 commits

Author SHA1 Message Date
Chord ccad92a555 Increase client keep alive interval, add dynamic log files 2016-08-05 18:12:51 -04:00
tfarley c50f78948a Add and fill out proper ChatMessageTypes (#48) 2016-08-03 23:19:56 -04:00
Chord ae6687c38f Create advance session management and reaping 2016-07-30 21:08:40 -04:00
Chord c1257cb1ec Fix MDC sessionId passing, annotate ping message 2016-07-30 17:01:43 -04:00
Fate-JH 261d665195 Packet: BroadcastWarpgateUpdateMessage (#46) 2016-07-29 21:28:54 -04:00
tfarley 44c5f65796 Packet: HitMessage (#45)
* Add HitMessage packet

* Add HitMessage test

* Add HitMessage handler stub
2016-07-29 02:35:50 -04:00
Fate-JH c92e1c7d84 Packet: ContinentalLockUpdateMessage (#44)
* added ContinentalLockUpdateMessage packet

* adjustment to ContinentalLockUpdateMessage scaladoc

* changing the type of empire in ContinentalLockUpdateMessage to a PlanetSideEmpire value called NEUTRAL
2016-07-28 22:25:51 -04:00
tfarley fc2ef50be6 Various fixes to ChatMsg (#43)
* Add BinaryChoiceCodec

* Proper ChatMsg structuring
2016-07-28 22:23:38 -04:00
Fate-JH 29cf96bafb Packet: AvatarJumpMessage (#41)
* added AvatarJumpMessage packet

* I was advised to commit these chanegs first
2016-07-27 01:08:54 -04:00
tfarley 13a096de60 Packet: WeaponFireMessage (#40)
* Add WeaponFireMessage packet

* Add WeaponFireMessage test

* Add WeaponFireMessage handler stub
2016-07-27 00:51:11 -04:00
tfarley c77928b915 Packet: WeaponDelayFireMessage (#39)
* Add WeaponDelayFireMessage packet

* Add WeaponDelayFireMessage test

* Add WeaponDelayFireMessage handler stub
2016-07-26 02:43:16 -04:00
tfarley 7b444ac6aa Packet: Rename unk3 to seq_time in PlayerStateUpstream (#38) 2016-07-26 01:34:01 -04:00
tfarley 49e7ab2c53 Packet: ItemTransactionMessage (#37)
* Add TransactionType

* Add ItemTransactionMessage packet

* Add ItemTransactionMessage test

* Add ItemTransactionMessage handler stub
2016-07-26 00:36:22 -04:00
tfarley d496fc1c2e Packet: GenericObjectStateMsg (#36)
* Add GenericObjectStateMsg packet

* Add GenericObjectStateMsg test

* Add GenericObjectStateMsg handler stub
2016-07-25 22:20:58 -04:00
tfarley 5b5bf28c52 Packet: UseItemMessage (#35)
* Add UseItemMessage packet

* Add UseItemMessage test

* Add UseItemMessage handler stub
2016-07-25 21:30:50 -04:00
tfarley 3fca8b1a95 Packet: PlayerStateMessageUpstream (#34)
* Fill out PlayerStateMessageUpstream packet

* Add PlayerStateMessageUpstream test
2016-07-25 20:20:35 -04:00
tfarley 4a4f0b4466 Create EmoteType enum for EmoteMsg
There is one field (number 16) that appears to be unknown.
2016-07-24 03:31:31 -04:00
tfarley 2070f77443 Packet: ChangeAmmoMessage
* Add ChangeAmmoMessage packet

* Add ChangeAmmoMessage test

* Add ChangeAmmoMessage handler stub
2016-07-24 03:06:23 -04:00
tfarley 8ffb455b5d Packet: MoveItemMessage
* Add MoveItemMessage packet

* Add MoveItemMessage test

* Add MoveItemMessage handler stub
2016-07-24 02:53:35 -04:00
tfarley dc6488edfc Packet: ObjectDeleteMessage
* Add ObjectDeleteMessage packet

* Add ObjectDeleteMessage test

* Add ObjectDeleteMessage handler stub
2016-07-24 02:25:51 -04:00
tfarley 427429b34c Packet: RequestDestroyMessage
* Add RequestDestroyMessage packet

* Add RequestDestroyMessage test

* Add RequestDestroyMessage handler stub
2016-07-24 02:00:46 -04:00
tfarley 7ecbe203f8 WorldSessionActor: Hardcode unlocked weapons 2016-07-24 01:50:39 -04:00
tfarley 44a4d9b5f9 Packet: ObjectHeldMessage
* Add ObjectHeldMessage packet

* Add ObjectHeldMessage test

* Add ObjectHeldMessage handler stub
2016-07-24 01:49:51 -04:00
tfarley 60e7a76de5 Packet: ReloadMessage
* Add ReloadMessage packet

* Add ReloadMessage test

* Add ReloadMessage handler stub
2016-07-24 00:58:38 -04:00
tfarley 47bef6e83b Packet: DropItemMessage
* Add DropItemMessage packet

* Add DropItemMessage test

* Add DropItemMessage handler stub
2016-07-23 21:40:59 -04:00
tfarley 3e980bbe15 Packet: EmoteMsg
Still need an Enum for emote messages.

* Add EmoteMsg packet

* Add EmoteMsg test

* Add EmoteMsg handler stub
2016-07-23 21:10:40 -04:00
tfarley 4c4f1341be Packet: ChangeFireStateMessage
* Add ChangeFireStateMessage packets

* Add ChangeFireStateMessage tests

* Add ChangeFireStateMessage handler stubs
2016-07-23 21:00:43 -04:00
tfarley f11b3d17c0 Packet: ChangeFireModeMessage
* Add ChangeFireModeMessage packet

* Add ChangeFireModeMessage test

* Add ChangeFireModeMessage handler stub
2016-07-23 20:07:44 -04:00
Chord 8d1199e473 Change hardcoded LoadMap to VS Sanc 2016-07-19 02:19:15 -04:00
tfarley 8411af17d3 fixup: Addressed comments 2016-07-17 23:35:17 -07:00
tfarley aa45ea8e84 Add ChatMsg decoder and stubbed handler 2016-07-17 21:13:50 -07:00
Chord 3729c2af52 Stub out PlayerStateMessageUpstream to prevent spam 2016-07-15 02:52:26 -04:00
Chord 5fa0610208 Working login to TR Sancuary!
Packet: SetCurrentAvatarMessage

Lots of hacks to get here, but wow, what a milestone.
2016-07-15 01:45:10 -04:00
Chord c83132f21b Improve packet CharacterInfoMessage and char select 2016-06-04 13:23:59 -04:00
Chord 7b82491d0e Packet: MultiPacketEx, CharacterRequestMessage
Rename AggregatePacket -> MultiPacketEx as it makes more sense
2016-06-03 20:25:20 -04:00
Chord eb03372db7 Enable WorldSession to get to login screen using replay
A nasty hack, but it works and looks cool.
2016-05-19 03:13:58 -04:00
Chord e8031f0109 Packet: KeepAliveMessage and add all game packet opcodes 2016-05-19 01:54:51 -04:00
Chord d27bd7988c Made some hacks to get to 100% on the World login
Literally sending raw bytes instead of actual packets. No fks given
2016-05-17 20:34:21 -04:00