WorldSessionActor: Hardcode unlocked weapons

This commit is contained in:
tfarley 2016-07-23 22:50:39 -07:00 committed by pschord
parent 44a4d9b5f9
commit 7ecbe203f8

View file

@ -124,7 +124,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case ObjectCreateMessage(len, cls, guid, _) =>
// LoadMapMessage 13714 in mossy .gcap
// XXX: hardcoded shit
sendRawResponse(hex"31 85 6D 61 70 31 33 85 68 6F 6D 65 33 A4 9C 19 00 00 00 2E 30 5E 70 00 ")
sendRawResponse(hex"31 85 6D 61 70 31 33 85 68 6F 6D 65 33 A4 9C 19 00 00 00 AE 30 5E 70 00 ")
sendRawResponse(objectHex)
sendResponse(PacketCoding.CreateGamePacket(0, SetCurrentAvatarMessage(PlanetSideGUID(guid),0,0)))