Commit graph

41 commits

Author SHA1 Message Date
Squinty b339bf34f0 Extract MatchParticipantComponent from Player entity and fix HealthComponent tests 2024-04-27 13:32:03 +00:00
Squinty 6c32664405 Refactor Multiplayer code 2024-04-26 22:24:34 +00:00
Squinty 3fe0b55f9c Implement friend and foe IFF color change and fix bugs 2024-04-26 21:01:10 +00:00
Squinty 24eac3be7b Implement Teams and disallow team damage in Rabbit 2024-04-26 15:49:43 +00:00
sean.s.mclaughlan 198998ba22 Add jetpack effect 2024-04-26 02:32:49 -07:00
Squinty 9ee72d7dc1 Projectile smoothing 2024-04-25 22:53:37 +00:00
anyreso 8321eec6a3 add a map selector for multiplayer hosting 2024-04-25 21:08:55 +00:00
Squinty 323c5f1c99 Make the Flag entity smooth as silk 2024-04-25 19:18:15 +00:00
Squinty 15e4ab18a9 🎨 Cleanup projectile trails logic 2024-04-25 13:48:08 +00:00
Squinty f9c5a2218e 🐛 Fix crashes when leaving Multiplayer mode 2024-04-24 21:26:14 +00:00
Squinty e02f52be49 HOTFIX: reset springarm position on respawn 2024-04-24 22:35:01 +02:00
Squinty 9e923ecdd5 🐛 Fix player nicknames and IFFs 2024-04-24 12:27:51 +00:00
Squinty ae75c64236 Add flag grabbing/carrying scoring logic 2024-04-24 07:45:04 +00:00
anyreso 81bcd95d42 🍻 Shoot straight and clean up mode management 2024-04-24 07:08:24 +00:00
Squinty eb81b47039 Assign kills and points on kill, not on respawn 2024-04-22 22:07:58 +00:00
Squinty 1ef147cc28 Scoring and Scoreboard implemented 2024-04-22 20:05:05 +00:00
anyreso 8c3e49ecbe 🐛 avoid .blend import on engine startup 2024-04-21 11:59:30 -04:00
anyreso 1ace657b32 new placeholder gun 2024-04-21 02:01:01 +00:00
schorsch_huckleberry e5074e3174 ⚗️ HUD updates 2024-04-20 19:40:23 +00:00
Squinty 2c7ebddf75 Fix: reinstate import metadata 2024-04-19 22:47:28 +00:00
Squinty 01e25ccedf Implement movement smoothing on Player entity 2024-04-19 22:02:37 +00:00
Karan Codes 71ff1e1622 IFF Updates 2024-04-19 20:43:55 +00:00
Squinty d6d2bf7866 Merge branch 'fix/flag-not-jumping-on-explosion' into 'develop'
Fix explosion impulses to apply against the rigidbody's center of mass

See merge request open-fpsz/open-fpsz!51
2024-04-19 14:27:04 +00:00
Squinty 2667830183 Fix explosion impulses to apply against the rigidbody's center of mass 2024-04-19 14:27:04 +00:00
Squinty aa4df9adbb Fix broken Player scene missing Spine IK target 2024-04-19 10:43:00 +00:00
anyreso 20eb9824cd enforce static typing 2024-04-19 06:19:21 +00:00
Squinty 675974150f Minor method renaming 2024-04-19 00:14:13 +02:00
Squinty 2c2c3ec719 Implement a Settings menu 2024-04-18 16:53:34 +00:00
anyreso c3582b04e6 Merge branch 'fix/mouse' into 'develop'
🐛 fix camera updates

See merge request open-fpsz/open-fpsz!47
2024-04-18 15:55:07 +00:00
anyreso 251b51f10b 🐛 fix camera updates 2024-04-18 15:55:07 +00:00
Squinty fbe895cd60 Fix: Flag Carriers struggling to climb ropes.
* This was due to a wrong physical layer mask on ShapeCast
2024-04-18 15:43:37 +02:00
anyreso 4eb9442abb Add simple skybox and base environment 2024-04-17 19:51:27 +00:00
Squinty 94fbf5c604 Use escape key to get back to main menu 2024-04-17 19:21:31 +00:00
Squinty 503e15b591 🐛 Fix network issues affecting flag and player movement 2024-04-17 16:07:24 +00:00
Squinty 3640aeb4cf Working profile names in-game, basic settings save/load system, flag drops on player death 2024-04-16 21:39:08 +00:00
Squinty 9ee9d63916 Flag entitty implemented 2024-04-15 20:41:19 +00:00
anyreso 875b507e62 Merge branch 'main' into develop 2024-04-14 19:47:44 -04:00
Squinty 1bdc670b44 🐛 Refactored AreaDamageComponent to be an ExplosiveDamageComponent 2024-04-14 21:20:02 +00:00
anyreso 3f3a2de207 🐛 Aerial control, small refactoring and dummy target fix 2024-04-14 14:24:30 +00:00
Squinty f23f9df671 Fully skinned 3rd person character, aim IK basic setup 2024-04-13 20:18:32 +00:00
anyreso 22929c0930 Refactoring and added unit testing framework 2024-04-12 22:23:39 +00:00