TacoServer/Classic/scripts/autoexec/TeamBalanceNotify.cs

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//Enable or Disable
//$Host::EnableTeamBalanceNotify = 1;
//
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//Give the client a notification on the current state of balancing.
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//This function is in GetTeamCounts.cs
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function TeamBalanceNotify( %game, %client, %respawn )
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{
if( $CurrentMissionType !$= "LakRabbit" && $TotalTeamPlayerCount !$= 0 && $Host::EnableTeamBalanceNotify )
{
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//variables
%Team1Difference = $PlayerCount[1] - $PlayerCount[2];
%Team2Difference = $PlayerCount[2] - $PlayerCount[1];
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//Make Global
$Team1Difference = %Team1Difference;
$Team2Difference = %Team2Difference;
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//echo ("%Team1Difference " @ %Team1Difference);
//echo ("%Team2Difference " @ %Team2Difference);
if( $PlayerCount[1] !$= $PlayerCount[2] )
{
//Uneven. Reset Balanced.
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$BalancedMsgPlayed = 0;
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if( %Team1Difference >= 2 || %Team2Difference >= 2 )
{
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if( $UnbalancedMsgPlayed !$= 1 && %Team2Difference == 2 || %Team1Difference == 2 )
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{
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced.');
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//Once per cycle.
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$UnbalancedMsgPlayed = 1;
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//Reset Stats.
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$StatsMsgPlayed = 0;
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//Called in 30 secs with sound
schedule(30000, 0, "UnbalancedSound");
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}
//Stats Aspect. 3 or more difference gets a stats notify.
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else if( $StatsMsgPlayed !$= 1)
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{
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messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced: \c0It is currently %1 vs %2 with %3 observers.', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
//Run once.
$StatsMsgPlayed = 1;
//Called in 30 secs with sound
schedule(30000, 0, "StatsUnbalanceSound");
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}
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}
}
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//If teams are balanced and teams dont equal 0.
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else if( $PlayerCount[1] == $PlayerCount[2] && $TotalTeamPlayerCount !$= 0 && $BalancedMsgPlayed !$= 1 )
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{
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//messageAll('MsgTeamBalanceNotify', '\c1Teams are balanced.');
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//Once per cycle.
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$BalancedMsgPlayed = 1;
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//Reset unbalanced.
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$UnbalancedMsgPlayed = 0;
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//Reset Stats.
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$StatsMsgPlayed = 0;
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}
}
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}
//Called in CTFGame::flagCap in evo CTFGame.ovl
//Allows for another unbalanced notification everytime the flag is capped.
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function ResetUnbalancedNotifyPerCap()
{
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//$UnbalancedMsgPlayed = 0;
//$StatsMsgPlayed = 0;
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}
//Reset Notify at defaultgame::gameOver in evo defaultgame.ovl
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function ResetTeamBalanceNotifyGameOver( %game )
{
//Reset All TeamBalance Variables
$BalancedMsgPlayed = -1;
$UnbalancedMsgPlayed = -1;
$StatsMsgPlayed = -1;
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}
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//Unbalance with sound
//Called every 30 secs
//2 difference
function UnbalancedSound()
{
if( $Team2Difference == 2 || $Team1Difference == 2 )
{
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messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced.~wfx/misc/bounty_objrem2.wav');
//Called in 30 secs with sound
schedule(30000, 0, "UnbalancedSound");
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}
else
return;
}
//Stats with Sound
//Called every 30 seconds
//3 or more difference
function StatsUnbalanceSound()
{
if( $Team1Difference >= 3 || $Team2Difference >= 3 )
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{
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced: \c0It is currently %1 vs %2 with %3 observers.~wfx/misc/bounty_objrem2.wav', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
//Called in 30 secs with sound
schedule(30000, 0, "StatsUnbalanceSound");
}
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else
return;
}