TWM2/version_history/2.7.md
Robert Fritzen 1e9d2bf1b5 Legacy Change Updates
Moved all legacy changelogs into individual files, and into their own
directory for easier navigation.
2017-10-16 20:20:42 -05:00

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# Total Warfare Mod 2
## Tribes 2
### Release Version: 2.7
#### [[PREV RELEASE]](2.6.md) | [[NEXT RELEASE]](2.8.md)
* Ported in a plothera of TWM1 Commands
* Fixed the new chat command system that allowed hosts to disable certain commands
* Logic errors caused the system to ignore the PGD Commands.
* Brought back the TWM Infection Game Mode
* One to three players (Depending on player count) become zombies and try to infect the rest of the players
* Living players try to survive for 15 minutes
* Zombie players gain access to stronger and deadlier zombie types as time progresses
* Five rounds, individual scoring, top score at the end wins!
* Added Armor Flags (Unlocked at Officer Level 5)
* These are just like the phantom armor flags of TWM1
* Only they apply to all armors.
* PGD Updates (The brunt of 2.7)
* Fixed additional HTML Errors
* Provided By Signal360, the new and enhanced PGD Rank System
* Sha1 security for rank uploads
* Better processing of the rank data
* Core/Satellite determined by a new Username/Password system provided by the servers.
* Lifted all PGD Bans [For now]
* Started the framework of a new mission start menu (for Ordering Missions)
* Rank Tags (For Roleplay), hosts can use the /RankTags command to toggle rank tags
* Renamed the Rank "General Of The Army"[57] to "Commanding General".
* Patched an issue with new players Rank Files that would cause them to error out
* Players with this issue in their file can join a 2.7 server, and rank up once to fix it.