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27 lines
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1.5 KiB
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27 lines
No EOL
1.5 KiB
Markdown
# Total Warfare Mod 2
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## Tribes 2
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### Release Version: 2.7
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#### [[PREV RELEASE]](2.6.md) | [[NEXT RELEASE]](2.8.md)
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* Ported in a plothera of TWM1 Commands
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* Fixed the new chat command system that allowed hosts to disable certain commands
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* Logic errors caused the system to ignore the PGD Commands.
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* Brought back the TWM Infection Game Mode
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* One to three players (Depending on player count) become zombies and try to infect the rest of the players
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* Living players try to survive for 15 minutes
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* Zombie players gain access to stronger and deadlier zombie types as time progresses
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* Five rounds, individual scoring, top score at the end wins!
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* Added Armor Flags (Unlocked at Officer Level 5)
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* These are just like the phantom armor flags of TWM1
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* Only they apply to all armors.
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* PGD Updates (The brunt of 2.7)
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* Fixed additional HTML Errors
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* Provided By Signal360, the new and enhanced PGD Rank System
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* Sha1 security for rank uploads
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* Better processing of the rank data
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* Core/Satellite determined by a new Username/Password system provided by the servers.
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* Lifted all PGD Bans [For now]
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* Started the framework of a new mission start menu (for Ordering Missions)
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* Rank Tags (For Roleplay), hosts can use the /RankTags command to toggle rank tags
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* Renamed the Rank "General Of The Army"[57] to "Commanding General".
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* Patched an issue with new players Rank Files that would cause them to error out
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* Players with this issue in their file can join a 2.7 server, and rank up once to fix it. |