# Total Warfare Mod 2 ## Tribes 2 ### Release Version: 2.7 #### [[PREV RELEASE]](2.6.md) | [[NEXT RELEASE]](2.8.md) * Ported in a plothera of TWM1 Commands * Fixed the new chat command system that allowed hosts to disable certain commands * Logic errors caused the system to ignore the PGD Commands. * Brought back the TWM Infection Game Mode * One to three players (Depending on player count) become zombies and try to infect the rest of the players * Living players try to survive for 15 minutes * Zombie players gain access to stronger and deadlier zombie types as time progresses * Five rounds, individual scoring, top score at the end wins! * Added Armor Flags (Unlocked at Officer Level 5) * These are just like the phantom armor flags of TWM1 * Only they apply to all armors. * PGD Updates (The brunt of 2.7) * Fixed additional HTML Errors * Provided By Signal360, the new and enhanced PGD Rank System * Sha1 security for rank uploads * Better processing of the rank data * Core/Satellite determined by a new Username/Password system provided by the servers. * Lifted all PGD Bans [For now] * Started the framework of a new mission start menu (for Ordering Missions) * Rank Tags (For Roleplay), hosts can use the /RankTags command to toggle rank tags * Renamed the Rank "General Of The Army"[57] to "Commanding General". * Patched an issue with new players Rank Files that would cause them to error out * Players with this issue in their file can join a 2.7 server, and rank up once to fix it.